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    Archive for February, 2002

    Thursday, February 28, 2002

    Yet again, a post by the elusive FingerS. This time, to tell you about a relatively new beta out for Magic: The Gathering - you know, that card game? It's extremely well done, and if you liked the real game, you're certain to like this version. It's currently free, and you can download the beta at Beware, its big. Like nearly 300 megs of big.

    Monday, February 25, 2002

    I found an article on Gamespot about abandon ware and the legality of it. It's not too long and is an interesting read. Here's a direct link to the article.

    Sunday, February 24, 2002

    Rumors abound the interenet of Sony of Japan dropping the price yet again for the PS2, to compete with the XBox and Gamecube. Supposedly the price is aimed so that "even school kids" could buy it. Does that mean it's going to drop to $200? This is great for import gamers like me who am going to start importing games. I am patientlly waiting for a price drop at Yes Asia. Could the US recieve a price drop also?

    StarCraft and Broodwar now have patches 1.09b. This just makes it so that Gamefixx games count as a loss when you dissconnect.

    Everquest also has patches out, nothing too heavy duty as it only took me 10 minutes to download.

    Just launch the respective games to update your games!

    Saturday, February 23, 2002

    Hello there, I'm Jimmy and I'll be posting around here. Mostly about arcade and PC games, but I may put some stuff up about PS2 games and what not.

    DDR Konamix is the latest installment of Dance Dance Revolution for the PSX. KOA is taking a combination of songs from all the versions of DDR along with a few exclusive ones to the US. Yes exclusive ones to the US! A song list has been revealed and personally I really like the selection of songs. The interface is going to be 4th mix. More information and some screenshots are avalible on the same Gamespot site with the song list.

    Source: DDRFreak

    Sunday, February 17, 2002

    Diggles Demo

    - Falcon @ 1:36 pm PST

    By now you’ve heard about the game that "combines the best features fromsuch hits as ‘The Sims’ and ‘Creatures”, but have you tried it? If not, here's
    your chance. Strategy First announced today that a 114MB demo for their upcoming real-time strategy game, Diggles: The Myth of Fenris is now available for download from Gigex.

    This demo will take you on an adventure under the earth where you will lead the Diggles on a quest to defeat a dragon that is eating members of the VooDoo clan. This is just a taste of what Diggles has to offer.

    To learn more about the game go to:

    Here’s some background information…just to build the anticipation a little more!

    The Diggles are an intelligent dwarf dynasty that passes on its characteristics, good and bad from one generation to another. They need time to work, play, go to the pub and of course, procreate. But that is the
    day-to-day stuff. In this game, players have a mission, a mission given to the Diggles by Godfather Odin. Odin has chosen the Diggles to travel to the center of the earth where the hound of hell, Fenris is spreading terror. Accomplishing this mission will take players through 4 different worlds and more than 100 different quests need to be solved.

    The gameplay is addictive and the characters and story are intriguing. Give Diggles a chance, try the demo!

    Following on from yesterday's Medal Of Honor interview, today on EuroGamer we have a hands-on look at the franchise's forthcoming PS2 debut - Frontline.
    "The adrenaline was already flowing freely and I was ducking in and out of doorways and diving behind sandbags as I ran down the narrow rubble-strewn streets, occasionally stopping to sight down the barrel of my rifle and pick off a distant German soldier. "We've got a cautious one here", said somebody standing behind me. I think it was one of the game's designers, but by this point I was too busy trying to avoid getting shot by the Germans on the other side of the river to notice..."

    i10 News

    - Falcon @ 1:28 pm PST

    BTopenworld's Games Domain service announced today it's sponsorship of our forthcoming i10 event. Games Domain will be the principle sponsor of the event, which aims to break UK records for the largest gathering of computer gamers on one LAN, with an anticipated attendance of well over 1000 gamers from the UK and Europe.

    As part of Games Domain's involvement, there will be lots of extra goings-on at the event, such as:

    - Release of exclusive maps for Return to Castle Wolfenstein, Counterstrike and Quake 3, created by Europe's leading mod and map makers: "Splashdamage" - freebies for people attending such as T-shirts and other goodies - lots of other cool stuff to be announced (hey... we don't want to give away too much yet)

    Games Domain will also be helping with the advertising and PR of the event, to raise attendance and press involvement to whole new levels over previous events!

    Geraint Bungay (aka MrBenn to us gamers), head of games strategy at BTopenworld, said:- "Our sponsorship of i10 highlights our commitment to supporting online games at all levels. The i-Series LAN parties have consistently proved themselves to be the biggest and fastest growing games lifestyle events in the UK. We’re looking forward to working with Multiplay to make i10 the best yet."

    Subscription to the recently launched Games Domain service costs £9.99 per calendar month. Besides excellent editorial content, subscribers receive the greatest variety of games of any UK based games site with over 200 instances of games, one of the fastest games networks in the world, a dynamic peer to peer service and dedicated 24/7 customer support.

    In light of the Games Domain backing, we're already seeing a huge increase in traffic and signups. Not surprising really as they have over 800,000 members! As such, if you have yet to signup or secure your place at i10, we would advise you do so asap to ensure you don't miss out on what is shaping up to be the highlight of UK gaming events in 2002!

    i10 is looking better and better every day! Only 6 weeks to go too!

    For more information head to

    Blizzard's latest Warcraft title is looking sharper than an Orc's pointy stick. Get new images here on GameSpyDaily:

    Tuesday, February 12, 2002

    While glancing over at one of my favourate sites, Electric Playground, I noticed an interview conducted with Jeff Nachbaur and Steven Parsons, concerning the upcoming GBA and Xbox console games, based on Tolkiens popular Lord of the Rings franchise.

    Its a decent enough interview with plenty of depth. However to be honest I think that playing a game, where you already know the entire storyline and ending, is doomed to be a boring experience. But hey I'm sure all you abid Tolkien fans would burn me and cut me into little pieces for just suggesting the idea.

    To read the interview on this ever original gaming concept, tag this link.

    Monday, February 11, 2002

    Simply connect to to download the patch. If you have trouble patching from, you can also download it here. For more information on the Patch go here.

    Sunday, February 10, 2002

    Diablo 2 Frequency, a site related to Diablo 2 that hopes to open soon, is hiring talented staff memebers. If you think you have what it takes go to their site and fill out the application, full staff listings are available on their main page as well.

    Saturday, February 09, 2002

    Cannes, France - Strategy First and Paradox Entertainment made an official statement from the show floor of the Milia Expo in Cannes, France today, announcing that they have signed a multiple title publishing agreement for three of Paradox's upcoming titles.

    Strategy First published two of Paradox's previous games, Europa Universalis and Europa Universalis II. Both games did extremely well in the North American market, winning several awards and accolades worldwide.

    "We are very excited about this long term partnership with Paradox, " says Steve Wall, V.P., Business Development, Strategy First. " Paradox has proven itself as a developer of premier strategy titles with the release of the Europa series last year. Strategy First was able to produce some tremendous results from that series, winning several editor's choice awards and end of year nominations. We see the potential in their next line of titles and look forward to achieving the same kind of success as we've achieved in the past."

    "Strategy First offers us a unique alternative, allowing us to enter the North American market more easily than if we were to try it on our own," says Fredrik Malmberg, Executive Director, Paradox Entertainment. "They understand and relate to the development side of the business due to their own experience developing games, and their knowledge, as a publisher of the North American market is invaluable to us. We look forward to working with their team again and are confident that they will do their best to promote our upcoming games to the top of the charts!"

    Further information regarding the titles included in the publishing agreement will be announced at a later date.

    For more information about Strategy First and/or Paradox Entertainment, log onto or To make an appointment to meet representatives from Paradox or Strategy First, contact Fredrik Malmberg at 46 70 444 2732. have posted 75 screenshots from the Warcraft 3 beta, which can be viewed at

    Coming this April, all of the blockbuster action of the original Die Hard movie comes to life on your PC in this intense 3D Shooter! Here is a taste of what it feels like to step into the life of John McClane. Download the demo now at the Die Hard: Nakatomi Plaza official site...

    or at the mirror sites from our friends at and

    Details of this action-packed demo include:
    * Four different maps
    * Weapons include handgun and MP5 submachine gun
    * Tools include Zippo(r) lighter, wire-cutters and a Motorola Talkabout (r)
    T6310 2-Way Radio
    * 85MB Download
    * Features Reginald Veljohnson as Sergeant Al Powell.

    The website of Charr: The Grimm Fate has been updated with the following additions:

  • New website design!
  • New section under Graphics: Third Company
  • New Third Company concept art: Agent
  • New Third Company concept art: Zealot
  • New Third Company concept art: Champion
  • New Wallpaper: Map of Charr

    Check it out at

    Microsoft today updated the official Dungeon Siege site, unveiling more information about multiplayer features in the upcoming fantasy role-playing game. The multiplayer portion of Dungeon Siege will allow players to adventure through the entire single player world, as well as the huge Utraean Peninsula multiplayer campaign, either alone or with friends. The Utraean Peninsula is considerably larger and contains a unique storyline along with accompanying quests. Gamers can take an adventurous band of up to eight players across the vast expanses in search of the elusive eight stones of Utrae.

    Six new screenshots were also unveiled along with more information on the various aspects of multiplayer play. These include Teamplay and Player vs. Player modes, detailed leaderboard, difficulty levels and secure trading.

    Dungeon Siege is an action fantasy role-playing game featuring an immersive fully 3-D environment. The game plunges players into a continuous 3-D fantasy world on a quest to stop a mysterious evil that has been unleashed. Beginning with a single character, players can travel through the world and gather a party of up to eight characters, or choose to face the challenge alone. The action role-playing in Dungeon Siege propels players into one over-the-top battle after another as the storyline unfolds. Dungeon Siege will be available in April 2002 for an estimated retail price of $49.99 (U.S.).

    For more information about Dungeon Siege, visit the official Web site at:

    Wednesday, February 06, 2002

    BattleGoat Studios is pleased to announce new details on its upcoming release "Supreme Ruler 2010". (Particulars are posted on the Official Website Supreme Ruler 2010 is an Economic, Political, and Military Strategy game for Windows based PC's that is scheduled to be released Q3, 2002.

    What's new :

    1) Web Site Updates - 3D Unit Rendering and Military Units

    New units continue to be posted weekly. We will actually be posting more that one per week from now on, since if we continued at our current pace, the game will be released before we've posted half the units :-)

    As for the complete military equipment list, we have yet to post it to the site. However, we have added additional information on more of the tanks, and have begun publishing technical details on some of the aircraft as well.

    2) Supreme Ruler 2010 Progress Report...

    We still are on track for a Late Q2 '02 completion for the actual game of Supreme Ruler 2010. However, regardless of the games' completion, scenario development remains the biggest project ahead of us. Although we have a handful of scenarios complete, we still plan on including almost 200 in the release - covering almost every region of the world. (We don't expect the penguins in Antartica to rebel :-) The time requried on accurately detailing each and every region is considerable. We are accurately mapping
    the terrain, agriculture sources, mineral resources, petroleum resources, hydro dams, population centers and more... The amount of time required to accurately research and implement each scenario is sure to push that release date back!

    Although we have had some suggestions about releasing the game before ALL the scenarios are done and then posting updates with the additional scenarios, we feel that it is important to release Supreme Ruler 2010 when
    it is COMPLETE! and not before. We are under no contractual obligation to a release date, and will not release the game before it is ready!
    Realistically that means Supreme Ruler 2010 will not likely be released until sometime between September and November of this year.

    3) When is a HEX not a HEX... Explaining one of the new Screenshots!

    Anyone who has viewed any of our screenshots has seen that Supreme Ruler 2010 uses a Hexagonal grid on the map. However, unlike other strategy games that use such a grid, each grid is not limited to one terrain, or industrial component. In fact, each single hex on the Supreme Ruler 2010 map is comprised of seven segments that can each be unique in its geographic
    terrain, and as well could contain a different hex upgrade, such as an electrical plant, airport, seaport, etc...

    To illustrate this, we've now added a new screenshot to the web site that, in the center status panel below the map shows an exploded view of whatever hex is currently selected. In this manner a player can better choose where to place hex upgrades, and can experience a more realistic view of the terrain with which they are dealing.

    4) A Supreme Ruler 2010 FORUM?

    The most common request we've had of late is that we add a Forum to the Web Site. We are currently researching the best way to implement this and will hopefully have one online before the next press update!

    5) Developer Diaries - Published at GAMESPY.COM

    In September we began posting Developer Diaries to the GAMESPY.COM website. This week the fourth such diary was posted. It goes into detail on the Economic Model that Supreme Ruler 2010 includes. Here's a link directly to the Diary... At our website we have posted links to all the diaries and provided a summary of each's contents.

    Tuesday, February 05, 2002 has scored a brand new interview with Kenn Hoekstra and Brett Tosti of Raven Software talking about their upcoming sequel to one of the most popular Star Wars games ever, Jedi Knight 2: Jedi Outcast. You can find the interview right here....

    Composer Bill Brown has just posted music tracks from his score for the upcoming CineTel Films action-adventure film "Scorcher", directed by James Seale, starring Mark Dacascos, 'Lord Of The Rings' John Rhys-Davies and Rutger Hauer.

    Bill is currently working on music for a new film project and also the soundtrack for the upcoming release of Tom Clancy's Ghost Recon expansion "Desert Siege". Ghost Recon has been awarded the prestigious '2001 Game of the Year' Award' from IGN and many of Bill's other titles have received awards. Get the scoop here:

    IRVINE, California, February 4, 2002 - Black Isle Studios, the role-playing game division of Interplay Entertainment Corp. (NASDAQ: IPLY), announced today that a sequel to the award-winning computer role-playing game Icewind Dale(tm) is currently in development and will be distributed by Vivendi Universal Games in North America. Icewind Dale(tm) II is scheduled to ship to retail on May 28, 2002.
    Icewind Dale II is being created internally at Black Isle Studios and offers more of the classic dungeon crawl experience, using the Dungeons & Dragons(r) license from Wizards of the Coast. Based in part on the series of books by New York Times best-selling author R.A. Salvatore, Icewind Dale II will amaze players with new monsters, spells, and areas to explore within the popular FORGOTTEN REALMS(r) campaign setting.
    Icewind Dale II expands upon gameplay elements found in Icewind Dale, offering players the ability to hone their combat skills and achieve even more powerful possessions, spells, and experience. Icewind Dale II hosts a large variety of new weapons, armor and magical items and features all the spells from Icewind Dale and its expansion Icewind Dale(tm): Heart of
    Winter(tm). Additionally, Icewind Dale II includes over 50 new spells such as Executioner's Eyes and Aegis, bringing the total to over 300 spells. In addition, over 100 new special items can be found in Icewind Dale II's elevated "Heart of Fury" mode, first introduced in Icewind Dale: Heart of Winter. This challenging mode enhances the game's replayability by allowing players to face intensely difficult and strategic battles with their high level, battle-hardened characters.
    A generation after the events in Icewind Dale, a grave new threat has arisen in the North; a threat that seeks to cut off the Ten-Towns from the rest of Faerûn in a bitter power struggle. A vicious horde of goblins, orcs, and bugbears have gathered beneath the mysterious banner of the Chimera and are attacking the port town of Targos. The town of Bremen has fallen, goblin raiders ride the plains, and a stream of refugees are fleeing southwards to Bryn Shander and beyond. Fearing that they will be overrun, Targos has sent out a call for all able-bodied adventurers, soldiers, and mercenaries to sail north to stand with the town's defenders against the encroaching horde, and it's up to the players' small band of adventurers to save Targos from destruction. Yet nothing is as it appears and as the shadow of the horde falls on Targos, the players find themselves drawn into an escalating conflict that plunges the region of Icewind Dale once again, into war. Icewind Dale II makes use of a heavily modified version of the award-winning BioWare(tm) Infinity Engine, originally developed for the Baldur's Gate(tm) series. Modifications to the engine include a variety of features originally developed for Baldur's Gate(tm) II: Shadows of Amn(tm), including dual-wielding, class kits, new classes such as the Sorcerer and Monk as well as 3D technology developed by BioWare. Icewind Dale II introduces new class kits like the Mercenary, Giant Killer and the Dreadmaster of Bane among others, plus new sub-races including the Drow and Tiefling.
    Black Isle Studios, the creators of the Fallout(tm) series, Planescape(r): Torment(tm) and the Icewind Dale saga, is proud to bring Icewind Dale II to Windows(r) 95/98/ME/2000/XP-based computers. More information on Icewind Dale II can be found at

    Monday, February 04, 2002

    LITTLEWHITEDOG.COM has just posted a follow-up article to their guide on How to change the Windows 2000 Boot Logo. Why post a follow-up article on changing the Win2K boot logo? There are several reasons, with the primary being a result of Service Pack 2. When SP2 was released some changes were made that affected the way Windows File Protection behaved. Thus, the registry changes outlined in their earlier article that would disable Windows File Protection, no longer work after applying Service Pack 2. This follow-up article address's this minor obstacle, and poses a much easier and safer way to change the Win2K Boot Logo whether you're running SP1 or SP2.

    They've also done some major updating to their Boot Logo Gallery, which now features over 500 images that you can easily use on your system by following their easy-to-use guide!

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