GameSurge Mainpage Find out more about us GameSurge community pages GameSurge hosting information Game news from around the web. To the GameSurge Mainpage To the Computers Mainpage To the Home Console Mainpage To the Arcade Mainpage To the Strategies Mainpage To the Features Mainpage
To the Home page
Home
News, and the latest updates.
Archives
Stories from the past...
Submit News
Got a item of interest? Here's the place to go.
Feedback
Your opinion always counts on how we can make GameSurge even better.
Mailbag
Comments on our features, by you, the viewers.
To computer site map
Hardware
Tweaks, reviews and a handy driver index highlight our newest section
Reviews
Looking to buy one of the hottest games? We have it covered.
Previews
Get a advanced look at the games of tomorrow.
Interviews
Find out more about the people behind your favorite game.
Strategy
Need Help? We have a very large selection of walkthroughs now up.
Gallery
A special section featuring the best in artwork and images.
To Features site map
Editorials
The written word, by staff and viewers.
Game Guy
A bi-monthly column contributed by Mark H Walker, an independant writer in the Gaming community.
Gallery
Pictures from around the web.
Hosting
Our current hosting plans and features.
Site Information
Who we are, what we do, our policies and job positions.
To Strategy site map
Strategy Index Guide
The resource for the best articles for the best games. Now with support over 55 games
Strategy Menu
  • Arcade/Pinball
  • Dreamcast
  • Files
  • GameBoy
  • GameGear
  • Genesis
  • N64
  • PC
  • PlayStation
  • Strategy Indexes
  • To Console site map
    PlayStation
    The Sony PlayStation, and beyond...
    Nintendo 64
    Currently Down.
    Dreamcast
    The Dreamcast resource, and more. Home of the DC Technical pages.




    To the Computer MainpageTo the GalleriesTo the list of Gamesurge game sectionsTo the ReviewsComputer Strategies

    Interview with Techno Kill, of Matrix HL


    Cerberus> What are your favorite games besides Half-Life?

    Techno Kill> I am liking Ages of Empires 2 and Everquest right now. Yeah..

    Cerberus> How far have you come with the Matrix HL mod?

    Techno Kill> Well, we're nailing down the rules of the mod right now. Well, we're nailing down the rules of the mod right now, then we're going to incorporate more of the scenarios later. So, the we've come a long way. But we still have a longer way to go. So I'd say maybe, hell I don't know. It's too hard to say. We've progressed.

    Cerberus> How long has the mod taken from start to where you are now?

    Techno Kill> Well, we started on April 11, and it's November7, 1999, so it's taken that long.

    Cerberus> When do you expect it to be released officially?

    Techno Kill> It's hard to say. When we originally pstarted Matrix HL, we figured May 15, 1999, then Octobber, now it's November , and you guys haven't seen anything. All I can really say is soon.

    Cerberus> Will there be custom-made multi-player maps for the mod or will the mod use currently made maps?

    Techno Kill> We will inculude custom made maps, and then you can play dm and team dm on any of the current maps out there for those two styles of play right now.

    Cerberus> How has the beta been going?

    Techno Kill> Not too bad. We had a major bug before, but Poop and Wannabe fixed that just days ago. So we're back in the swing of things. We have actual working people of both the single and mutli player betas of the game.

    Cerberus> Will you be adding anything different from the movie to the mod to make it more interesting?

    Techno Kill> Well, we're trying. But every time we try to add something to the mod, people bitch aand say, "Hey that wasn't in the movie, It's not true to the movie!" So, we're still kind of contemplating certain things, but yes, in the mod , there will be some enhancments.

    Cerberus> How many missions will the single player mode be?

    Techno Kill> I have no idea. Splatter is in charge of the single player, and he makes those decisions. He hasn't finished the whole story board yet, but he said it should be around 7.

    Cerberus> What do you think makes Matrix HL unique from other mods, besides the fact that it is based on The Matrix?

    Techno Kill> Um, unique? I would say probably the fact that people think we're going to get shut down every day. But as far as game play, I think all that we really have that is unique is the power meter and abilities. The other stuff in the mod is really based off of old gameplay styles of mods. I mean, every mod has realistic aiming, and CTF variants and stuff. It's hard to be original these days. But generally, our uniqueness will be tweaking stuff in the engine.

    Techno Kill> We'll have a kung fu system that hasn't been implemented anywhere else. When you start fighting in Kung Fu, it switches over to third person cam and stuff. So our mod is like a mixture of stuff.

    Cerberus> Do you have anything planned for the future currently?

    Techno Kill> Well, no. I wouldn't mind going on make a mod for Q3 or something. But I'm done with video games once this is done. I got a few years of that teenage thing still left in me, I'm not going to waste it sitting behind a computer. So this will probably be my last project. As for the other guys, some of them will be going on.

    Cerberus> Ok, well thanks for the interview, and I really look forward to Matrix HL.

    Techno Kill> No problem man.
    Back to the Interviews MainpageVoice your OpinionOur viewers Comments


    " "



    To Reviews Mainpage
    Zalman: ZM-DS4F Headphones

    An affordable, ultra-portable headphone set.
    more

    To Previews Mainpage



    Affiliates

    >>
    » Contact Us » Top » Homepage

    All HTML coding are original and GameSurge.
    Original Graphics and layout are copyright of P.D.Sanderson and shivaSite Designs.
    No part of this site may be reproduced without prior consent.
    Site best viewed with I.E./NS 4+.
    Resolution is 1024x768 + / 16 bit+ color recommended
    -->
    Designed by shivaSite