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Ultraman

Developer:  Bandai
Publisher:  Bandai

The Ultraman Story

Ultraman is the ultimate warrior and protector of peace in all the universe.
Fore eons he's been fighting an intergalactic battle against Gudis, an evil
virus which attempts to wipe out all competing life forms.
Now the Gudis virus has infected Earth, producing a horrifying group of giant
Mutant Monsters to carry out its goal of the complete obliteration of life on
the planet.
Ultraman now must battle Gudis and his mutant monsters on Earth.  But earth's
polluted atmosphere is deadly to Ultraman.  To fight in this world, he has
become part of the molecular structure of a human - Jack Shindo.  When all else
fails, Jack transforms into Ultraman using the Delta Plasma Pendant.  But
Ultraman can battle on Earth for only three minutes before he must return to
human form.
Can Ultraman save Earth and all of its inhabitants against Gudis and the mutant
monster menace?  He must, for he is our only hope.

Height: 197 Feet
Weight: 58, 000 Tons
Flying Speed:  Mach 26


Controlling the Game

A Button:  Ultra Kick
*When Ultraman is holding a monster, pressing the A Button will be used for an
Ultra Throw.
*Pressing Up on the Control Pad & pressing the A Button simultaneously will
execute an Ultra Spin Kick.

B Button:  Ultra Punch
*When Ultraman is holding a monster, pressing the B Button will be used for an
Ultra Chop.
*Pressing Up on the Control Pad & pressing the B Button simultaneously will
execute an Ultra Uppercut

X Button:  Jump
*Pressing Up on the Control Pad & Pressing the X Button simultaneously will
execute an Ultra High Jump.

Y Button:  Special Weapon
*Special Weapon is determined by pressing the Top Left and Right Buttons.

R Button:  Moves Special Weapon cursor up.

L Button:  Moves Special Weapon cursor down.

Four Special Weapons:

L4:  Burning Plasma
L3:  Magnum Shooter
L2:  Arrow Beam
L1:  Knuckle Shooter


Control Pad Functions

1.  Pressing Up on the Control Pad while simultaneously pressing the A Button
executes an Ultra Spin Kick
2.  Pressing Up on the Control Pad while simultaneously pressing the B Button
executes an Ultra Uppercut.
3.  Pressing Up on the Control Pad while simultaneously pressing the X Button
executes an Ultra High Jump.
4.  Pressing Up on the Control Pad while simultaneously pressing the Y Button
executes an Ultra Shield.
5.  Press Right on the Control Pad to move Right or Run Right.
6.  Press the Control Pad Down to Duck
7.  Press the Control Pad Down & Diagonal to the Right to execute an Ultra Roll.
8.  Press the Control Pad Down & Diagonal to the Left to execute and Ultra Back
Flip.
9.  Press Left on the Control Pad to move Right or Run Right.


The Objective

This is an action game where you control Ultraman.  Complete each stage by
controlling Ultraman's kicks, punches, and special weapons.  There are Nine
Stages and Three Levels of Difficulty.  Within each stage there is a monster to
be defeated!  Complete the 9th level in the Expert mode to save the world from
the mutant monster menace.


The Monsters

When you Start Button has been pressed, the game screen will then display the
stage number you are entering and also give a profile of the monster you are
going to fight.  Press the Start Button during this screen to transform into
Ultraman to prepare for battle.

Ultraman Power Meter

In the lower left hand corner of the screen, Ultraman's Power Meter is di
splayed.  When a monster hurts Ultraman, his energy in the Power Meter de
creases.  Ultraman will die if he loses all of his energy.  Ultraman's energy
will restore if he isn't hurt for a while.

Monster Power Meter

In the lower right hand corner of the screen, the Monster's Power Meter is
displayed.  When Ultraman hurts the monster, its energy in the Power Meter
decreases.  The monster's energy will restore if he isn't hurt for awhile.

Stage Clear

When the monster's Power Meter Energy is completed gone, the word Finish will
appear inside the Power Meter box.  While the word Finish is showing select the
L4 Special Weapon and fire it at the monster to defeat him.
Note:  Any other Special Weapon will not defeat the monster - you must use L4

Your Score

After you clear a stage, your Score will be calculated.  Time left x 40 points +
Ultraman's lives x 8000 points + the Ultraman Power Meter (1 line x 40 points).

Game Over

Game Over will appear when Ultraman dies with no life left.  One life is added
to Ultraman for every 50,000 Points.

Option Screen

To access the Option Mode, press and hold the Select Button during the Title
Screen and while doing that hit the Start Button.  Once in a the Option Mode,
move the Cursor up or down using the Control Pad to select a desired option.
Once selected to a desired option, push left or right on the Control Pad to
change the option to the way you want it.

The following 1-5 are included in the Option Mode.

1.  Difficulty
*There are three Modes of Difficulty: Easy, Normal, and Expert.  Select your
choice by using Right or Left on the Control Pad.  Then go to Exit and Press
Start to begin.  Make sure to play all modes to see the three different endings.
Each mode has a different ending, Expert Mode has the Best ending.

2.  Test Mode
*For each stage you have cleared you may sample your fighting skills at another
difficulty mode.  Simply select your test fight stage and press the Start
Button.
*If you are just starting out, stage one is your only choice.
Note:  You will return to the Option Screen before you end the stage.

3.  Sound Test
*All sound effects can be sampled simply by pushing the Start Button.  Use Left
or Right on the Control Pad to select desired sound effects.

4.  Music Test
*All background music can be sampled by pushing the Start Button.  Use Left or
Right on the Control Pad to select desired music.

5.  Exit
*Push the Start Button to return to the Title Screen


Monster Profiles

1.  Gudis
*Is the evil space virus that is determined to destroy and consume every other
life from in the Universe.  Gudis has now come to Earth.  Once infected with the
Gudis Virus, the victim is unable to control itself and becomes part of Gudis'
plan.  The power of Gudis continues to grow and develop as it assimilates other
creatures into itself.

2.  Bogun
*Is an unspeakable genetic mutation.  Bogun has  head at each end of its slug
like body.  The monster defends itself and attacks enemies using its strong
antenna.

3.  Degola
*Is originally a god of the Australian aborigines.  In full force, Degola
appears as a whirlwind, destroying everything in its path.  This whirlwind,
however, is merely to disguise the Gudis infected creature within.  Gudis has
created a monster able to emit a thunder beam from its claws.

4.  Barrangas
*Discharges a toxic gas from its body.  Barrangas is able to transport itself
from place to place in the form of this gas.  The smallest breath of this lethal
gas strikes down every living thing it confronts.

5.  Gudis II
*Is a mutated version of Gudis.  It's a lot uglier, stronger, and meaner!  It's
a sort of worm creature that can slither very quickly.  He whips his tail,
thrusts his fist, rams his head, and shoots a bubble weapon all as an attack
against Ultraman.

6.  Zeboken
*Usually a lethargic, lumbering monster, lives in the depths of the forest.
After being infected with Gudis, Zeboken attacks anyone around.  He rams his
head and shoots flames as an attack against Ultraman.

7.  Majaba
*Has become an insect mutant of gigantic proportions as a result of the t
ransfiguring effects of pesticides, toxins, and degenerate forces Gudis.  It is
very quick and can jump really high.  It shoots deadly lasers from its eyes and
slashes its long razor-sharp claws as an attack against Ultraman.

8.  Kodalar
*Has risen from the dark depths of the ocean, where the foul fury of Gudis has
penetrated.  If fires a laser out of its mouth that slices across the ground,
knocking down anything in its path.

9.  Kilazee
*Comes from the darkest corner of an evil galaxy.  A nuclear bomb intended to
stop the heinous monster has only served to increase he power of its laser
weapons and fire-spitting breath.  It jumps a lot and avoids attacks very well.
_______________________________________________________________________________________________
"Ultraman Instruction Manual"
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