= X Button = Circle Button = Square Button = Triangle Button
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2 ---- beginning your adventure
3 ---- controls
4 ---- story
6 ---- starting a game
7 ---- the game screen
8 ---- the command menu
13 --- exploring the continents
16 --- saving your progress
18 --- combat
21 --- eon's scepter
22 --- magic
23 --- equipment
25 --- characters
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BEGINNING YOUR ADVENTURE
Set up your PlayStation game console according to the instructions in
its Instruction Manual. Make sure the power is OFF before inserting or
removing a compact disc.
Insert the The Granstream Saga disc and close the Disc Cover. Insert
one or two game controllers in the Controller Ports and turn ON the
PlayStation game console.
Check out the opening scenes, or press the START Button to go directly
to the Title Screen.
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------ Use the currently selected magic spell.
Access the Command menu.
Examine objects and talk to other characters, advances text.
Advance text, cancel menu commands.
L1 Rotate the camera view 90 degrees in a clockwise direction.
L2 Same as .
R1 Rotate the camera view 90 degrees in a counter clockwise direction.
R2 Same as
Use the Directional Button to move Eon.
Note: The Directional Button is also used to move the curser when
using a menu Screen
Note: Double tapping the directional pad will make Eon dodge left,
right, jump back, or dash forward.
Uses the currently selected magic spell.
Access the Command menu.
Attack with currently selected weapon. Press repeatedly for
Press and hold to block enemy attacks with your shield. You cannot
move while you are blocking. Cancels menu commands.
L1 Not used.
L2 Same as .
R1 Hold and use the Directional Button to dodge in that direction
(same as tapping that direction twice).
R2 Same as
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THE STORY OF GRANSTREAM
One hundred years ago, on the planet of Granstream, a terrible war
took place. The battle raged between two opposing forces - the evil
Imperial Wizardry and the noble Allied Spirit Army. Both sides were
nearly evenly matched, and victory seemed out of reach for either
army. Then, in desperation, the Imperial Wizardry used a weapon that
had been banned long ago due to its terrible destructive power and
The weapon was fired into the core of the planet, with the objective
of annihilating a huge portion of the Allied Spirit Army's forces.
But a miscalculation by the weapon's operators caused a catastrophic
chain reaction. The damage was so great that the planet actually
shifted on its axis, causing the melting of the polar ice caps and
threatening to entirely cover the planet's surface with water.
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Far above the battles of the two forces, four Wise Men had been
watching, waiting for the disaster they knew would come. Foreseeing
the cataclysm through their magic, the Wise Men acted as the
continents began to submerge. Using their mystical fortress Airlim,
powered by four elemental Orbs, the Wise Men were able to raise four
of the continents into the air. These four continents were the only
land not swallowed by the rising oceans, and the people on them were
the only survivors of the catastrophe.
The Wise Men knew that to keep the continents floating, they would
need to recharge Airlim periodically with the four Orbs - each one
representing one element (Wind, Water, Fire and Earth). Each Orb
corresponded to a continent, and each Wise Man controlled a single
Orb. To prevent the power of the Orbs from falling into the wrong
hands, each Orb had to be activated by a special verse, recited by one
of the Wise Men.
As the Wise Men aged and began to weaken, they each selected a
descendent to carry on their task. And so it was, for one hundred
years. But now, as the people of the four continents struggle to
renew their civilization, dark rumors begin to spread amongst them -
of the Wise Men disappearing, of Imperial Wizardry airships once again
seen in the skies. And the continents themselves are slowly sinking
lower closer to the hungry waters waiting below.
On the continent of Shilf, a young orphan named Eon is being raised by
a kindly old man, Valos. Valos is using magic stones to carve off
pieces of the continent to try and make it lighter and slow the
descent towards the ocean. But without the help of the Wise Men,
Valos knows, such measures only delay the inevitable. He wonders if
anyone can save them now...
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STARTING THE GAME
To begin your adventure, press Start when you see the Title Screen.
From there, you will be taken to the Start Screen. This screen has
three options: Data Load, Start, and Key Config.
Data Load - Load any saved games using this option (note: make sure
you have your Memory Card with saved games inserted into slot 1 before
using this option). Highlight this option using the Directional
Button and press the button. A list of saved games will appear.
Use the Directional Pad to highlight your saved game and then press
the button. When the Ready message appears, press the button
to start playing.
Start - Use the Directional Button to highlight this option and press if you wish to begin a new game of The Granstream Saga. You will
see the opening cinema and then begin your game.
Key Config - Used to reconfigure the controller. Highlight and press
the button. A screen with a control pad on it will appear showing
the button configurations. Highlight the Change Button Configurations
option and press the button. After a prompt, you will be able to
select the buttons to assign each function to. When you are done
configuring your buttons, you will be asked to confirm your settings.
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Eon's current health. It is divided into two parts, the Life Point
(LP) meter and the Hit Point (HP) meter. Each time Eon sustains
damage in combat, the HP meter drops. When the HP meter reaches zero,
one segment of the LP meter is lost. When all of the LP segments are
lost and the HP bar is fully drained, Eon will die and you will need
to begin from your last save point (see Saving the Game, p. 16).
MP Force Meter:
The amount of Magic Points (MP) Eon has in units of Force (F) MP can
be obtained by defeating enemies, and can be used to power many
different spells. The circular part of the meter shows an icon
depicting the spell you currently have equipped For more information
on using Magic, see p.22.
Assists you in keeping your bearings when rotating the screen using
the L1 and R1 buttons. In order to return the screen to its normal
orientation use the L1 and R1 buttons so that the compass is pointing
Note: Upon entering combat, your Status Bar will be located at the
bottom left-hand corner of the screen. The MP meter will be located
in the upper left-hand corner, and the Status Bar of the opponent will
at the bottom right-hand corner. The opponent's Status Bar will
function the same way as yours.
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To access the Command Menu, press the Button. A menu will appear
with a list of options, Use the Directional Button to highlight an
option and then press the Button. A window will open to the right
of the menu and display the contents of that menu selection. There
are six windows: Item, Equip, Magic, Status, Scepter, and Option.
View the various items you have collected during your quest. To use
an item, move the cursor over the item with the Directional Button. A
description of the item will appear. Press the Button, and then
select Use or Drop. Upon selecting Use, a prompt asking you to confirm
your selection will appear. Press the Button to confirm and a
message showing the item has been used will appear. Selecting Drop
will allow an item to be discarded.
Note: Some items cannot be Dropped. Use the Button to close the
window when finished.
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Used to out fit Eon with weapons, armor and shields. You begin your
game with no weapons or defensive equipment, but you will quickly
begin to acquire them as you continue on your adventure. Once you
have found a piece of equipment, you will want to examine its
attributes in the Status section.
The window is divided into three parts: the Equip section, the
Weapon/Armor/Shield section, and the Status section. The Equip
section shows you which pieces of equipment you are currently using.
The Weapon/Armor/Shield section displays your available equipment in
those three categories. You can use the Directional Button to move
the cursor and highlight a piece of equipment, then press to equip
it. The Status section shows your Attack (AT) and Defense (DF)
ratings. The first number in each category is your current power.
The second number is the power you will have if you equip the weapon
that is highlighted in the Weapon/Armor/Shield section. By comparing
the two numbers, you can see if the weapon, shield or armor you wish
to use will increase or decrease your AT and DF.
Some pieces of equipment may raise one category and lower the other.
In these cases you will need to decide if the potential tradeoff is
worth it. Also remember that a weak AT weapon like a dagger can be
used to strike much more effectively than the more powerful but slower
Use the Button to close the window when you are done equipping
your weapons and defensive items.
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The third window in the Command Menu shows you the magic you have
learned, and allows you to select which spells to assign to the
Button for instant use. At the beginning of the game, you only know a
low-level Heal spell but you will begin to acquire new and more
powerful spells very quickly. Read the section on Magic (p.22) for
more information on how and when to cast spells. The Magic window is
divided into two parts: the Normal section and the Battle section,
The Normal section is where spells that can be cast outside of combat
appear. None of the spells in this window section can be used during
a battle. You will notice some spells (such as your Healing spells)
appear in both window sections. You must equip each version of such
spells separately. To equip a spell for use, move the cursor over it,
then press the Button. As you find new spells, you should equip
them using this method and test them out to see if you wish to use
The Battle section is where spells that can be cast during combat
appear. None of the spells in this window section can be used unless
you are in combat. To equip a spell use the Directional Button to
move the cursor over it, then press the Button.
Use the Button to close the window when you are done selecting
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The Status window shows you all of Eon's statistics at a glance.
There are nine different sections: LV, LP, HP, GP, Equip, AT, DF, MP
LV - Eon's current level. Eon's level will increase after various
events occur during the game.
LP - The total number of segments in Eon's Life Point meter, as well
as how many LP are remaining.
HP - The total amount of Hit Points Eon has, as well as show how many
HP are remaining.
GP - The amount of gems Eon has obtained (see Exploring the
Equip - The weapon, armor and shield Eon is currently equipped with.
AT - Eon's current Attack power.
DF - Shows Eon's current Defense power.
MP - The amount of Magic Points Eon has.
Spells - The spells Eon currently has selected.
Use the Button to close the window when you are done examining
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Displays all of the items that Eon's magical scepter has memorized
(see Scepter p.21). Use the Directional Button to move the cursor
over each item, and a description of that item will appear in the box
below. Use the Button to close the window when you are done
examining the Scepter items.
The Option window has two functions: Message Speed and Game Reset.
The Message Speed option allows you to control how fast the on-screen
text appears during the game. There are three settings: Slow, Normal
and Fast (Normal is the default setting).
The Game Reset option allows you to return to the title screen without
using the Reset button on the console. Move the cursor over the Reset
icon and press the Button to reset your game. WARNING - doing
this will remove all unsaved Progress you have made! Only use this
option if you are prepared to start again from a saved game on your
memory card. Use the Button to close the window when you are done
adjusting the options.
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EXPLORING THE CONTINENTS
As Eon, you are free to explore a vast world stretching over four
continents. Using the Directional Button, you can move Eon around the
area you are in. To examine an object or talk to a person, press the Button when you are in close proximity to them. To enter a
building, use the Directional Button to move Eon into the doorway.
Sometimes rotating the camera view using the L1 and R1 Buttons can be
helpful when objects or doorways are aligned diagonally with Eon.
When Eon talks to particular characters at certain times, the camera
angles may shift dramatically to emphasize different aspects of the
Scene. During these sequences, Eon is not able to move or examine
objects. The conversation sequence is over when the camera view
returns to normal and Eon's Status Bar reappears in the upper
left-hand corner of the screen (see Game Screen, p.7).
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It is important to talk to everyone in the game. Characters may be
passing on important information about the area you are in or problems
you may soon be facing. Often you cannot progress through the game
storyline if you have not talked to a specific character or
characters. Be sure to revisit each character after a major event, as
they will often have different things to say.
When in towns, it is also a good idea to visit the various shops. The
Apothecary in particular offers a good selection of useful items,
including healing herbs and magic potions. You can purchase items
using gems. Gems can be found inside various objects, or by defeating
enemies. You can also go to the Pawn Shop to sell items you find or
purchased by mistake. The Pawn Shop owner will give you gems for such
items. Don't forget to visit the Church, either. The priest's holy
powers can heal you completely and allow you to save a game (see
Saving Your Progress, p.16). Sometimes the priest also has
information that Eon must obtain before he can continue through the
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When exploring in dungeons and other dangerous areas, it is important
to save often. Most monsters are visible and can be avoided if
necessary, but some enemies can ambush you without warning. Mimics
are especially dangerous, as they are indistinguishable from an
ordinary treasure chest, yet they are actually a vicious monster! Use
the Panther Gem item or the Scanner magic spell on a chest if you
suspect it might be a Mimic.
You can save and restore your health at Green Crystals, and return to
the entrance of the dungeon by using a Red Crystal. You will find
these Crystals throughout the dungeons and other areas you explore.
Both options can be invaluable if your health is low or if you need to
escape to buy more items.
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SAVING YOUR PROGRESS
In order to complete the vast adventure of The Granstream Saga, it is
recommended that you use a memory card to save your progress whenever
you have the opportunity. You can use as many memory cards as you wish
to keep saved games on, but the card you are currently using must be
placed in the first memory card slot when saving or loading a game. If
you have a memory card in the second memory card slot, the game will
not recognize it.
There are several different places that you can save your progress
while playing. The most common is the Green Crystal. You will often
encounter this object when journeying through a dungeon or other
dangerous area. Touching the Crystal and pressing the Button will
restore your health completely. Once this is accomplished, the spirit
that resides in the Crystal will ask if you wish to save your
progress. Use the Directional Button to highlight Yes or No and then
press . If you select Yes, you will see a message indicating your
memory card is being checked. Once the card's data is verified, you
will see a screen with your previous saved games (if any) and
available save slots (if any). You can use the Directional Button to
highlight a blank slot for a new save, or highlight an old save game
to overwrite it.
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Once you have selected the game, or slot you wish to save in, press
the Button. You will be asked to confirm your new save or
overwrite an old save. Use the Directional Button to highlight Yes
and press . Your progress will be saved to the memory card.
You can also save when you are in a town that has a Church. When you
go to the doors of the Church the priest will greet you at the door
and ask if you wish to have your health restored and your progress
The save process is the same as that of the Green Crystal. Note:
sometimes you may have to enter a Church and talk to the priest in
order to save your progress.
Occasionally there are other opportunities to save your progress. The
save process is identical to the Green Crystal.
IMPORTANT NOTE: It is very important that you DO NOT remove the
memory card any time there is a message that indicates that the card
is being checked or a save is occurring. Removing your memory card at
these times could result in damage to all your existing saved games.
At all other times, it is safe to remove and reinsert your memory card
- Page - 18
Sometimes Eon will be exploring dungeons or other dangerous areas.
You will often see enemies walking around in such a situation. If you
get too close to an enemy, they will notice you and rush after you.
If they touch you, you will have to fight them. This means that it is
possible (though not always desirable) to avoid combat. It is usually
a good idea to fight most enemies, since a defeated enemy can give Eon
gems, special items and MP. In some cases, defeating an enemy will be
necessary to obtain an item that will allow Eon to continue to
progress through the game,
When a fighting sequence begins, the camera view will zoom in on Eon
and the enemy. The area surrounding them will be bordered by darkness
on all four sides. This shows the area where combat will take place.
Once an enemy has attacked you, you must fight until one of you has
been killed. During the fight, use the Directional Button to control
Eon's movements. You will always face the enemy no matter which
direction you move. Tapping the Directional Button twice in any
direction (or holding R1 and pressing the Directional Button in any
direction) will cause Eon to rapidly move in that direction.
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While in combat, you can use the Button to attack with your
currently selected weapon. The speed and effectiveness of your attack
depend on the type of weapon you select (see Equipment, p.23). The
type of weapon you use depends on your personal preference, though at
some points in the game you may find yourself with a particularly
powerful weapon in a category you don't normally use. For this
reason, it's a good idea to be proficient in using all three types of
Your armor allows you to absorb a lot of damage from an enemy, but it
is much better to block enemy attacks altogether using your shield.
You can block attacks by holding down the Button when an enemy
strikes at you. Once the blow is parried, release the Button
again in order to move around and attack your foe, it is important to
remember that you cannot move while you are blocking. In addition,
many enemies have a special attack that is very difficult to defend
against. These special attacks have a telltale purple aura that is
easy to spot, but you will have to have fast reflexes to dodge away in
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During combat, every time you are hit by an enemy you will lose some
of your HP, which is represented by the long, solid area of your
Status Bar (see Game Screen, p.7). If your HP is completely drained,
you will lose one portion of your LP, which is the segmented section
of your Status Bar. Once you have lost all of your LP and HP, Eon
will die and you will need to begin from your last save point (see
Saving Your Progress, p.16). Various items in the game will allow you
to replenish your HP and LP. These can be bought in stores, found in
chests or other objects, or taken from defeated enemies.
You will find yourself fighting a wide variety of enemies as you
progress through the game. An enemy who seems invincible at first
will easily fall to the right combination of blocking, dodging and
striking. Study your enemies carefully and learn their every move to
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When the orphaned Eon was found in the town of Arona as a baby, he was
wearing a mysterious bracelet on his wrist. This scepter as Valos
calls it, possesses the ability to magically memorize certain objects.
It can fully restore a suit of armor from a tiny rusted scrap, or
reproduce with perfect accuracy a critical item. The scepter seems to
have a mind of its own, though, and will only take action when it sees
fit. Still, you will find it to be your most treasured and valuable
possession as you journey from continent to continent.
The scepter can also be charged with special Scepter Forces. You can
obtain a Scepter Force crystal by defeating an enemy without taking
any damage or using magic or items during the entire battle. When you
receive a Scepter Force crystal, you will be asked if you wish to open
it or not. If you open the Force, you will receive an item. If you
do not open the Force, the scepter will memorize that Force.
If you continue to defeat enemies without being hurt after you have
memorized a Scepter Force, you can gain different colors of Scepter
Force - but you must defeat a different enemy each time. Each higher
color will give you a better item if you choose to open it, but you
must be careful. If you enter a battle and take damage, you will lose
all of your Scepter Forces and will have to start all over again! The
more powerful the enemy you defeat, the more powerful the item you
will receive upon opening the Scepter Force.
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Eon will acquire a wide variety of magic spells as he journeys
throughout the four continents. In most cases, he will find the spell
embedded in a magical stone. The scepter will translate and memorize
the spell, and it will appear in Eon's Magic window in the Command
Menu. Some spells are powerful offensive magic, others are healing
and still others serve useful functions like escaping to the beginning
of a dungeon or scanning for Mimics.
In order to use spells, Eon must first equip them using the Magic
window of the Command Menu (see Command Menu, p.8). Once he has done
so, he can cast that spell at any time by pressing the Button.
The spells are divided into two categories, Normal and Battle, and you
can equip one spell per category. Pressing the Button while Eon
is not in combat will cast the spell selected in the Normal category.
Pressing the Button while Eon is in battle will cast the spell
selected in the Battle category,
Each spell requires a certain amount of Magic Force points (MP) to
use. If Eon does not have enough MP, he will not be able to cast the
selected spell. MP can be gained only by fighting enemies or using
certain items; it is not restored by Green Crystals or visiting a
Church. It is a good idea to make sure you have at least a small
amount of MP at all times, as there are parts of the game that require
the use of a certain spell in order to progress.
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As well as magical spells, Eon will acquire many weapons, suits of
armor and shields as he proceeds throughout the game. In most cases,
he will find an old, rusting piece of metal. The scepter will restore
and memorize the weapon, armor or shield, and it will appear in Eon's
Equip window in the Command Menu.
In order to use a weapon, suit of armor or shield, Eon must first
equip that item using the Equip window in the Command Menu (see
Command Menu, p.8). The AT and DF boxes can help you determine if a
piece of equipment is worth equipping or not, however there are also
other factors in selecting the most effective weapon, armor or shield
for a given situation. A fast but weak weapon may be better than a
slower one at times, and certain weapons have elemental powers of fire
or water that give them special effectiveness against certain
creatures. Some armor and shields add or subtract from Eon's AT power
as well - in such cases, you must decide if the tradeoff is worth it.
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There are three types of weapons in The Granstream Saga: daggers,
swords and battleaxes. Daggers are weak compared to the other
weapons, but you can strike quickly and repeatedly with them. Swords
offer good striking range and average speed and damage, while the
mighty Battleaxes are powerful but slow to swing. The type of weapon
you use depends on your personal preference, though at some points in
the game you may find yourself with a particularly powerful weapon in
a category you don't normally use. For this reason, it's a good idea
to be proficient in using all three types of weapons.
Additionally, when you find certain weapons, you will also gain a
special attack power. This power will be displayed as a series of
Directional Button presses plus the Attack button (usually ).
These attacks, once obtained, can be used with any of that kind of
weapon. For example, if you find a sword, and receive a special
attack, you can use that attack with any other sword weapon. These
special attacks require concentration and can leave Eon vulnerable
temporarily, but their power and range are invaluable against certain
foes. Practice them until they become automatic and you will be able
to make short work of most enemies.
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Here are some of the important characters you will meet during your
Your character and the hero of the The Granstream Saga. Eon was
discovered in the town of Arona as a baby. Raised by a kindly man
named Valos. Eon doesn't know much about magic and swordfighting, but
he has a warrior's heart and his mystical scepter, a bracelet which he
was wearing when he was found as a child.
The only descendent of the Wise Man of Shilf, the Wind continent where
Eon and Valos live. She holds the key to saving all of the
continents. A very giving and generous girl.
- Page - 26
A spirit beast befriended by Laramee. He looks like a bird, but he
can talk sometimes too much! He also has a variety of other powers
that make him a valuable asset despite his attitude. He especially
likes Venatawa Fruit, so be sure to feed him some every once in a
A member of the Desbats, a group of noble pirates who fly between the
continents in an airship called the Gude. Her temperament is the
opposite of Arcia's. Laramee is prone to losing her temper but
conceals a kind spirit behind her fiery facade.
An old man. Valos lost his young son in a tragic accident many years
ago. He agreed to raise Eon as his own son, and has brought the boy
up to be an honorable young man. Valos is proficient in many kinds of
magic, and knows a little of the truth behind the legends of the Wise
- Page - 27
Captain of the Desbats and Laramee's brother. He is the only one who
can navigate the Gude through the tricky air currents of the planet's
atmosphere. Slayzer is dedicated to the preservation of the natural
order of things, and doesn't believe humans should use magic to meddle
Second in command of the Desbats. Gandor is a sensible fellow who
doesn't fully trust anything he doesn't understand. A solid,
dependable warrior, he and Eon have never met before... or have they?
Look for my other PSX Text Manuals:
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- Civilization II
- Evil Zone
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All my manuals are near complete. Formatted 70 characters across.
This makes it easier to print them out in a 2 column sheet with a
small font size of approx. 7 - 9 points and a fixed-width font to
keep the nice even paragraphs. Or do what you want of course :)
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