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MORTAL KOMBAT II
for the Game Boy
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The Competitors and Their Moves
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- In order to perform some of the more difficult moves, one can hold
down the Block button while keying in the move. This will prevent
the character from moving or jumping during the keying in. Let go
of the Block button as the last button of the sequence is released.

- On the Game Boy, fatalities can be performed at any distance from
the helpless victim.

- To perform babalities, you must not press Punch during the round in
which you wish to do it. If you do it wont occur.

- The Kombat Tomb Fatalities can only be performed on the Kombat Tomb
stage, hence the name.

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Liu Kang

Flying Kick -- Foward, Foward, Kick
Bicycle Kick -- Hold Kick for 3-5 seconds, release
Fireball -- Foward, Foward, Punch
Low Fireball -- Down, Diagonal-Foward, Punch

Babality -- Down, Down, Foward, Back, Kick

Kombat Tomb Fatality -- Back, Foward, Foward, Punch

Dragon Fatality -- Down, Foward, Back, Back, Kick


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Sub-Zero

Slide -- Hold Back, Punch + Kick
Freeze -- Rotate pad Down/Foward, Punch
Ground Freeze -- Rotate Down/Back, Kick

Babality -- Down, Back, Back, Kick

Kombat Tomb Fatality -- Down, Foward, Foward, Block

Deep-Freeze Fatality -- Foward, Foward, Down, Kick to freeze
Foward, Down, Foward, Foward, Punchnch to shatter

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Kitana

Fan Slice -- Hold Back, Punch
Fan Throw -- Foward, Foward, Punch + Kick
Fan Lift -- Back, Back, Back, Punch
Air Attack -- Rotate pad Foward/Down/Back, Punch

Babality -- Down, Down, Down, Kick

Kombat Tomb Fatality -- Foward, Down, Foward, Kick

Fan Fatality -- Block, Block, Block, Kick

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Reptile

Slide -- Hold Back, Punch + Kick
Spit Acid -- Foward, Foward, Punch
Power Ball -- Back, Back, Punch + Kick
Invisibilty -- Up, Up, Down, Punch

Babality -- Down, Back, Back, Kick

Kombat Tomb Fatality -- Down, Foward, Foward, Block

Tongue Fatality -- Back, Back, Down, Punch

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Shang Tsung

Morphs
Liu Kang -- Back, Foward, Foward, Block
Sub-Zero -- Foward, Down, Foward, Kick
Kitana -- Block, Block, Block
Reptile -- Up, Down, Up, Kick
Mileena -- Hold Punch for 3 seconds, release
Scorpion -- up, up
Jax -- Down, Foward, Back, Punch

Flaming Skulls -- 1 Skull -- Back, Back, Punch
2 Skulls -- Back, Back, Foward, Punch
3 Skulls -- Back, Back, Foward, Foward, Punch

Babality -- Back, Foward, Down, Kick

Life Force Fatality -- Hold Block, Up, Down, Kick

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Mileena

Ground Roll -- Back, Back, Down, Kick
Teleport Kick -- Foward, Foward, Kick
Sai Throw -- Hold Punch for 3 seconds, release

Babality -- Down, Down, Down, Kick

Kombat Tomb Fatality -- Foward, Down, Foward, Kick

Inhale Fatality -- Hold Kick for 3 seconds, release

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Scorpion

Spear -- Back, Back, Punch
Air Throw -- Block while close to opponent in mid air
Teleport Punch -- Rotate pad Down/Back, Punch

Babality -- Down, Back, Back, Kick

Kombat Tomb Fatality -- Down, Foward, Foward, Block

Fire Fatality -- Up, Up, Punch

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Jax

Earthquake -- Hold Punch for 3 seconds, release
Gotcha Grab -- Foward, Foward, Punch
Multi-Slam -- Punch repeatedly while throwing opponent
Energy Wave -- Rotate Pad Foward/Down/Back, Kick
Back Breaker -- Press Block while close to opponent in mid-air

Babality -- Down, Up, Down, Up, Kick

Kobat Tomb Fatality -- Up, Up, Down, Kick

Head Pop Fatality -- Hold Punch, press Foward, Foward, Foward, release

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SECRET CHARACTERS

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Jade

Jade is a Kitana clone. Special moves don't work on her and she's pretty
quick. To reach Jade on the Game Boy, get to the stage prior to the stage
with the question mark. Defeat your opponent only using the kick button
in both of your winning rounds. Losing to Jade does not waste a life.

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Smoke

Smoke is a Scorpion clone. To reach Smoke you must be on the kombat tomb
stage. When the little picture of Dan Forden (MKII sound designer) appears
in the corner, hold Down and press Start. If your timing is right (mine
seldom is), you'll get to fight smoke. Losing to Smoke does not waste a
life.

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Characters not in the Game Boy version

Baraka, Johnny Cage, Kung Lao, Rayden, Kintaro, Noob Saibot.

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Ken Ritchie
kritchie@physics.ubc.ca
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"Lame puns are pound for pound your best entertainment value"
- Gogo Dodo

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