GameSurge Strategy Page
GAMESURGE HOME l STRATEGY HOME l

The House of the Dead 2 FAQ (Walk-through) Ver.1.0
==================================================

Author: Frank Valenzuela
Email: pharnok@hotmail.com

Revision History
================
March 26, 1999- First Draft Finished.

Table of Contents
=================
1. Introduction
2. Game Mechanics
3. Machine Type
4. Gun Type
5. Reloading and Aiming
6. Clothes and Health Care
7. Looking Cool
8. Games Tips
9. Chapter Routes (All Routes Found)
10. Boss Section
11. The Undead
12. Items
13. Endings
14. Codes (No Codes Yet)
15. Notes and Miscellaneous Information
16. Special Thanks
17. Copyright Information

1. Introduction
===============
"People, make your sacrifice." The House of the Dead 2 (HOTD2) is the
sequel to Sega's and AM4's The House of the Dead (HOTD). This is light gun game
like the original. You play one of two agents (James or Gary) from AMS whose
mission is to make contact with Agent G (a character you play from part one).
Along the way you discover that the city has been overrun with undead and you
proceed to shoot your way through mountains of ghouls, ghasts, wraiths and other
creatures of the dead. During your ordeal you will encounter innocents in need
of rescuing from the claws of fiendish horrors that dwell within bowels of the
city. During your trek through the denizens of the dead you will have two other
agents, Amy and Harry, who aid you on your mission (too bad they don't aid you
by shooting the zombies).
This FAQ is a walk-through for people who want to know about all the routes
you can take through the game. I have included information on ALL the paths and
what it is required to take the different routes. In addition, I have also
listed some general tips and tactics for getting through the more difficult
portions of the game. Also included are the locations of items and which
innocents will give you life-ups. Plus, a brief description of the enemies and
a guide on how to fight the bosses is included as well.

2. Game Mechanics
=================
HOTD2 is played like other gun games where your shoot at your enemies with
a hand-held plastic light gun and reload by shooting off-screen. Your character
carries a six-shooter pistol, called The Gun of Justice, which you use to blow
holes in the varies body parts of the undead. There are no upgrades for your
gun so you must learn to reload as quickly as possible. During your adventure
you encounter varies forms of enemies that can either fly, swim, crawl, or run
toward you, so your aim must be relatively accurate.
You have little choice on the path your character takes; you walk in a pre-
determined road. However, you are allowed to choose your path at certain
instances usually involving rescuing an innocent. The different paths offer
replay value for those of you who are die-hard gun game addicts.
All the undead share one thing in common, their weak spot. Located on the
head, it only takes 1-2 shots to finish off any form of undead. This is easier
said than done however, because the game moves very quickly at times.
Generally, there are plenty of undead to shoot at and in two-player mode there
is even more.
You start off with three health, displayed as flaming copper-colored
torches at the bottom of the screen. You can gain up to five health from
shooting crates or barrels with life-ups (which appear as first-aid kits with
the word "life") or by rescuing certain innocents from the undead. At the end
of each level you can also gain a life-up if you rescue enough innocents.
Unlike HOTD, you can only earn a maximum of one life-up for rescuing innocents.
Of course, once you run out of life your game is over at which time a map will
be displayed showing the route you have taken through the game. Damage can be
inflicted upon you by the many forms of attacks the undead throw at you (more on
this later) as well as "accidentally" shooting innocents. You never take more
than one health worth of damage at a time. A few of the bosses' attacks have
the ability to hit both players at the same time.
Like HOTD, your score is not displayed until you complete a level, but in
HOTD2 your accuracy will also be displayed. You cannot enter your initials
until you complete the game at which time your rank will also be given. The
game will save your score, initials, and rank. 0o0

3. Machine Type
===============
Generally there are two types of machines that HOTD2 can be played on. The
small cabinet type and the large big-screen version. Both are exactly the same
except the big-screen version will cost more to play. The small cabinet type
takes one coin to play and the big-screen two coins. Those of you who start
with the small cabinet type and move to the big-screen version will find it hard
to reload because you must move your gun farther to the side. Those of you who
start with the big-screen version and move to the small cabinet type will find
it difficult to aim precisely. The small cabinet type offers a sharper
resolution on the screen so the graphics will be better but the big-screen
version will be easier to hit because the undead are bigger targets. Beware of
the machines that will not allow you to have more than three health. These
machines are rare, but if you find one don't play it.

4. Gun Type
===========
The guns are the same small plastic model as the previous HOTD as well as
other gun games by Sega, it is the ANNEX ARM JPN DUAL-ACTION BLASTER MOD7587 CAL
10mm/12.7mm HE, also known as "The Eater." Some machines have different color
guns for each player (player one is red, and player two is blue). The color of
the gun should match the color of the gunfire displayed on the screen when you
shoot. Note some machines have a blue or red gun for both. While playing for
the first time, check your gun to see if it is aligned correctly. This is not
really a problem unless you switch machines or between player one and two a lot;
the sight can vary from gun to gun.
Tip: Don't play L.A. Machineguns or Gunblade before HOTD2! ~_~

5. Reloading and Aiming
=======================
Always have a tight grip on your gun for accuracy. For those of you who
shoot real guns, you'll find that you' ll need to change your grip. There is
nothing I can tell you that will help your aim, just practice. The game will
demand good accuracy at certain times especially for the bosses. Some people
use an on-screen reloading trick; this is done by placing a finger in front of
the barrel and shooting then releasing your finger. I have found this to be
very difficult to get used to as it compromises the grip on my gun. I
recommend, however, that you do what is most comfortable for you. I also
suggest you develop what I call a RAPID-FIRE-FINGER. You can get this by
playing any side-scrolling shooter, I personally got this ability from
Ghostbusters (arcade version), does any remember that game?

6. Clothes and Health Care
==========================
Wear lose fitting comfortable clothes that allow free movement of your
arms. It is also important to wear clothes that won't get too hot since you
will be moving a great deal and you may become overheated. Take breaks every
two hours and drink plenty of soda. Get plenty of rest and make sure you eat
enough junk food before coming to the arcade!

7. Looking cool
===============
At the end of each level you should pose like your character in the game.
Learn all the lines and say them at the same time as your on-screen character.
Take extra friends along so they can fill in the rest of the parts. Draw straws
to see who has to be Amy. When you become an expert switch to a long black
trench coat and say your with the FBI. 0_-

8. Games Tips
=============
Try to stick to the same game route over and over again. Trying different
ways can often lead to a quick death. Of course, when you begin playing you may
want to try different paths to find the best one for you. If you play with
someone else always try to play together so you can develop better teamwork.
When trying to save innocents remember that many of the undead will take
less hits to kill than normal. A few seem to require the same amount of hits as
regular undead, though. These can be especially tough. Also, undead that will
kill innocents will not be stunned or slow downed by your gunfire. In addition,
these undead will not be distracted into killing you until the innocent is dead.
If you are unsure if you can save an innocent because of your aim, just take
your time aiming and shot slowly. The innocent was going to die anyway, so you
might as well build up your accuracy and who knows you just might get lucky.
While it's not necessary to hit all the undead in the head, it makes the
game a lot easier if you can. In the later portions of the game the undead will
pop out close and you will have only a few moments before they hit. Sometimes
the undead will still move around even with half their head blown off so be
careful. Once an undead dies it will fall and turn into a pool of green blood
and disappear. Enough shots to the chest will blow the top half off almost any
undead.

9. Chapter Routes
=================
This portion of the FAQ is divided into sections; at the end of each
section will be a route decision following the paths you can take. Follow your
path to the corresponding section. Note that these chapter explanations are
mostly for one-player games; I tried to include two-player information but it is
difficult to come by. The strategies for the bosses and the undead will be
placed at the end of the game route section for easy reference. Remember:
Knowing is only half the battle. YO JOE!
Note: I did not bother to include the dialogue in the game. You can find
this out for yourself as you play (if you can hear it).

The First Chapter: A Prelude
============================
Chapter Notes: This chapter is more or less straight forward with only one
real choice near the beginning. You must, however, rescue all five innocents to
get the life-up at the end of the level. Many first time players will die
somewhere near the middle and it is important not to get discouraged. HOTD
games take a few tries before you can actually get somewhere.

SECTION 1A
You begin your adventure by driving in your car when you see a purple bat
thing flying in the air. You stop your car and get out and he talks to you and
flies away. You then see two zombies approach you, shoot these zombies (if you
don't shoot them then why are you playing?). There will be four zombies in the
background you can shoot these for extra practice and points they will fall in
1-2 shots.
Afterwards, you walk into a church and two zombies (3 in 2-player) will
come out as you open the door. Entering you then will look toward the right and
down and see a dead innocent. Just then another zombie will appear behind a
chair on the right. Shoot it and you will then walk a little bit and look down
to the left and see another zombie. It will get up and walk toward you, shoot
it and another zombie from the right will appear kill it and you will walk
forward and talk with G.
After talking with him an ax-wielder and zombie (2 ax-wielders in 2-player)
will punch through a glass window and run toward you, shoot them and finish your
talk with G. You walk through the broken window and turn right to see an ax-
wielder kill an innocent (there's nothing you can do about this) kill it and you
will hear the dying words of the innocent. There is also a zombie in the
background for extra shooting practice.
You will turn back left and walk a little further two jars will be at the
left, one of which will contain a coin. A female innocent will run from the
left, she will be chased by a zombie, this is your first choice.
If you save her go to SECTION 1B.
If you don't save her go to SECTION 1F.

SECTION 1B
After saving her, you will turn left and see one zombie, kill him to save
the innocent. Behind him there are two crates, the right one will contain your
first life-up for the game. If you kill the first zombie two more will appear
from both sides of the innocent, kill them and he tells you that you can go out
the nearby exit.
If you saved the innocent go to SECTION 1C.
If you didn't save the innocent go to SECTION 1D.

SECTION 1C
After saving the innocent you jump down; in the background to the right you
will see two barrels one of which will contain a diamond. Just then you hear
the cries of another innocent crawling on the floor. He is being chased by a
zombie who will kick him if you don't shot it. This zombie one takes 1-2 shots
to kill. Afterwards, you turn left and see an ax-wielder and zombie approach;
kill them and you will walk forward and see a grate bust open and large undead
maggots will come out, shoot them and you will see G's blood stains on the
floor.
Go to SECTION 1G.

SECTION 1D
You turn back to the first innocent and talk to her, after you turn left to
see three zombies breakdown a gate, shoot them and walk into the next section.
Go to SECTION 1E.

SECTION 1E
You will see tree barrels to left that contain nothing. You will turn
right and see four death frogs shoot them and continue walking on your path.
Before you reach the wooden door you will turn left and see an ax-wielder and
zombie, shoot them and walk through the door. You then will walk and see G's
blood stains on the floor. A grate will bust open and large undead maggots will
appear, shoot them. Looking back up you will see barrels to the left. The
closest bottom barrel contains a diamond. At the same time a chainsaw marauder
will appear from a door on the right, shoot him and continue walking to the next
section.
Go to SECTION 1G.

SECTION 1F
You will turn left and see three zombies running toward you (notice the
dead innocent in the background) shoot them and you will turn back right and see
three zombies bust through the gate, shoot them and you will walk to the next
section.
Go to SECTION 1E.

SECTION 1G
You will look up and see and ax-wielder throw an ax at you. Shoot the ax
and kill the ax-wielder (it will walk away if you can't kill it). After, you
look to the right and two green revenants will jump out, these only take one
shot to kill.
You then will turn back left and see two barrels on the right, one will
contain a coin. Just then a child innocent will burst from the doors from the
left followed by two ax-wielders (3 in 2-player). Shoot them and you will walk
further, two clawed minions will jump from underneath a panel on the ground.
Kill them and you will walk a bit further seeing two zombies. As you kill them
a third zombie will fall from above. After you kill them you will look up and
see two more zombies jump down, you can shoot them as they fall. Behind all of
this are two iron barrels and a large can to the left. One of the barrels has a
golden frog.
As you walk you will look up and see a zombie with a barrel who is about to
throw it down at a female innocent. Shoot the barrel and kill the zombie. The
innocent will fall down and land on the dumpster. She will point to the right
and another zombie will come forth. Kill the zombie and the innocent will give
you a life-up. After that, you will walk to an open space and see the first
chapter boss. Note: If you shoot the zombie in the head it will immediately die
falling forward and releasing the barrel, but the barrel will not hit the
innocent.
Go to BOSS 1.

The Second Chapter: Muddy
=========================
Chapter Notes: This chapter offers many ways to travel to reach the end.
There are two versions of the boss which, in turn, will take you to different
parts in the third chapter. This chapter is often the stopper for many
beginners. You must rescue at least five innocents for the life-up.

SECTION 2A
You will walk along when you see a red car with a zombie on it, shoot the
zombie to save the first innocent. The car will quickly swerve from side to
side and end up driving off to the left; at this point it is close enough to get
a few good shots. It takes 1-5 shots to knock the zombie off (head shot of
course is only one). If you don't save him he will crash into a building and
die.
If you save him go to SECTION 2B.
If you don't save him go to SECTION 2G.

SECTION 2B
The innocent will get out of the car and thank you; behind him is a large
can with a coin in it. You will walk further and see a black van to the left.
Two zombies will burst forth shoot them and continue on your way.
Walking up the stairs you will see two zombies and an ax-wielder getting up
on a car to get you. As you walk up you can shoot at the zombies. Kill these
zombies and you will walk a bit further onto a small street. From the top of
the furthest building a bladed minion will jump on the rooftops and come down on
you. Wait until he is high in the air and shoot. After you kill him, you will
walk a bit further and two clawed minions will jump from a window at the left.
Kill them and you will continue on your way.
You will turn right and see two wooden barrels at the right, one of which
will contain a coin. At the same time two owls (4 in 2-player) will fly down.
Kill them and you will see two zombies trying to get at an innocent (you can't
see him). Shoot them and at the left near the back are two wooden crates, one
will contain a diamond.
Just then an innocent will fall from the above; you will look up and see an
ax-wielder throw an ax. Shoot the ax first before killing him as he throws it
very fast. You then continue walking and turn left and walk down some stairs,
an owl (2 in 2-player) will come out. Shoot it and you will turn right and see
two bladed minions fall from the sky. Kill them, near the back there are two
jars one will have a golden frog.
At this point you will see a dead innocent with a key. Shooting the key
will choose your path.
If you shoot the key go to SECTION 2C.
If you don't shoot the key go to SECTION 2I.

SECTION 2C
Shooting the key, you will walk through the gate and see two jars which
contain nothing. Your will turn right and see a ghoul with a barrel, kill it
and you will see a child innocent being chased by another ghoul running from a
building at the right. A head shot is best for this part as it takes to many
hits to kill the ghoul before it kills the kid.
If you save the child go to SECTION 2D.
If you don't save the child go to SECTION 2K.

SECTION 2D
Saving the child you will enter the building and see two wraiths (3 in 2-
player) kill them and you will then hear the cries of the father innocent and
walk toward a locked door. The lock will only require ONE SHOT to open. If you
are in 2-player mode it is best to let only one player shoot the lock. Once you
shoot the lock the door will fly open and you will see an innocent followed by a
wraith that is about to kill him. The wraith is to the right of the innocent.
A head shot is also best for this part, fortunately it is not to difficult to do
because the wraith is very close to you and is a big target. Saving the
innocent AFTER the lock is open will not matter in choosing your path.
If you opened the lock go to SECTION 2E.
If you didn't open the lock go to SECTION 2M.

SECTION 2E
Opening the lock you will watch some TV (why not?) and see the second level
boss. You then walk forward into the open room and see one maggot on the table
and three maggots hidden underneath the rug. Shoot the hidden maggots first.
After you will turn toward the door and begin to walk out. Just then two ghasts
(4 in 2-player) will come out of a ventilation duct and fall to the ground, kill
and continue on your way.
Go to SECTION 2F.

SECTION 2F
You will turn right and see two wooden crates and a barrel. One wooden
crate has a health (you must shot both crates to get the health though) and the
wooden barrel has a coin. You then hear the cries of another innocent. You
turn right and see a zombie on the left near the innocent and a ghoul on the
right ready to attack you. In this part I strongly recommend head shots for
both. If you want to save the innocent kill the zombie first and then the
ghoul.
After you turn back you will have one more chance to get the health. You
turn left and walk along for a bit. Turning right you see two revenants and a
ghoul on a boat coming toward you. You can shoot them before they land to
attack you. To the right are two zombies for shooting practice. Kill these
undead and you will walk and turn right.
In the distance you will see an innocent being chased by an ax-wielder.
This requires accuracy in order to save the innocent. You can get a head shot
but this is difficult because of the axes and the great distance. However, your
best chance to kill the ax-wielder is when he raises his ax to kill the
innocent. At the point he drops his guard and is open, but doing this is risky.
This still requires good aim to save the innocent. You can also aim for the
right elbow of the ax-wielder since this is sticks out the most on the undead's
body.
Whether you save the innocent or not a chainsaw marauder (2 in 2-player)
will suddenly bust through a door in front of you. If you saved the innocent he
will tell you about Sunset Bridge and give you a life-up.
Go to SECTION 2L.

SECTION 2G
You walk toward the car wreck and look at the driver innocent's corpse.
Just then you hear a scream and turn left to see two wraiths about to attack a
female innocent. Kill the wraith on the right first. To her right is a crate
with a diamond. Kill both to save her and she will tell you that there are more
people inside.
You open the door and walk through seeing two wraiths. After you kill
these, two clawed minions will jump out. Once you are done killing them, you
will walk forward and see three barrels at the end of the hall one will have a
coin. You will then look down and to the right at a dead twitching innocent.
Suddenly you swing around and see a chainsaw marauder (head shot is
recommended).
After you kill it, you will do a 180 and continue down the hall. Going
around the corner you will see a zombie on the left, running toward you, and an
ax-wielder on the right throw an ax at the same time. Shoot the ax, then the
zombie and finish off the ax-wielder. You can shot at both of them as you turn
around the corner.
You see an open room at the left and turn to face into it. Near the center
(slightly to the left) you will see a crying female innocent. At the same time
a wraith (2 in 2-player) will appear from the right, shoot it and you will talk
to the innocent. You then watch some TV (sure!) and see the second level boss
dancing. You then leave the building out the door.
In a small alley like place an ax-wielder will burst through a door. Once
you kill it you will turn left and see a bladed minion jump on the rooftops and
fly toward you. Wait until it is high in the air before shooting it. You then
will walk a bit further and see a zombie come forth from the right. As you shot
this zombie another zombie will come out closer to you. Shot the closer zombie
because he will attack you very quickly (for a zombie).
Once you are done with this, you will walk a bit further and see three
wooden crates, one of which will contain a golden frog. As you are going you
will see maggots squirm out into the center of the screen. Kill them and you
will hear the cries of an innocent. You walk forward to a small door with the
word "wharf" and see the innocent thrown out to your left. When you look back
right you will see a ghoul charging at you (head shot is recommended).
Once the ghoul is finished you turn right and see two owls (4 in 2-player),
kill these quickly as they will hit soon after. You will then walk a bit more
and see a bladed minion fall from above kill them and you will turn right.
As you turn right you will see a ghoul on the right and a zombie on the
left; both are about to kill a grandpa and grandma innocent, respectively. This
part is very difficult to do in single-player. You must score head shots on
both in order to save the innocents. If you don't, at best you will only save
one. You can start shooting at the ghoul as soon as you begin turning toward
the right.
Once you are done with this you will continue walking and see a female
innocent behind a gate with two wraiths by her side. Kill the wraith on the
left first then the right one. Be careful not to kill the innocent.
If you save her go to SECTION 2H.
If you don't save her go to SECTION 2J.

SECTION 2H
Saving the female innocent you will shoot the gate and enter the building.
There are several barrels to shoot for practice here. You will walk to the
other side of the room and see another stack of barrels which you can't shoot.
From these a ghoul will come forth shoot him and walk through the door.
You will then pass through a small hallway and come to another door. Three
ghasts will punch through the bottom portion. Kill them and you will go through
the door. You will then look left and see nothing and look right and see three
wraiths walking toward you. After you kill them you will turn back left and see
a chainsaw marauder (head shot is best for this part) in close range. You look
right and see two clawed minions jump out of some crates. The rest of the
crates in the background cannot be shot. Once you kill these you will come to a
bookcase that can be shot on the left.
If you shoot the bookcase go to SECTION 2N.
If you don't shoot the bookcase go to SECTION 2O.

SECTION 2I
You will turn left and look up at a giant clock face with two clawed
minions that will fall on you. You must score a hit one each or they will hit
you. After you finish them off you will enter the clock tower. To your left
you will see five wraiths kill them and you will look down and see zombies
(can't shoot them). You then will decided to take the high road. Looking to
the right you see a large group of putrid slugs hanging on a clock gear.
Once you are done, you will walk up stairs and suddenly turn left at the
sound of an innocent. He is about to be slashed by an ax-wielder; a head shot
is recommended. After, you continue walking and turn left and see a chainsaw
marauder. Kill it and you will go down the ladder and see a female innocent and
a wraith. After this you will exit the building.
Go to SECTION 2J.

SECTION 2J
You will turn right and see three revenants come from the river; to the
center are three barrels that contain nothing. In the background are three
zombies for shooting practice. Afterwards, you walk a bit further and see three
more revenants come out and behind them are three more barrels one contains a
coin. Once you kill everything you take a few steps and a zombie will suddenly
come out from the left.
After you kill it you turn right and see a large can that contains nothing
and a set of doors. From these doors an innocent will come out; she is being
chased by an ax-wielder. You can shoot through the doors to help you kill it.
After you kill the ax-wielder two revenants will jump out from the left; these
only take 1-3 shots to kill. If you rescue the innocent she will give you a
life-up.
You then will get pulled by two revenants into the river where they
immediately attack you. After you kill them three piranhas will attack you;
there are three zombies in the background for shooting practice. After that,
you will walk and turn left and suddenly see an ax-wielder in front of you.
Once you kill it two zombies will jump from a nearby boat into the water. Kill
these and you will walk forward under a bridge on the top are two zombies for
shooting practice.
You will then see an innocent on a boat coming from the right. He is about
to be killed by a revenant. A head shot it best for this part as the revenant
takes a good amount of hits to kill. You then will begin to walk toward a
ladder to climb out; as you walk another revenant will jump out of the water in
front of you. Kill it and you will get out of the river.
As you climb out you will see a large can to the left which contains
nothing. Turning right you will see another can which also contains nothing.
At the same time a chainsaw marauder will dash out to get you. A head shot is
best for this part. You will then see Amy and Harry but before reaching them a
zombie will appear from the right, kill it and you will then fight the boss.
Go to BOSS 2 in Location B.

SECTION 2K
Walking to a building you hear the cries of a female innocent. Looking in
the window you see her get killed by an undead. You enter and see three barrels
on the right and one barrel in front of you. The one in front contains a
health. You will then turn right and see a female innocent backing away from a
wraith, both coming from the left. Kill the wraith to save the innocent.
Immediately after, you will swing right and see a child innocent about to be
killed by three ghasts. Careful aim is needed as it is easy to kill the
innocent. Shoot the lead ghast first.
Soon after you turn back, you see two more ghasts crawling toward you,
shoot these and go to the next room. At the end of this room is a barrel which
contains a golden cat. At the same time two clawed minions will come from the
door leading out at the left. Once you kill these a ghoul will come from the
door at the end of the hall. After you kill everything you will go outside and
turn right. You will then see a bladed minion jump from below. Kill it to
continue.
Entering the building you will go up an elevator and see three zombies
through the door. These can be shot before the door opens. After you kill them
you will turn right and see an ax-wielder. Killing it you will continue up the
stairs. When you reach the top you will see two iron barrels one of which will
contain a necklace. At the same time maggots will squirm from the right. Kill
them and you will walk to the right. Turning left you will see a chainsaw
marauder come from the right very quickly. A head shot is best for this part.
You then will walk into a dark corridor when two clawed minions jump out.
Kill them and you will walk a little more and see two bladed minions jump from
the windows. After your done killing them, you will walk into the next room and
see two wraiths come from behind the pillars from both sides. Kill them and
you will climb down a ladder.
After a scene of you climbing down the ladder, you will see Amy and Harry;
before you reach them two green revenants will jump out of the water to the
right kill them and move on to the boss.
Go to BOSS 2 in Location B.

SECTION 2L
After you turn and walk a bit, in a window above and in front of you will
be an ax-wielder. It will suddenly throw open the window and hurl an ax. Kill
him and you will walk further and see three piranhas (4 in 2-player) in the
water and jump out.
You then will walk and turn right and see a two green revenants jump out of
the water. About one second later two more black revenants will jump out as
well. After, you will walk forward and look up some stairs and see two iron
barrels that are about to be thrown at you. Shoot them and you will walk up the
stairs.
Two ghouls are waiting for you and will start running toward you for an
attack. I strongly recommend head shots for 1-player games. Begin shooting the
ghouls as soon as you see the tops of their heads coming up.
Up ahead you will see four zombies eating some dead innocents; they will
stop eating and start running toward you. Kill them and you will meet up with
Harry and Amy. Soon after you will fight the chapter boss.
Go to BOSS 2 in Location A.

SECTION 2M
Not opening the lock you will then watch some television and see the second
level boss. You continue walking more into the building and begin to enter a
door on the left. As you do three ghasts come through the door. Once you kill
them you will go through the door and turn left seeing two wraiths, behind them
are two barrels one of which will contain some apples. After you kill them, a
chainsaw marauder will suddenly come from the right. After all this you will
open the door and suddenly see an wraith about to attack you . Kill it quickly
and continue to the next section.
Go to SECTION 2P.

SECTION 2N
Shooting the bookcase you will turn left and see a wraith come out on the
left. Going in the door on the right you will see the arm of a wraith punch
through the door from the right. Looking right you will see two wraiths. Once
you kill these you will turn back left and see putrid slugs hanging on the
ceiling. Kill these and you will go through the door to the next section.
Go to SECTION 2F.

SECTION 2O
Not shooting the bookcase you will enter the room on the right. Walking
in, you will see the room filled with ankle-high whitish water and four ghasts
crawling toward you. There are several iron barrels in this room which contain
nothing. After you kill the ghasts, three piranhas will jump out to bite you.
Once you are done you will walk through the door to the next section.
Go to SECTION 2P.

SECTION 2P
You will turn and see an ax-wielder and two zombies behind it. Behind all
the undead are two jars one of which will contain a necklace. Kill the ax-
wielder first and then finish off the zombies. Once you are done you will turn
right and cross a bridge and hear the cries of a female innocent. Walking
toward the building you will see two barrels to the right which contain nothing.
Looking in the window you will see a female innocent with a zombie and ax-
wielder behind her. Kill the zombie first, which is on the right, and then the
ax-wielder, which is on the left. If you save the innocent she will give you a
life-up.
After you are done you will turn left and walk to the edge of the river.
Three revenants will jump out. Kill them and you will see the bridge is out.
Then two more revenants will pull you into the river where they will be waiting
to attack you. Kill them and on a boat a ghoul, zombie, and ax-wielder will
come from the left and jump into the river with you. You can shoot them before
they jump to kill them.
Once you are done you will walk toward the edge to climb out. Before you
reach the ladder one more revenant will jump out. Kill it and you will climb
out and walk to the left. As you get to the corner a chainsaw marauder will
come out from the right at close range (head shot is best).
Go to SECTION 2L.

The Third Chapter: Darkness
===========================
Chapter Notes: This chapter is not as long as the previous one, but can be
more difficult, especially for first time players. There are many enemies that
will jump out suddenly if you don't know what to look for and large groups of
undead can come out at one time. Like the second chapter, there are two
versions of the boss which will lead you to different parts of next chapter.
You will need to rescue at least three innocents for the life-up.

SECTION 3A
After your conversation with Amy and Harry you see three revenants in the
water to the right shoot them and your boat will turn left. There are two
zombies on the bridge for extra points and in the back there is a barrel and
crate both contain nothing. At the same time a zombie will drop down and hang
from the bridge and kick you. You must hit it in the chest not the legs.
After, Harry will ask you if you all right.
Your boat will turn right and you will see an ax-wielder (2 in 2-player)
off to the left. Afterwards, two owls (4 in 2-player) will swoop down, kill
them and after you will hear the cry of another innocent; you turn right and see
two revenants coming toward him. Shoot the one on the right first and then the
left one, they only require a few shots. Behind them are two barrels both
contain nothing.
After that, your boat will continue and a red revenant will jump out of the
water to bite you. You can see him before he jumps traveling in the water and
are able to shot him. Also in the water is green revenant but he will not
attack. You look up and see a ghoul holding an iron barrel. Kill him and you
will turn around and see two green revenants and after you kill them three
piranhas will attack.
You will then continue for a bit and will see an innocent on a moving boat
with a revenant. This undead requires one shot. While on the boat the undead
will move from the innocent's right side to left. Be careful not to shoot the
innocent as the undead will go behind him, not in front as he moves. To the
left are two crates and a barrel one crate contains a golden frog. To the right
you will see a red crate which has a life-up. If you fail to save the innocent
the boat will crash into the wall and explode. After Amy will receive a call
telling you about Goldman.
If you save the innocent go to SECTION 3B.
If you don't save the innocent go to SECTION 3F.

SECTION 3B
You will continue on and at Amy's warning you turn toward an iron gate
which will pull up allowing an ax-wielder, two zombies, and a muscles to walk
out. The ax-wielder will throw his axes and run up to you for a kick. It is
important to take him out first. Then finish off the zombies according to how
close they are. Note: these zombies will walk up to you until you shoot them,
after they will run toward you. After, you will immediately turn left and see a
ghoul and a muscles running toward you, shoot the ghoul first with a head shot.
Once you kill them, your boat will turn left this is another chance to get
the life-up in the red crate if you missed it the first time. Moving along Amy
tells you to look at a female innocent whose is about to be killed by a zombie.
A head shot is best for this part. After your boat turns right, you will see an
ax-wielder (2 in 2-player). Kill them and your boat will continue and you will
see a large flock of harmless bats. Shoot these for pleasure, practice, and
points. Your boat turns left and you see five bats flying toward you.
After you kill them you will enter the underground and see three wraiths (4
in 2-player) to the right. Once you have killed them, Amy and Harry will leave
you while you search the underground. You look forward and see an innocent
being chased by two wraiths. Shoot the wraith on the left first, he his hidden
at first behind a stone. This to trick you into shooting the other wraith which
is moving very slowly.
Go to BOSS 3 in Location A.

SECTION 3C
Your boat will go through a gate and you can see two red revenants in the
water which will jump out if you don't shoot them. Harry will ask if you are
all right. You will continue and on the right is a barrel and a crate both
contain nothing. Suddenly a zombie will drop and land on your boat kill it and
another will come down hanging from above. Your boat will turn left and you
will hear the cries of another innocent. He is on a boat with a ghoul and a
muscles. The muscles will jump on your boat and attack you while the ghoul
attacks the innocent. As the boat comes from the left you have some time to
kill the ghoul before the muscles jumps on your boat. A head shot is best for
this part. If you don't save the innocent the boat will crash in the water gate
and he will die. To the right is a iron barrel that contains a diamond.
If you save the innocent go to SECTION 3D.
If you don't save the innocent go to SECTION 3E.

SECTION 3D
After you save the innocent an ax-wielder will drop on you boat and attack.
You must kill it very quickly or it will kick you. You then will look up and
see two more ax-wielders but these will throw their axes at you. If you don't
kill them they will jump down after you to attack. During this time the
innocent will open the water gate and you will continue on. As you approach a
shore you will see one zombie and three muscles waiting for you. The muscle on
the extreme right will be the closest to you when you stop so kill it quickly.
After, you will turn right and look down into the water and see five revenants
attack you. Once you kill these you will proceed onto the next section.
Go to SECTION 3G.

SECTION 3E
Your boat will turn right and you will hear the crackling sound of
electricity. From a room near the center two wraiths and an ax-wielder will
come out. After that, your boat will continue and you will look down into the
water and see two revenants. You will continue a little ways more and hear the
cries of another innocent. Looking up you will see an swimming innocent who is
being attacked by two revenants from either side of him. Once you take care of
this you will turn around and see three piranhas attack. After you will
continue and see on the left two crates and a barrel. In one of the of the
crates has a golden frog. Far in the background near the left is a red crate
with a life-up. Moving along a red revenant will jump out of the water. Once
you kill it in the water ahead you will see three green revenants swimming
along. These will attack soon but after you turn around. During this time
though you can shoot them as they swim. Once you turn around they will swim
back and attack. After, you will turn back around and continue to the next
section.
Go to SECTION 3B.

SECTION 3F
Your boat will turn left and float down a bit when you hear the cries of an
innocent. You will turn right and see a swimming innocent about to be attacked
by two revenants. The first is behind him and the second is to the right hidden
at first by the building. A head shot is best for the second one because you
will not have much time to kill it when it appears. Once you kill the revenants
three piranhas will jump out to attack, kill them and you will go on to the next
section.
Go to SECTION 3G.

SECTION 3G
You will turn left and see two ghouls on a bridge with iron barrels. Shoot
the one on the right first. After three piranhas will attack as you face left.
Once they are dead you will swing back and continue on your boat. Looking
toward the left you will see two ghouls, one on each end, and in the middle, a
zombie. Behind them are two wooden barrels and an iron barrel. One of the
wooden barrels contains a mushroom. Head shots are best for this part. Before
they attack you will have a few moments to shoot the undead. After you kill
them, you will continue on and turn left. In the water is a crate with a life-
up in the center of the screen. Once this is done you will land and Harry and
Amy will leave you as you search the underground.
You will enter and see three wraiths running up to you. Once you kill
them, you will look up and see bats swoop down from the ceiling to attack. Kill
them and you will walk a bit more and two ghouls will drop from above. The left
ghoul will attack first. Once they are dead you will walk down a small slope
and see an innocent being chased by two wraiths. Kill the wraith one the left
first. After, you will fight the chapter boss.
Go to BOSS 3 in Location B.

The Fourth Chapter: Despair
===========================
Chapter Notes: This chapter does not offer much in the ways you can
travel. There are two versions of the boss but both take you to the same
location in the next chapter. The innocents that need to be rescued are very
close to the enemies. Careful aim is needed to save almost all of them. This
chapter is short but deadly as they can kill off many first time players or
players with low health. Unlike previous chapters, some of the undead will be
different in the same locations if you come from a different path. You will
need to rescue at least three innocents for the life-up.

SECTION 4A
You will suddenly turn right and see three wraiths jump up and land to
attack. You can shoot these as they jump at you. After you are done, you will
turn right and walk up some steps and turn left seeing a clawed assassin with a
two wraiths one on each side of it. Kill these and after you will takes a few
steps and a bladed assassin will run out. Once this is done you will walk
forward and see about five bats quickly fly out at you.
After, you will walk down stairs and hear the cries of an innocent. You
turn right and see an innocent held by a wraith very closely and a clawed
assassin behind a cage to the right. Your best bet is to aim for the wraith's
leg which is sticking out; this is the best place as it only takes one shot to
kill it. Behind all this are three crates, the one on the left has a diamond
and the center one has a mushroom. In order to save the innocent you must kill
the wraith quickly. If you save the innocent he will give you a life-up.
You turn back left and a two lizard spawns will drop from above kill it and
you will continue forward a bit hearing the cries of another innocent. You turn
left and see him being held by a wraith down a shaft. A head shot is best for
this part, be careful in aiming. If you don't save him he will slide down and
you will follow him.
If you save him go to SECTION 4B.
If you don't save him go to SECTION 4G.

SECTION 4B
You turn back right and look up and see two lizard spawn on a pipe above.
You can shoot them as they crawl toward you. Once they reach you they will hang
down and try to hit you with their tails. Once you kill them they will fall
below and die. Be careful sometimes they will land in front of you and jump up
for a hit. After you kill them, you will look up at the pipe again and them
back down. You will then see a blood knight walking toward you. Right after a
wraith will suddenly come from the right close to you to attack. Behind them
and to the right are two iron barrels one of which contains a necklace. After
you kill them, two more lizard spawns will drop from above to attack. Finish
them off and you will walk through the door.
As you open the door, you will see a clawed assassin on the left and on the
right will be a wraith with another clawed assassin near the center in the rear.
Take out the one on the left first as he will attack quickly. Head shots are
best for all the undead in this part as they all come at you fairly soon.
After, five bats will swoop from above and attack. Kill them and you will walk
forward and turn right at the sounds of another innocent. Your turn toward the
left and see a worker innocent about to be killed by a wraith on the right. At
the center is a blood knight that is going to attack you. If you want to save
the innocent you should try to attack the wraith first and quickly finish off
the blood knight before it hits you. The wraith will only require one shot to
kill, so you can quickly finish off the wraith.
You will then turn left and walk along for a bit. Two bladed assassins
will run out along with a wraith. It is best to try and kill at least one
bladed assassin as it runs out before it throws its knives. After you kill
everything, you will head up some stairs and fight the chapter boss.
Go to BOSS 4 in Location A.

SECTION 4C
You will first see three wraiths walking up to you. After you kill them
you will look down some sloping pipes and see two clawed assassins slide out of
a pipe in the distance. After you kill them a third will slide out from the
left. Once they are dead you will walk a bit more and a lizard spawn will fall
from above. After you kill it, you will hear the cries of another innocent.
Looking down a shaft you will see him being held a wraith. A head shot is best,
but be careful because the wraith and innocent are moving around slightly. It
can take a few shots to kill the wraith.
If you save him go to SECTION 4D.
If you don't save him go to SECTION 4E.

SECTION 4D
Saving the innocent you will go back and walk through the door. When you
open the door you will see a wraith and clawed assassin ready to attack you.
After you kill them two blood knights will appear; the one on the left is closer
and should be attacked first. Once you kill them, you will turn left and walk
for a bit and look up seeing two lizard spawn crawling on the pipe. Be careful
with these two because many times they will fall down the pipe when you shoot
them and quickly hit you when they land.
After you kill them, you will go through the door and hear the cries of an
innocent being held by a wraith at close range. To the right of the innocent in
a cage, is a clawed assassin and another wraith. In the cage also are three
crates, the left one contains a mushroom and the center one contains a life-up.
To kill the wraith holding the innocent, aim for the leg which is sticking out,
this requires only one shot. Once this is done you will continue on and turn
right looking into a cage with a two dead innocents and bats hovering above.
Shoot the bats as they attack you.
After you kill them, you will swing left and look at a hole. Two lizard
spawns will crawl out to attack you. Once you kill them you will go down the
hole and through a tunnel and turn left, a blood knight and a wraith will be
waiting to attack you. Kill them and you will turn toward the right and see
three clawed assassins running toward you. After you will go and fight the
boss.
Go to BOSS 4 in Location B.

SECTION 4E
Chasing the innocent you will jump down the hole. When you reach the
bottom a clawed assassin and a wraith will be waiting to attack you. After you
will hear the cries of another innocent. Your turn right and see a fat innocent
in a cage with two wraiths. You must shot the lock in order to save the
innocent. Once you shot the lock the door will open and the innocent will run
out, but the wraiths will not chase him. You won't have much time to shot the
wraiths because you will swing left as two bladed assassins attack you. After,
you will go to the next section.
Go to SECTION 4F.

SECTION 4F
As you reach an archway, bats will fly from above and attack you. Once you
kill them you will turn left and see a blood knight very close to you. Behind
him are two iron barrels one will contain a coin. After you kill it, you will
turn right and walk down. Two lizard spawns will drop from above once you kill
them you will walk a bit more and hear the cries of an innocent. You turn left
and see that he is being chased by a wraith. This wraith is VERY close to the
innocent. If you want to save him it is best to wait until the wraith raises
its arms to attack. Remember that this undead will only take one hit to kill.
If you save the innocent go to SECTION 4H.
If you don't save the innocent go to SECTION 4I.

SECTION 4G
You will chase after the innocent to save him (even if you shot him)
sliding down a chute. When you reach the bottom you will swing right and see a
wraith at close range kill it and you will turn back and walk a bit. You see a
wraith and clawed assassin at close range and after you will then look down at
the dead innocent you were chasing. It is best to shoot the clawed assassin
first because it moves faster. Once they are dead you will walk out of the cage
and see two bladed assassins attack you. After you kill them you will go to the
next section.
Go to SECTION 4F.

SECTION 4H
Saving the innocent you will turn around going right. You will walk for a
bit and see a clawed assassin and a wraith walk from the left. In the
background near the center are two iron barrels one of which will contain a
necklace. Facing a set of stairs you will see two lizard spawns crawling toward
you. After you kill them, you will walk up the stairs. When you reach the top
you will turn right and see a blood knight on the right and a wraith on the left
ready to attack you. Finish off the blood knight first; note the dead innocent
in the background. After you will turn around and see two bladed assassins
ready to attack you. It is best try and finish one off as quickly as possible
for one-player games (shooting four knives before they hit is tough). After you
will soon fight the boss.
Go to BOSS 4 in Location A.

SECTION 4I
Not saving the innocent you will continue forward toward an elevator. Before
you reach it a clawed assassin and a wraith will appear from the left side.
Kill them and you will go up the elevator. When you reach the top two bladed
assassins will appear to attack you. Once you kill them you will turn left and
see a blood knight and a wraith about to attack you. Finish off the blood
knight first. You will walk a bit and from the right, three clawed assassins
will run out. Kill them and you will go and fight the boss.
Go to BOSS 4 in Location B.

The Fifth Chapter: Dawn
=======================
Chapter Notes: In parts this chapter is not very difficult, however,
together it will wear players down. This chapter features return visits of two
previous bosses. Many of the undead will appear in mixed groups and will start
off close to you. First time players will have trouble with this chapter
especially with the chapter boss. Also, on the map there are two different
roads at the beginning of this chapter both, however, are exactly the same. In
addition, there are no innocents to save and as a result no life-up at the end
of the chapter.

SECTION 5A
You walk down an empty street when you turn right and see three muscles
approach you. Kill them and you will turn left and see an incubator next to a
black van. Behind him are two iron barrels the one on the left contains a life-
up (this is the only life-up on this level). After you kill it, two muscles
will bust from the van on the right. You then turn right and see a car, as you
walk an incubator will raise up from the right kill it and you will walk to the
car. To the right are four zombies in the background for practice. Before you
reach the car you will turn around and see a bladed assassin with two muscles in
front of you. Shoot the blades and quickly finish off the muscles.
After, you will drive down a small hill and the bat like thing from the
first chapter boss will break your windshield and talk to you. You then fight
Judgment again. This boss is exactly the same as in the first chapter.
Once you kill the boss you will continue to drive on. Another car will
pull up along side you. You turn right and see a muscles on the hood of a car.
Kill it and then car will drive up a bit more revealing two more muscles. Once
they are dead their car will swerve out of control and crash. You can also
shoot the driver muscles for points. Shooting it first, however, will not cause
the car to crash before the other two muscles can hit you. Driving along two
lightbladed minions will materialize on your hood, shoot these quickly before
they hit you. Your car will swerve around when they land.
As you drive along, the bridge will explode and the Hierophant will emerge.
He is almost the same expect he will not summon piranhas when he reaches 1/2
health. Instead, he will go straight to jumping into the air. The same tactics
apply as before.
Once you finish, you will drive along the edge and see in the distance a
group five muscles. You can shoot them as you drive up to them. After you kill
them, from the van on the right, two incubators will jump out. After, you will
continue driving and two more lightbladed minions will materialize on your car.
Kill them and you will ram through a fence and get out of your car. You then
will see a group of four undead; two muscles, one on each end, and in the
middle, two incubators. After, you will walk to the Goldman's headquarters, but
before you enter you will fight the chapter boss.
Go to BOSS 5.

The Final Chapter: Original Sin
===============================
Chapter Notes: This is the final chapter of the game. There are no
choices in your path. This chapter will have new forms of undead that may be
difficult for first time players. There is also a return visit from the third
chapter boss. This chapter can be difficult as many undead will pop out close
to you for a quick hit.

SECTION 6A
You enter Goldman's Headquarters and see three neodymium zombies. Kill
them and you will head for the elevator turning left. As you are walking three
lightbladed minions appear in the distance. Kill them and you will turn right
and for the elevator door. When it opens two lightsaw marauders and one
neodymium zombie come out in a single-file line. After, you will see a scene of
you going up in the elevator to the fiftieth-floor.
When the elevator door opens two lightsaw marauders (3 in 2-player) will be
waiting for you. Kill the one on the left first as it is very close. Once they
are dead you will walk a bit and turn left and fight two lightbladed minions.
After they are dead, you will go to the end of the hall and three neodymium
zombies will phase through the wall. Kill them and you will go through a door
and walk down a small hall to another door. One more neodymium zombie will
phase through this door to attack.
Going through the door a lightsaw marauder will attack you from the right.
A head shot is best for this undead because he appears very close. After you
kill it, you will walk through a lab and see all the forms of undead you have
been fighting through the game. Turning around a corner you will see a crate to
the right next to a door which will contain a life-up. As you reach the door
two neodymium zombies will phase close to you from the left. The right one will
attack first.
Going through the door you will hear the cries from Tower. Turning to the
right you will see Tower emerge from the blue mist. Fighting it is almost the
same except the blue head will also attack and you do not need to fight it
after.
Once you defeat it you will go through a door on the right and reach a
bend. Three neodymium zombies will phase through the wall ahead. Turing right
you will see three lightbladed minions in the distance. After you kill them,
you will walk forward a bit and two lightsaw marauders will come from both sides
to attack. The left one will strike first. Once you kill them you will walk up
a long staircase and talk to Goldman. After, you will fight the last chapter
boss. Good luck!
Go to BOSS 6.

If your wondering which path I take it is as follows:

First Chapter: 1A, 1B, 1C, 1G, Boss 1
Second Chapter: 2A, 2B, 2C, 2D, 2E, 2F, 2L, Boss 2 (Location A)
Third Chapter: 3A, 3B, Boss 3 (Location A)
Fourth Chapter: 4A, 4B, Boss 4 (Location A)
Fifth Chapter: 5A, Boss 5
Final Chapter: 6A, Boss6

My path is almost a straight line through the entire game. I rescue all
the innocents (or try to anyway) and shoot all the items (like keys and such).
I believe this is the easiest and fastest way through the game. Of course, the
best part about HOTD2 is the ability to take different routes, that way
everyone's game doesn't have to be the same.

10. Boss Section
================
All bosses will require practice. The tips given here assume you have
decent aim and skill. No boss is easy at first. So don't be surprised if you
have trouble doing what is recommended in the following sections. All you need
is practice (and maybe a friend to play/die with). Before you fight each boss
G's File book will open (or as I like to call it "The Book of Hideous Undead
Creatures") which will show you the boss' weak point.

BOSS 1
Judgment Type 28
================
Boss Notes: It is important for first time players not to get discouraged
by this boss. A little practice is all you need to be able to defeat it without
losing too much damage. I strongly recommend playing with a friend until you
get used to it. Accuracy is somewhat important; a fast trigger finger will be
very helpful with the first part.

Judgment is a large headless undead with armor and large halberd. A book
will open with G's file showing his weak point as the small purple bat-like
thing that flies around. The armored undead will walk toward you for an attack;
unless you hit the bat-like thing he will raise his weapon and slash you.
Before his attack the bat-like thing will stay still for a second above the
armored undead. This is your last chance to hit it, afterward he will fly
behind the armored undead and you can't shoot it. If you get hit the bat-like
thing will laugh and fly up, this is another time that he stands still for a
hit.
Generally, the more times you hit the bat-like thing the faster he will
move. It is best to hit the chest of the armored undead and hope that the
purple thing will fly into your gunfire. Shooting the body will only cause
minimal damage, but if your trigger finger is fast enough you can actually do
enough damage to reduce the number of times needed to hit the bat thing.
Each time you hit the bat thing he will fly behind the armored undead and
stay their for about a second. After, it will quickly fly out again from either
side of the undead. At this time you can begin shooting above or to the side of
one of the shoulders. If your lucky you can quickly score another hit.
After you have brought its health down to 1/3 the armored undead will fall.
The bat-like thing will fly to the center and will attack you in one of three
ways. He will either fly up and down, zigzag keeping near the center, or zigzag
keeping near the sides of the screen. You must score a hit or he will ram you.
If he hits, you can quickly shoot him because he will fly back to the center and
stay still for a few moments.
If you hit him before he hits you he will fly back and frantically fly
around in the background before attacking again, you can hit him at this time
but it is very difficult to do. Note that he always fly back to the center
before attacking you, so you can start shooting at him before he attacks and
keep him pinned. After you kill him he will scream and fall to the ground.
This boss will lead you to SECTION 2A.

BOSS 2
Hierophant Type B 05
====================
Boss Notes: This boss is can cause players trouble at first, but will
quickly become easier after a few times. The most difficult portion is when he
summons piranhas; this demands a little accuracy. A fast trigger finger can be
helpful with its third type of attack.

Location A
You see several innocents being chased by some zombies. Before your
character can react the bridge underneath them explodes and the boss will emerge
from below.
Location B
You see large amounts of water being splashed toward you and the boss
emerges forth from the waves in front of you. He is standing on a bridge made
of boards floating on water.

The Hierophant is a large humanoid fish creature holding a trident which he
uses to spear you. G's file displays his weak point as the pulsating thing in
the beast's chest. The boss will first shift from side to side; you must score
a hit on his weak spot in order to stop him from hitting you. In Location B you
will have less time to shot him before he spears you. If you fail he will swing
his spear around and hit you, but after you will be able to hit him very easily
because he is close to you and will back away with his chest open. After
scoring a hit, his chest will close and he is invincible but will not attack.
At first he his slow but after scoring 3 hits (2-player requires more) he will
move more wildly around.
When he reaches 1/2 health he will begin to summon piranhas. In Location A
he will jump down into the river and summon fish. In Location B he will just
stand there and summon fish. Before he begins summoning fish you have a chance
to score a good hit. If you score a good hit then this will sometimes stop or
reduce the number of fish that appear. If you fail to hit him he will turn from
side to side (Location B) or just look up opening and closing his chest
(Location A) and summon about 10 fish. The screen will shift from side to side
in order to see the fish emerge. After he stops you have another opportunity to
shoot him. You can shoot the boss when the fish are flying but this is
difficult to do with only one player. Shooting the boss when the fish are
flying will stop the summoning of fish. If in 2-player mode one person can
shoot the fish while the other shoots the boss.
Once he reaches 1/3 health or summons fish three times he will attack by
flying in the air and bringing his spear down on you. You must score a hit on
him or suffer damage, it is best to pump bullets into him until he flies back.
This is fairly easy to do with 2-players. If he lands a hit he will stand
fairly close to you with his chest open; use this time for a quick hit on him.
Sometimes before he jumps he will stand and wildly open and close his chest; you
can use this time to score one hit on him. Before he jumps he will quickly open
and close his chest once, if your lucky you can score a hit keeping him from
jumping. In Location A only he will sometimes jump down into the river and fly
up in a random direction. During this time you character will tell you where he
is coming from when he jumps (this is very hard to hear, especially in noisy
arcades). After he dies he will stagger back and fall in water.
If you fought in Location A go to SECTION 3A.
If you fought in Location B go to SECTION 3C.

BOSS 3
Tower Type 8000
===============
Boss Notes: Tower can be difficult to beat with only one-player at first,
but it can be done easily with two. This boss will demand quick reaction time
and some accuracy. The second form will require a quick trigger finger.

Location A
You will see a fat innocent running directly toward you and will be
snatched away. Afterwards the second form will be in the water.
Location B
You will see a fat innocent running to the right and will be snatched away.
Afterwards the second form will be in the sand.

Tower is a five-headed monster that looks like a hydra. Each head is the
weak spot. The center (blue) head will not attack. Before each head strikes a
golden circle will form around the mouth. You must hit this head before it
bites you. Up to three heads will attack at the same time or in quick
succession. During these attacks you will need to be fast and accurate. Your
best chance is to shoot the same head until it dies. You can hit a head when it
is recovering from a hit. This will cut down the waiting time, so you don't
have to sit there and wait for it to attack. Aiming for the mouth is your best
bet in hitting hydra's head or when the head is flying back from a hit aim for
the base of the head.
Once all its energy is gone the heads will fall and you will see the blue
one escape through a door. It will move around building a golden circle around
his mouth to attack (you can also hear him roar). You must score at least two
hits on his head or it will bite you. The best technique is to fire as many
bullets as you can and hope you land two. Remember to reload as quickly as you
can. Locations A and B are almost the same in technique. The blue hydra will
move around in a different pattern for each location, though. Each time you
play the pattern will be the same, so you can anticipate where it will come from
and shoot it more accurately. I found the difficulty to be about the same for
both locations. Once you defeat Tower he will roar and fall life-less on the
sand or water. After you defeat Tower you will see a scene involving Amy and
Harry.
If you fought in Location A go to SECTION 4A.
If you fought in Location B go to SECTION 4C.

BOSS 4
Strong Type 205
===============
Boss Notes: This will be the first boss that separates the truly skilled
from the ones with the endless pockets of money. This boss demands accuracy and
nerves of steel, a quick trigger finger can be helpful. With two-players, this
boss is manageable, with one-player it can be difficult.

Location A
The coliseum will be tan in color with spots.
Location B
The coliseum will be dark blue in color with flood lights in the
background.

Strong appears as a large crazed maniac wearing a gray hood with a big
chainsaw. He will frantically run around up to you and bring down his chainsaw.
G's file tells you that his weak spot is its head. You begin by walking
backward as he advances, during this you have some time to shoot his head before
he will run up to you for a saw. Unfortunately he blocks many of your shots
with his chainsaw. Try to shoot at the base of the blade (above the red handle)
sometimes you can get lucky and hit him. Shooting him in the body only does
minimal damage and is not worth trying. Even if you hit him he will most likely
slip in and try to saw you. During this time he will stand still and raise his
chainsaw. This will be your last chance to hit him before he hits you. If he
hits you he will take a few steps back and raise his chainsaw (beginners will
see this a lot ~_~) this is a good chance to hit him.
During your fight with Strong he will sometimes disappear (by running
around a corner) and break down a stone wall. If he does this you will have
only a few moments before he raises his chainsaw for an attack. He can also
jump from above and bring his saw down on you. You must score a hit on his weak
point or he will hit you. Note that in Location B he will jump down on you much
sooner than in Location A. Also in Location B the halls are narrower.
A good time to hit him is when he comes around the corner because his
chainsaw is to the side. When he is at a great distance he will stand still and
throw an ax at you. This is another good chance to hit him. Remember to shoot
the ax though.
As you shoot Strong you will blow off bits of his hood. When he reaches
low health he will move around VERY quickly and it is extremely difficult to
score a hit on him at great distance. Also he will allow less time for you to
hit him when he raises his chainsaw. When you defeat him is will yell and fall
to the ground lifeless (you can also see his face). Afterwards you will talk to
Amy and Harry.
This boss will lead you to SECTION 5A.

BOSS 5
Magician Type 0
===============
Boss Notes: Players of HOTD will drop their jaws and cry to the heavens.
This boss is almost exactly the same as in the previous game. If you have never
fought him then be prepared to die (or continue) a lot. Fortunately, he is a
lot slower than in the previous HOTD. Accuracy and a quick trigger finger are
helpful.

The Magician is similar in design as the previous HOTD. He appears as tall
somewhat thin undead with horns on his head and veins sticking out. He has
three weak spots one on HIS left arm, lower right leg and upper left leg. He
will begin by spinning around and throwing fireballs at you. When he spins
around (before he shoots the fireballs) it is a good chance to hit it once or
twice. Don't try to hit him too many times because you will need to devote your
attention to the fireballs he throws at you. He will repeat this attack a few
times and occasionally attack by standing still and hurling fireballs from each
hand. During this time you have a few moments to score some hits, but again it
is best to hit him a few times and devote your attention to the fireballs.
After you do enough damage (3/4 health left) he will switch attacks. This
time he will zip around flying somewhat quickly and fly into you holding a
fireball to hit you. When he attacks (you can't hit him when he is zipping
around) you must score a hit on his weak spot or suffer damage. You need to hit
him only once. Unlike HOTD, even with two players he only requires one hit stop
before he hits.
Once you do enough damage (2/3 health left) he will repeat the first set of
attacks again. When you inflict enough damage again, he will zip around once
more. The second time he will move a little faster and zip around in a
different pattern.
His final attack happens when he reaches about 1/2 health. He will fly
back and shoot a massive amount of fireballs at you. Note that some of the
fireballs he shoots won't hit you. Concentrate on the center ones only; the
rest will fly to the side and not hit you. Before he hurls the fireballs you
have a good chance to score many hits on him. He will repeat this attack until
he dies (or you die). HOTD players will note that this attack is different from
the original. In part one he landed on the ground and shot fireballs into the
air and then you had to shoot them as they fell. When you defeat him he will
fly back and explode.
The boss will lead you to SECTION 6A.

BOSS 6
Emperor Type Alpha
===================
Boss Notes: This boss to very difficult for first time players. Unless
you know what to expect, you will most likely die very quickly. This boss can
be discouraging and many players continue a lot (which is what the game wants).
However, once you learn what to do this boss becomes easier will time. You will
need it all, accuracy, speed, a steady hand, fast reloading time, quick reaction
time and an iron will.

The Emperor appears as a see-through jester-like being with eight silver
spheres floating around him. G's file displays his weak point as "unknown". It
is in fact the glowing red orb in his chest. When you score a hit he will
sometimes turn red and you will hear a beeping-like sound.
He begins by throwing eight spheres at you; these will fly somewhat quickly
and will require one hit to stop. He can also throw four larger spheres which
will fly at you slowly but will take two hits to stop. After you shoot all the
spheres you will have a few moments to score a hit on him. Finally, he can form
a lance with the spheres and fly over to you and slash you. You must score a
hit on his weak spot in order to stop him. The best chance to do this is when
he is about to slash because he raises his arm and his weak point is very close
to you. He will randomly switch between these attacks until he reaches 3/4
health.
His next set of attacks will be when he uses combat tactics from the bosses
with his spheres. He can form the bat like thing from Judgment which will fly
toward you (note that it is much closer to you when it starts fly so you will
have less time to hit it, one hit is needed to stop it). Or he will form the
Hierophant and jump in the air; one hit in the Hierophant's weak point will stop
it. He can also form the blue head of Tower which will whip around for a bite.
It is best to aim to the right of the head and start shooting; this way it will
fly into you gun fire. Finally it can also change into Strong, it will "float"
over to you with its chainsaw raised ready to bring it down on you. A shoot to
the head will stop it. Each time you stop a boss' attack you will inflict
damage on the Emperor. Again he will randomly switch between these attacks
until he reaches 1/2 health.
His final attack is when he turns into a bunch of spinning spheres with his
weak point in the middle. The floating spheres will block your shots to the
center. During this time it will float over to you for a hit. Unless you keep
hitting the weak point it will fly into you. Hitting the weak point will cause
him to fly away, so if you have good accuracy you can keep him pinned and far
away from you until he dies. Your best tactic is to aim for the weak point and
fire like crazy. Remember to have tight grip on your gun so that if you shoot
wildly you won't be shooting around the weak point. When you defeat him he will
say something and finally explode.
This boss will lead you to an ending (of course).

11. The Undead
===============
HOTD2 doesn't give any official names for the undead in the game, so I have
assigned names to them myself. I have also included the number of undead that
may appear at one time and on which levels. Note that this number does not
count toward when undead come in mixed groups.
As stated before, all of the undead take one 1-2 hits in the head and
generally 6 hits or more anywhere else. Of course aim for the head as much as
possible, but I strongly recommend a head shot for undead marked with an * .
Also, shots to the legs will stun or slowdown most undead and shooting the limbs
will sometimes blow them off. When an undead dies it will give a small roaring
sound (this is hard to hear sometimes).

Undead Name (No. Appearing) [Level(s) Appearing]- Physical and attack
description.

Ax-wielder (1-2) [1-3]- These can appear in two different forms always carrying
two axes in a cross pattern to block your shots. You can shoot above the axes
but this is difficult for beginners. Shooting them in the stomach or legs will
cause them to drop their guard. You can also shoot them in the elbows, since
they stick out, to blow their arms off. When encountered at great distances
they will throw their axes at you.

Bladed Assassin* (1-2) [4-5]- These undead will run from a side and quickly
throw one set of two knives at you. They can be difficult if encountered in
pairs while in single player. After they throw their knives they will come into
close range for a bite. Occasionally they will run up to you and slash you with
their knives.

Bladed Minion (1-2) [2]- Small undead that jump up and throw knives at you.
They tend to move around very quickly especially when going from side to side.
These undead will do backflip to avoid your gunfire. They will also hold two
large knives in front that can block your shots.

Blood Knight (1-2) [4]- An undead wearing light chain mail and carrying a large
broadsword which can block you shots They move somewhat slow but take many hits
to kill. They will sometimes carry their sword over their heads or in front of
their face preventing head shots. Aim for the stomach to drop his guard and
quickly shoot the head.

Chainsaw Marauder* (1-2) [1-2]- An undead with two chainsaws that can block your
shots. They come in only one form and move very fast; they're difficult to kill
while in single player if in close range.

Clawed Assassin* (1-3) [4]- Tall and thin undead with claws and a iron mask.
They will quickly walk up and run you through with a claw. These undead
sometimes will raise their claws near their face to prevent head shots. They
can be tough when appearing with other forms of undead at close range.

Clawed Minion (2) [1-2]- Another small undead with a iron mask and claws on
each hand. They will jump on you and claw for damage or fall from a high
location for a hit. They can climb on the walls and ceilings and can be
attacked at almost any location even when laying on the ground. Note that they
have armor on the upper back and shoulders which can block your shots. So if
they seem to take a long time to kill it is because you're hitting in these
locations (or you're just missing).

Death Frog (2-4) [1]- Amphibians with a need for blood. Slowly moving, they are
easy to kill as they only take one shot. They leap at you for nip.

Ghast (2-4) [2]- Undead with their lower body torn off. They crawl toward you
and jump when in range. Not very difficult to kill as they move slowly and
require only a few shots.

Ghoul* (1-2) [2-3]- These fat undead have only one form. They attack by doing a
splash, jump kicking or ramming into you. They are most deadly when encountered
in pairs while in single player. They are very difficult to kill once they have
initiated their attack. Ghouls will sometimes carry barrels above their heads
to throw at you. Always shoot at these first before going after them.

Incubator (1-2) [5]- An undead with a pink worm that will burst from its chest
and fly toward you. These undead cannot be hit in the chest, but they can be
hit in the arms, legs, and head. When they begin to release their worm they
will clutch their chest. At this time only a head shot can kill them. After
releasing their worm, they simply fall to the ground and die. They sometimes
will move toward before releasing their worm. The worm requires only one shot
to kill. They only appear in one form.

Killer Owl (1-4) [2-3]- Undead fowl with sunken eyes. They fly around in a
pattern and will swoop for an attack. It is best to shoot them while they are
flying toward you for an attack because they will not move around so much. Owls
only require one shot to kill.

Lightbladed Minion (1-3) [5-6]- These bluish-gray minions will have two types of
attacks. They can materialize in front for a quick attack, taking only a few
hits to stop. Or, they can attack from a distance throwing blue lightblades at
you. During this attack they will blink in and out to avoid being shot. When
at close range they will jump on you for a bite. These undead do not register
any damage on their bodies, so you can't blow their limbs off.

Lightsaw Marauder* (1-3) [6]- Almost the same as their cousin these move faster
and come in bigger groups. Fortunately they take less hits to kill; they appear
in only one form which is bluish-gray in color. When you shoot them, their
bodies look like they are taking no damage and their limbs cannot be blown off.

Lizard Spawn* (1-2) [4]- Lizard men-like creatures, they sometimes crawl on
pipes and attack by hitting you with their tails. They can be difficult because
they take many hits and sometimes will fool players by playing dead (you think
they're dead and then pop up for a hit). They are difficult to kill once they
have jumped at you for an attack. Also, these undead seem to come out only in
poorly lit areas of the game.

Maggot (4 or more) [1-2]- These writhing worm-like creatures always come in
large groups. They will squirm around and then jump at you for a bite. They
require only one shoot to kill.

Muscles (1-2) [3-5]- Like their cousins, zombies, these undead, however, take
more damage and move slightly faster. They appear as buff-looking zombies which
come in two forms with or without a beret and military uniform.

Neodymium Zombie (1-3) [6]- Bluish-gray undead, their attacks are identical to
regular zombies, expect these undead have the ability to phase through walls for
a surprise attack. These undead, when shot, do not look like they are taking
any damage. As a result, their limbs cannot be blown off.

Piranha (1-5) [2-3]- Amazon fish appear to have made their way to the city as
undead sea-life (actually they live in freshwater). They can be shot underwater
appearing as a black spots or when they jump out to attack. They can be
difficult because of their speed, caution should be taken when dealing with
large groups as people tend to miss one or two.

Putrid Slug (5 or more) [2]- Brown squishy things that come in large groups.
They will always appear hanging from somewhere and drop. Then they will inch
their way forward and jump at you for an attack. These only require one shot to
kill and can be disposed of while still hanging.

Revenant* (1-4) [1-3]- These undead come from the water and are usually green,
black or red. They attack by jumping out of the water and slashing or when on
land by biting. While in the water I recommend a head shot. Red ones will jump
out and bite for a surprise attack.

Vampire Bat (5 or more) [3-4]- Winged mammals that fly in small circles toward
you. They only take one shot to kill. They can be trouble if they swarm you in
a large group.

Wraith (1-5) [1-4]- Thin spindly-looking undead that tend to come in large
groups, deadly if you let them get into close range. However, they're very easy
to kill quickly. They come in only one form.

Zombie (1-3) [1-3]- The most common form of undead; they come in several
different forms and colors. They attack by one- or two-handed slash or by
biting when at extreme close range. They sometimes appear with barrels
(actually only in the first chapter).

12. Items
==========
During the course of the game you can shoot various items for extra points.
Because the game does not display your score, I am not sure how much each one is
worth. All items when shot will sparkle with the player's color and fly up.
All these items are hidden in barrels, cans, jars, crates, etc.

Coin- Small object that spins around.
Diamond- Large rock that spins around.
Golden frog- It jumps up and down and is hard to shoot when enemies are around.
Golden cat- Egyptian looking thing.
Necklace- Fine wear for our heroes!

These items do not sparkle when shot, I have no idea what they do. They are
hidden in crates, etc. as well.
Mushroom- Black with red spots.
Apples- A bunch in a basket.

13. Endings
===========
There are three different endings to this game like HOTD. Depending on how
well you do determines what type of ending you get. When you continue one point
will be added to your score.

Normal Ending
If your score in under 83,000 and ends with a number between 1-9. Goldman
will jump off the building and you will see Amy, Harry, and G, along with a
bunch of innocents waving at you.

Advanced Ending
If your score is under 83,000 and ends with a 0. After Goldman jumps he
will be at the bottom appearing as a zombie. Amy, Harry, and the others will
not appear.

Expert Ending
If your score is above 83,000; it can end with anything. (Not sure what
happens! Sorry!)

14. Codes
==========
To my knowledge there are no codes for HOTD2 unlike part one. If you have
found any codes let me know.

15. Notes and Miscellaneous Information
=======================================
No animals were harmed in the making of this walk-through.
^o^ Many innocents had to die in order to find all the paths. ^o^

If you have any comments or suggestions please e-mail me. Let me know if
there are any errors in this walk-through or additional information that should
be included.

Silly Game Lines plus (My Comments)

"AAAAHHHH! I don't want to die!" -First Chapter innocent (Too Bad!)

"My friends, they went inside. They're not back yet. I told them not to go!" -
Third Chapter innocent (You have really stupid friends!)

"Thank you for rescuing me." -innocents throughout the game (Your welcome, now
where's my life-up, you jerk?!)

" . . .in time a successor will come." -Goldman before he jumps (Does this mean
HOTD3?!)

16. Special Thanks
==================
Thanks to the following people . . .

Gustavo Beltran- for listening to me talk about HOTD and HOTD2 even though he
never plays it.

Andrew Irving- for having a slow trigger finger allowing me to shoot HIS zombies
for extra points.

Seumas Irving- for never playing HOTD or HOTD2 and ruining my game with his bad
aim.

Felipe Soto- for providing rides to the arcade and actually shooting monsters
when we play.

17. Copyright Information
=========================
This is an unofficial FAQ and is not endorsed by Sega. Sega and AM4 are
registered trademarks of their respective companies. "The House of the Dead"
and "The House of the Dead 2" are registered under Sega, 1996, 1998.
Copying or reproducing this document is granted for private use only.
This document is copyright 1999 by Frank Valenzuela.

PREVIOUS PAGE l STRATEGY HOME l GAMESURGE HOME

At GameSurge, we pride ourselves in being a game site for ALL games. We are always looking for new and exciting features to add to our site. If you have a submission, or wish to join the strategy section staff here at GameSurge, you can contact us through our email at webmaster@gamesurge.com.
This page is Created by CD2HTML v3.4.2 (© 1999 by Falk Petro).


» Contact Us » Top » Homepage


All HTML coding are original and © GameSurge.
Original Graphics and layout are copyright © of P.D.Sanderson and shivaSite Designs.
No part of this site may not be reproduced without prior consent.
Site best viewed with I.E./NS 4+.
Resolution is 800x600, up to 1152x864. 16 bit+ color recommended
Designed by shivaSite