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sent: Monday, June 26, 2000 2:26 PM
Subject: HL1100 Editorial
I totaly agree with your Netcode Crack and Debacle article. I have cable
and I used to love CS but with this new netcode its such s**t. i cant
stand missing a guy that i unloaded a whole clip on when he is right
on my reticle. I think u should start some kind of pettition/poll asking
whether or not we want it the like it is now or like it was before.
You could also try and get the other major gaming/Half-Life sites to
add a permanent link to it like at the top of their page or something.
I have to say that this article is complete bullcrap in a way,
yet in other ways it is right. It is stated several time that hpb's now
have an advantage over lpb's, and that is a lie. I play with a 250 ping
average, and I shoot through lpb's about every other time I encounter
one. Sniper rifles shoot right away, but even when I hit people the damage
does not register. Where do you get off saying that we have an advantage
now? My dad is admin of a server, and when I play from his house I have
none of these problems. His average ping is around 80. I agree that they
screwed the netcode over, but in no way did they give us hpb's an advantage.
I now look like I am shooting people who bleed and everything, to later
find out that they were not even hurt. I can hardly play with this new
netcode now, I went from about 40 frags per map in CS to about 25. As
always lpb's have the advantage, but now they added an equal disadvantage
to everyone.....in the long run it is the same as it used to be with more
that artice is so true. i love it. everyone hates the netcode. my friend
who has a dial up modem even hates it.
From: Christian Gillott
Sent: Monday, June 26, 2000 5:43 AM
Subject: netcode bullshit
From Tony G
question and answer with yahn from valve, the authority. You say that
much of the game has been made client-side, what exactly has been moved
over to the client? How are you planning to avoid people exploiting
this ala diablo and the supposed fakelag cheat going around? [22:16]
The only functionality moved to the client was the playing of weapon
firing sounds. All hit detection etc. is still done server side and
the server is authoritative. The fakelag thing was a server side problem
and it has been addressed. Just to be clear, all hit/game logic still
runs server side. Valve did NOT insitute client side hit determination.
The cosmetic effects, yes, to attempt a smooth gameplay experience,
the gameplay mechanics, no. The server is authoritative. Chris Gillott
shiva writes: This is the thing, the game was unfair to certain users,
which is why Valve changed it. There is nothing worst then giving a certain
group a major advantage in a game competition, it then doesn't show a true
degree of skill. Now some people may like that, because the "win"
is more important, no matter how they got it, (and that's the reason why
there's so many hacks and cheats out for games) but I personally don't feel
any satisfaction if I beat someone in a game when the odds were stacked
in my favor before we even started. If I beat someone, I want to beat him
fair and square, because I was the better, and more skilled player. To win
due to a advantage just cheapens my victory, it really doesn't prove anything.
Aw, poor bastard. Sorry, us HPB's are no longer at a disadvantage.And
you've got to go be an idiot and complain, don't you? Well know what?
Remember all those years where your lpb ass could kill me before I even
knew you were there? Well guess what? It's payback time motherf*****r.
Bottom line: The netcode is a savior to 56kers, and if you don't like
the fact that the playing field is more level, deal with it. I don't
care who has an advantage now, because you LPB's had a bigger advantage
than us HPB's do now. (or what you think we have.) Ass.
Sent: Monday, June 28, 1999 6:58 PM
Subject: RE: Valves new net code article
Excellant article...I totally agree, I used to run a server
that allowed any and all players..After this new netcode came out..I now
limit my server to sub 150 pings...I did not want to do it..BUT I was
getting so many complaints from regulars that I had to do something..This
new netcode reminds of a cheat, but ONLY if you have the right kind of
connection. BUT what worries me more than anything is that TF2 is going
to have this netcode (assuming TF2 every makes it out) and I was so looking
forward to TF2, if there is this kind of prediction in TF2, it might very
well ruin the game for alot of people. I also wonder something..The first
delay in the patch was discovered by a member of the CS who happened to
have a rare type of connection..ie Cable Modem with 56k uplink..I am really
starting to wonder now if Valve might be catering to a select few of the
people they know that have LOW speed connections..Kinda makes you wonder
WHY would a company take such a GIANT leap BACKWARDS..in network technology...Strange
From: Kevin Archibald
Guy, i definately appreciated your comments. But i did find
them quite harsh. Tell you why. I'm a lowly 28.8 modem guy. I'm pretty
much always a medic, engineer, spy whatever low ping class you can think
of in TFC. However, let me tell you, this netcode has opened a lot of
doors for me. Suddenly, I can snipe. Not only that, i can kick ass at
sniping. This is not because i have new abilities at this; it's entirely
due to the new netcode. I've never, ever been able to do this before,
and believe me, i am not a shabby player... I would hate to see the new
netcode go. I, a low pinger, say hats off to valve, and their patch. That,
and thank you. Cheers, Kevin_The_Pure
From: "Joel Mackey
Sent: Tuesday, June 27, 2000 9:39 AM
Subject: netcode hacks Your article contained a certain amount
of hyperbole. First and foremost, I think you are confusing CS changes
and Valve changes. Gooseman changed how the weapons fired, not Valve.
The weapon accuracy is in no way related to the halflife patch, except
for the fact that the new SDK precipitated Gooseman's need to recode the
weapons. Secondly, If hpbs have it so nicely, why dont you just fakelag
up to 250 or so and join them in thier netcode nirvana? I have tried this
with varying amounts of success. Basically it seems as if the pings of
all involved are stable, its up to who has the best hand eye coordination
(basically equal). But if one of the combatants ping is cycling up and
down, you get more of the wierd effects you are describing. I quite agree
with you, it is not fun to get shot dead a half second after you have
ducked behind a corner, nor is it fun to plant the crosshair on someones
chest, empty the clip in short bursts, and then get killed by him with
2 shots from his pistol.... One aspect of the new release that I wish
you had addressed was the devastation these patches have caused to the
clients video cards. opengl is useless on all ati cards from all the reports
I have recieved, and d3d is barely passable.... I personally play at 25
fps more often than 50 fps in all maps now. This is not conducive to an
entertaining gaming experience. Saxet
Sent: Tuesday, June 27,2000
hey, considering that the number of Halflife players (and internet
users) that have 56k modems is far greater than the people who have cable
or DSL, this new patch appeals to the greater part of the Halflife community.
Hell now even MORE people will buy halflife because they get to have a
lag free FPS experience for once. And what exactly is a "high ping" to
you, just give me a number range so I know what a high ping would be.
Sent: Tuesday, June 27,2000
hi just read your article and agree.i have been playing cs for
a very long time and when they came out with the new netcode ive played
it a few times and it just doesnt cut it anymore the game isnt even fun
anymore sad to see that i get punished because i pay for my connection
i played alot of games with a modem before and i always got used to it
when you have a slower connection you learn to adjust,yeah sometimes you
get it handed to you but if you where skilled you where near the top.i
played quake,quake2,tf with a modem and always did pretty good. too bad
CS was looking pretty promising.Another game will take its place at least
they will have a modem playing audience. PS i pay for cable now,should
i go out and by a modem and get a free service i could play the game maybe?
na not worth it wippem
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