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          PlayStation 
             The Sony PlayStation, and beyond...  Nintendo 64 
            Currently Down. 
             Dreamcast  The Dreamcast resource, and more. Home of the DC Technical pages. |        
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       The Dreamcast Technical Page 
         
        Welcome to the DCTP, a resource for people interested in programing and 
        making their own Dreamcast games. The resource contains articles and features 
        on various system hardware and software, as well as CE programing and 
        technical information documents. 
      Links to other articles... 
         
        These are off site links to other resources on the Dreamcast. My thanks 
        to those sites who have allowed this. If there's something that the DCTP 
        has missed, please contact the webmaster by e-mail, 
        or use the submissions form on the 
        site. 
          
         
        Menu  
      
      Dreamcast Hardware  
      
      Files (As Zip Format) 
        All files require a unzipping utility like Winzip, and Adobe Acrobat 
        to view. 
       
       
      
      
      Windows CE Information   
      
        - Windows CE 
          Technical Information 
 
          - A brief listing of some of the technical features for Windows CE 
         
        - Application Development 
          
 
          - A brief overview of the tools available for sale for Windows CE development 
         
        - Direct X and Window 
          Media Technologies 
 
          - Includes a discussion on the latest real-time and multimedia capabilities 
          of Windows CE platforms and a comparison between the desktop and Windows 
          CE interfaces and semantics. (Note: Very long article) 
         
        - Internet Programming 
          with Windows CE 
 
          - This includes a overview of Windows CE, hardware support, tools for 
          CE, plus a overview of the 3 separate browsers for CE. Though not for 
          the DC, lots of internet related information, which most of which should 
          appear in the Dreamcast. 
         
        - Tools for CE Developing 
          
 
          - A brief description of the tools offered by Microsoft for Windows 
          CE Development. 
         
        - Ten Tips 
          for Programming for Windows CE 
 
          - Excellent article on getting the most from programming for the CE. 
          A good source to avoid mistakes. No directly related Dreamcast information, 
          but the techniques should work. VERY TECHNICAL. Includes some code examples. 
          (Very long article) 
         
        - Windows 95 
          to Windows CE 
 
          - A discussion of how to translate Win 95 programs to Windows CE. Includes 
          the differences between APIs, Microsoft Foundation Class library, a 
          systematic approach to porting applications, memory management, and 
          CE Communications, among other things. (Very long article, highly technical) 
       
      
      H/PC Pro  
      
        - Developer Opportunities 
          
 
          - An Interview with Windows CE Chief Harel Kodesh and Tools Manager 
          Randy Kath - MSDN Interview - October 1998  
       
      Misc.  
      
        - Reburning CDs
 
          - General guide. 
        - 20/20 Labs - 
          A company that tests games for the Dreamcast on things like title's 
          user interface, re-playability, difficulty and more.
 
       
      VMS Hardware  
      
        - Serial to VM - lets you connect the Visual Memory to a standard RS-232 
          serial port on a PC or other systems. You can send and receive files 
          as well. More information can be found on Sega 
          Dreamcast VM 
          
            - Readme File
 
            - Hardware build guide
 
            - Source Code (PC)
 
            - PC binary (Linux/i386 libc 6.1)
 
            - PC Binary (Linux/m68k libc 6.0)
 
            - Amiga binary
 
           
          You can also find older versions on the site as well. 
       
      VMS Download Files 
      GameSurge Mirror 
        These are files mirrored from other sites. My thanks to VirtualUnstaz 
       
       
        - Scroller Demo - Based on the tetris code by Marcus 
          Comstedt.
 
          - DC binary 
          (vmi file 1kb) 
          - P.C. binary 
          (vms file 4kb) 
          - Source (HTM 
          file)  
         
        -  
          
VMS data creator - This program reads and writes vmi files and icons, 
            as well as read VMS files. More information can be found at VirtualUnstaz 
            as well as a online version 
            - vmi source 
            (tgz file for unix, 11kb) 
            - vmi source 
            (dos/win zip file 17kb) 
            - VMS (txt file. 
            Linux executable) 
            - VMS (solaris 
            file 27kb) 
            - VMS (dos/win 
            exe file 187kb) 
         
        -  
          
LC86000 VMS C-compiler - "a c-compiler that produces assembler 
            code suitable for marcus aslc86 assembler this compiler is written 
            using a compiler generation toolkit called GENTLE and an ansi-c skeleton 
            that was already there." (I'm not very technical, so I borrowed 
            the description from VirtualUnstaz 
            ) 
            - aslc86 assembler - Link to Dreamcast 
            Programing  
            - GENTLE - toolkit for compiler writers. Full information can be found 
            at their website 
         
       
      Webmasters note: We are looking for technical articles not just on 
        the Dreamcast, but other systems, arcade and pinball machines as well, 
        either as a public domain (Which is put up on this site) or copyrighted 
        (Link to that site) Hopefully, we can get a nice database going to help 
        people with finding the information they need. If you can contribute, 
        please feel free to E-mail shiva. 
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