PLEASE NOTE: CAREFULLY READ THROUGH THE BOOKLET 'CONSUMER INFORMATION AND
OPERATION INSTRUCTIONS' BEFORE YOU USE YOUR SUPER NES SYSTEM.
1) The game features advanced electronics and may not be exposed to extreme
temperatures. Don't ever try to dissasemble it.
2) Don't ever touch the contact-surfaces and let them get wet or dirty.
3) Never clean with gasoline, alcohol and other strong liquids.
4) Take a break sometime if you play too long.
From the castle Mordrocs deep vault a ghastly stench searched through the
cold, damp midnightair: an obvious proof that the wizards favorit, the
flamethrowing dragon Singe, was home. Singe is the beast that guards
princess Daphne who's lock up in the dungeons deep below the groundlevel.
Dirk the Brave went right to the castlegate. He felt no fear, but fear is
only for the weak. No-one else than him would even dare come close to the
frightful castle where Mordoc keep the helpless princess. Now it's time for
heroes, now it's time for old honourable action. Now it's time to seek out
the Dragons Lair...
Dare you take the role as Dirk and try to rescue princess Daphne from the
evil wizard Mordroc?
Dirk has to get past the wall, through the castle and down the dark, damp
On the way Dirk must fight Snakes, the Lizardking, Tough warriors, Ghosts
and hordes of other enemys. Finally Dirk has to fight the fantastic dragon
Singe before he can rescue the princess.
START OUT LIKE THIS
Make sure that the switch on the Main unit is in position OFF. Insert the
cartridge as it's described in the SNES manual and place the switch in
After the introduction shows the Language options screen, choose desired
language by pushing Up/Down on the Steerbutton. Confirm the choise by
hitting Start-, Select-, A-, or B-Button.
After the Language options screen you will end up at the menu screen and
after a couple of seconds the introductions starts and a short game
demonstration. Push Start-, Select, A-, or B-Button again to return to the
Menu screen anytime under the demonstration.
Start the game from the Menu screen either by pushing the Startbutton or by
choosing "Start game" and hitting the Select-, A- or B-Button.
Dirk can use a number of objects as he finds on the way. You immediatly see
what some are to be used for, while others can be more tricky.
Dirk can climb up or down by using the ropes and flagpoles. If the rope
reaches a floor Dirk can climb up direct. If the rope hangs above the floor
Dirk must jump up to it by you pushing Up on the steerbutton. After some
practice you'll manage the ropes without difficulities.
You'll find a number of weights and seesaws due to Dirk isn't heavy enough
to get some of the falling platforms down on his own hand. The sea-saws are
used to get the weight on the platforms. The higher Dirk jumps from, the
longer longer the weights will be thrown.
Anvils are in general dangerous, but some can be used to help Dirk over
some difficult platforms. Push a 'nice' anvil in a firepot and Dirk will
get over to the other side in one piece. But if the anvil moves you must
There are also a number of jumpsprings in the castle. A few can help Dirk
past tricky places.
A Points to player 1
B Points to player 2 (in occurring cases)
C Remaining lives you can collect up to 99 lives, but only 3 will be shown
on the Gamescreen.
D Remaning time at the actual stage. Dirk loses a life if the time runs