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                          Mega Man X4 Manual
           Version .1
                                               Released Saturday 2/28/98

Manual by RockX2 of MultiManuals            Game and original manual by the great Capcom
E-mail me at LeoD96@aol.com                  Homepage: http://members.aol.com/LeoD96/mmanual.htm
Note: The triangle and square buttons will just be their names in parentheses for the time being.
Version .1 - Initial release; Warranty missing, fixing Capcom's mistakes in the manual will come soon
-----------------------------------------------------------------------------------------------

A Special Message from CAPCOM ENTERTAINMENT
Thank you for selecting MEGA MAN X 4, the debut of Mega Man X on the PlayStation
Console. The saga of Mega Man X vs. the Mavericks continues, bringing you 32-bit
CD excitement, astounding effects and brilliant action. CAPCOM ENTERTAINMENT
is proud to bring you this thrilling addition to your video game library.

WARNING: READ BEFORE USING YOUR PLAYSTATION CONSOLE.
A very small percentage of individuals may experience epileptic seizures when exposed to
certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on tele-
vision screen or while playing video games, including games on the PlayStation Console, may
induce an epileptic seizure in these individuals. Certain conditions may induce previously unde-
tected epileptic symptoms even in persons who have no history of prior seizures or elipsy. If
you, or anyone in your family, has an epileptic condition, consult your physician prior to playing.
If you experience any of the following symptoms while playing a video game - dizziness, altered
vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or
convultions - IMMEDIATELY discontinue use and consult your physician before resuming play.

WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation Console to a projection TV without first consulting the user
manual of your projection TV, unless it is of LCD type. Otherwise, it may permanently damage
your TV screen.

HANDLING YOUR PLAYSTATION DISC:
> This compact disc is intended for use only with the PlayStation Console.
> Do not bend it, crush it or submerge it in liquids.
> Do not leave it in direct sunlight or near a radiator or other source of heat.
> Be sure to take an occasional rest break during extended play.
> Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective
  case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from
  center to outer edge. Never use solvents or abrasive cleaners.

CAPCOM HINT LINE

Hints are available.

1-900-680-CLUE (1-900-680-2583)

$.99 per minute for 24-hour. pre-recorded information. $1.25 per minute for live Game Counseler
assistance. From Canada:
1-900-677-2272 ($1.25 per minute).

Must be 18 years or older, or have parental permission. Game Counselers are available
Monday-Friday 8:00 a.m. - 5:00 p.m. Pacific Standard Time. This hint line supports games produced
by CAPCOM ENTERTAINMENT, INC. only. No hints will be given on our Consumer Service line.
You must have a touch-tone phone to use this service.

CAPCOM ON-LINE

http://www.capcom.com/

CompuServe users, select Go...
then type: capcom

Visit our website to see al the great new CAPCOM products or to play certain games on-line! Or just
e-mail us for help or to find out what's new at CAPCOM!

TABLE OF CONTENTS

Mission Set-Up................................  2
Basic Controls..................................  3
DIRECTIVE:
MAVERICK HUNTER...................  4
Mastering Mega Man X and Zero.....  5
Mobilize Maverick Hunters...............  6
Stage Select Screen..........................  6
Weapon Select Screen.....................  7
Option Mode...................................  8
Continue/Backup Memory................  8
Armor Capsules...............................  9
Robot Ride Armor............................ 10
Zero's Learning System..................... 11
Character Files................................. 12
Mavericks........................................ 15
Warranty......................................... (Don't have time to copy Warranty at this time, maybe in version .2)
     Page 1

MISSION SET-UP
Set up your PlayStation Console according to the instructions in its Instruction Manual. Make sure the
power is off before inserting or removing a compact disc. Insert the MEGA MAN X4 disc and close the
Disc cover. Insert Controllers and turn on the PlayStation Console. Follow the on-screen instructions to
start a game.
     Page 2

BASIC CONTROLS

START BUTTON
-------------------
STARTS GAME
PAUSES GAME
OPENS WEAPON/ITEM SELECT MENU

SELECT BUTTON
--------------------
OPENS QUIT MENU FROM WEAPON
SELECT SCREEN

DIRECTIONAL BUTTON
----------------------------
HIGHLIGHTS OPTION
(See MOBILIZE MAVERICK HUNTERS, p. 6)
CHANGES SETTINGS (See Option Mode)
MOVES CHARACTER

(triangle) BUTTON
--------------------
CANCELS MENU

X BUTTON
-------------
SELECTS MENU ITEM

Press and hold the L1, L2, R1, R2, Start & Select buttons simultaniously for 2 seconds
---------------------------------------------------------------------------------------
RESET GAME
    Page 3

DIRECTIVE: MAVERICK HUNTER

CAIN LABS

From: Dr. Cain    To: All Science Personnel

DIRECTIVE: REPLIFORCE document secured 2 programs:
MH-v3 (MAVERICK HUNTER v3)     Established: Mavericks, virus contained
RF-v3 (REPLIFORCE v3)                     New: Programs to match MH-v3 success

REPLIFORCE v3 programs initiated January 1.

REPLIFORCE v3 Directives:
>    Compensate for Sigma and Doppler program failures
>    Uphold Reploid Sciences: Research & Development
>    Maximize Reploid effinciency
>    Increase troop response time for MH-v3
>    Prevent further Maverick action
REPLIFORCE v3 Evaluation: June 1
>    MAVERICK HUNTER v3 units respond too late
>    Maverick action building at alarming rate
>    Maverick riot destroys major cities, causes destruction throughout region
>    REPLIFORCE v3 proven ineffective and potentially dangerous
DIRECTIVE: MH-v4 (MAVERICK HUNTER v4)
>    Devise alternate to REPLIFORCE program
>    Establish MAVERICK HUNTER v4 with combo v3 units #0 and #17
>    Respond to Maverick riot without delay

#17 UNIT LEADER: MEGA MAN X         #0 UNIT LEADER: ZERO

END DIRECTIVE
    Page 4

MASTERING MEGA MAN X & ZERO

Fire Arm Cannon/Slash Zerp's Z-Saber.........Press the (square) or the (triangle) button
Jump.............................................................Press the X button
Use X-buster.................................................Press and hold the (square) or (triangle) button until
              charged, then release to fire
Fire Mega Man X's Special Weapon..............Equip weapon, then press the (square) button
Activate Zero's Ultimate Technique.................Press the (triangle) Button
              Must be done with the special method
Activate Giga Attack......................................Press the R2 Button
Dash..............................................................Press the O Button, or tap the Directional button for-
              ward twice quickly
Dash jump.....................................................Dash, then press the X Button
Climb wall.....................................................Jump to wall, then press the Directional button toward
             the wall while repeatedly pressing the X button
Change weapon or Pause Game....................Press the X button to select the weapon or power and
             press the Start button to begin play
Change Mega Man X's  weapon during play..Press the L1 or R1 button (you must gain a weapon first
             to be able to use this)
    Page 5

MOBILIZE MAVERICK HUNTERS

To begin playing MEGA MAN X4, press the Start button during the intro sequence to bring up the Title
screen. Press the Start button again to bring up the MODE SELECT screen. You have 3 choices: GAME
START, CONTINUE or OPTION. To restart a previously save game, highlight CONTINUE and press
the Start button or the X button. For more on saving and loading games, please see CONTINUE/BACKUP
MEMORY, page 8.
Highlight GAME START and press the Start button or the X button to begin playing a new game. Select your
character: You will then see a short animation before the game begins. To bypass this animation and jump to
the game, press the Start button or the X button.
To adjust your game options, highlight OPTION and press the Start button or the X button. See OPTION on
page 8 for more information.
To quit your game and return to the Title screen during gameplay, pause the game by pressing the Start button.
You will see the WEAPON SELECT screen. Press the Select button. The QUIT MENU will appear. Highlight
QUIT then select NO to QUIT the game. Select CONTINUE to return to the WEAPON SELECT screen.

STAGE SELECT SCREEN

After battling through the intro stage, you will be presented with more information on the whereabouts of the
Maverick leaders who are forging the riot. This is the STAGE SELECT screen where you choose which Maverick
to battle. Use the Directional button to highlight the stage you want, then press the Start button or the X button to
select the stage. After you have defeated the 8 Mavericks, Mega Man X or Zero can advance to the next set of
levels. To return to the original levels, just move the cursor to the blackened picture of the Maverick and press the
Start button or the X button.
    Page 6

WEAPON SELECT SCREEN

During gameplay, you can pause and bring up the WEAPON SELECT screen. This is also your status screen. It
will show you:
WEAPONS YOU HAVE ACQUIRED
ENERGY SUBTANKS/CURRENT ENERGY
EXIT VELOCITY
LIVES REMAINING
HEALTH REMAINING

Use the Directional button to highlight the item you want to use, then press the X button to select the item you want
to use, and press the Start button to begin play.
Weapons will appear here when you acquire them. Defeat a Maverick leader and acquire its weapon. Recharge
Mega Man X's weapons by collecting weapon capsules.
You start with 2 extra lives. Add to Mega Man X and Zero's lives by collecting their helmet icons.
Increase the length of Mega Man X and Zero's health bar by finding the heart tanks hidden in each stage. Recharge
Mega Man X and Zero's health by collecting power capsules.
Use your weapons and armor to locate the hidden subtanks. There are 2 subtanks: 1 for Life Energy and 1 for
Weapon Energy. Power the up by collecting weapon or power capsules. When you run low on health or weapon
power, respectively, you have these recharge resources available.
You can escape a stage using the Exit Velocity only after you have defeated the stage's Maverick.
    Page 7

OPTION MODE

You can access the game OPTION Mode from either the MODE SELECT screen or the WEAPON SELECT
screen. From the MODE SELECT screen, highlight OPTION and press the Start button or the X button. From the
WEAPON SELECT screen, highlight OPTION and press the X button to select it.
In the OPTION Mode you can adjust your BUTTON/KEY CONFIG or change the SOUND MODE from
STEREO to MONO depending on the capabilities of your system. To adjust your button configuration, highlight
the function you want to change and press the button you want to perform that function.
When finished with the OPTION Mode, press the (triangle) button or the Start button to return to the MODE
SELECT screen or WEAPON SELECT screen, respectively.
You can only adjust your button configuration when you enter the OPTION Mode from the WEAPON SELECT
screen

CONTINUE/BACKUP MEMORY

You can save you game and OPTION settings when you clear a stage or when the game is over. There are 3 files
you can use to save games with Mega Man X or Zero, depending on which you choose to save. To save a game,
Mega Man X4 uses 1 block of memory, so make sure their is room on your Memory Card and place it in Memory
Card slot 1. Select SAVE from the Mission Completed or Mission Failed Screen. Select the appropriate memory
card slot, then choose the file you wish to save your game to. Remember: If you save a file over a previously saved
file, you will lose that previous file.
To load a saved game, make sure the Memory Card is in Memory Card Slot 1, highlight CONTINUE from the
MODE SELECT screen and press the Start button or the X button to select it. Choose to either "USE THE
CURRENT DATA" that was last saved or "LOAD DATA FROM THE MEMORY CARD." If you select "LOAD
DATA," select the appropriate memory card slot, highlight the file you want to load, and press the X button to
select it. The file will automatically load.
Note: If you press the Reset button or the Power button, or if you remove a Memory Card during a save, your
        data may be destroyed.
    Page 8

AROMOR CAPSULES

The trusty Dr. Light has once again hidden some secret capsules that will enhance Mega Man X's abilities. When he
steps into one of these capsules, it will come to life and change his appearance.

Here are descriptions of what some of the capsules do:

ARM
This addition to his arm power comes in 2 forms: Stock Charge Shot and Plasma Charge Shot. Stock allows you to
store up to 4 charges. You can release as many shots continually as you have stored. Plasma is an enormous shot
that will penetrate and damage even strong enemy framework.

HEAD
This allows Mega Man X to use his special weapons abundantly. When he charges the special weapon it consumes
weapon energy.

BODY
Creates a defense shield for Mega Man X. Reduces damage while building the Nova Strike, a devastating blast move.
Use the Giga Attack button when the Nova Strike is complete.

LEG
The boots allow Mega Man X to perform the Air Dash and Hover Dash:

AIR DASH
Either press the X button to jump, then the Dash button (triangle button) while in the air, or jump and press the Direc-
tional button forward twice quickly while in the air.
    Page 9

HOVER DASH
Press the X button to jump, then press the X button again to hover. Use the Directional button to move Mega Man X
left or right.When his hover power runs out, Mega Man X will fall to the ground. To cancel the Hover Dash, press the
X button while hovering.

ROBOT RIDE ARMOR

In addition to Armor Capsules, Dr. Light has set out 3 different armors known as Robot Ride Armor. Mega Man X
and Zero must find these 3 armors, each with different capabilities and functions. Some armor looks like a giant robot
that they can activate by jumping into it.
While Mega Man X and Zero will not be damaged when in the armor, the armor will take damage.

RIDDEN  Use the attack and dash functions inherent to Mega Man X and Zero. By attacking with
  strategic timing, it will release a very strong punch attack.
EAGLE  Press the X button to jump, then press and hold the X button again to hover in the air. Press
  the (square) button or the (triangle) button to shoot missles.
LAND CHASER Mega Man X can move rapidly with this multi-purpose motorbike armor. Use the Directional
  button to control the bike, while pressing the (square) button or the (triangle) button to attack.
  Try ramming enemies with the Dash technique.
    Page 10

ZERO'S LEARNING SYSTEM

When Mega Man X defeats a Maverick, he acquires that Maverick's ultimate weapon. Mega Man X then equips that
weapon into his arm cannon. Since Zero has a super power Z-Saber Zero must learn new Saber techniques from the
defeated Mavericks. Here is a short description of some techniques Zero can use:
KUUENBU  Press the X button to jump, then press the X button again while in the air. Zero will do a double
  jump. Press the (square) button and Zero will perform a somersault slash move.
HIENKYAKU  Press the O button while jumping, or press the Directional button forward twice quickly while
  jumping. Zero will perform the Air Dash, but cannot Air Dash directly from Dash Jump.
RYUENJIN  While standing on the ground, press the Directional button Up and the Ultimate Tenchnique
  Button (triangle) simultaneously.
HYOURETASUZAN While jumping, press Directional Button Down and the Ultimate Technique Button (triangle)
  simultaneously.
    Page 11

CHARACTER FILES

MEGA MAN X

Reploid leader of the 17th Unit, Maverick Hunters. His creation is a mystery; nobody knows why he was built then
buried. Can X learn?
X is famous among Maverick Hunters for defeating Sigma and leading to its ultimate demise. X understands his role, and
believes in the need to protect reploids and human. But an inner conflict with violence makes him hesitant.

ZERO

Zero is Mega Man X's best friend and past partner.His creation is a mytery as well, shrouded in much speculation. Once
destroyed to protect X, Zero has been revived to continue the aid he has offered X previously.
Originally part of the 17th Unit, Maverick Hunters, Zero has been appointed to his own Special #0 Class Unit. With the
failure of Reploid Force, Zero's sparkling track record and calm demeanor are a necessary match for the canny experience
of Mega Man X.
    Page 12

DOUBLE

Dr. Cain's latest creation supports Mega Man X and Zero in many ways. Yet this prototype requires many treatments
and must be refined. While his prime directive is to assist the Maverick Hunters, it seems Douple's top priority is to be
careless and zealous.

IRIS

Colonel's younger sister, she is distraught by the outbreak of Mavericks and the sudden riot of Reploid Force. Helpless
during the riot, she is rescued by Zero and is now devoted to stopping the battle between her brother and Zero.
    Page 13

COLONEL

Youngest high-ranking officer in the new Maverick regime. Prominent and strict with the Mavericks, Colonel treats his
troops and sister the same way - with respect.

GENERAL

Highest commander of the new Maverick regime. Widely recognized by Cain Labs and the Maverick Hunters for
triggering the new Maverick outbreak.
    Page 14

MAVERICKS

STORM OWL
Weapon: Double Cyclone

SLASH BEAST
Weapon: Twin Slasher

WEB SPIDER
Weapon: Lightning Web

FROST WALRUS
Weapon: Frost Tower
    Page 15

SPLIT MUSHROOM
Weapon: Soul Body

MAGMA DRAGOON
Weapon: Rising Fire

JET STINGRAY
Weapon: Ground Hunter

CYBER PEACOCK
Weapon: Aiming Laser
    Page 16


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