Some Pokémon's names have been changed for some unknown reason. Here is the Australian Pokémon Name and Info Listing. (o)>-------------------------=(())=---------------------------<(o) \_.- POKéMON - Australian Pokémon List -._/
This Walkthrough/FAQ may not in any form be reproduced without prior consent of the author. If you want to use this Walkthrough/FAQ on or in your webpage/magazine/book/disk/cd or any other means of distribution (other than for personal use only), please contact me first ( oddity@lis.net.au ).
The only places to find this Walkthrough/FAQ are listed below:
If you obtained this file from any other place that is not listed here, please contact me and tell me the place where you found it, so I can track down who has got this file.
1.4 - A few adjustments plus more codes added. Released 02/03/99 1.3 - Fourth Version. Major Redesign, width decreased. Released 03/02/99 1.2 - Third Version. Added Gameshark Codes to Pokémon List. MEW #151 was added to the list. Pokémon Skill List and Items List added. Released 22/01/99 1.1 - Second Version. Forgot some important stuff in 1.0 and added it in this version. TM and HM Lists added. Battle Chart added. Released 15/01/98 1.0 - First Version. Released 14/01/99
(o)>-------------------------=(())=---------------------------<(o) \_.- THE POKéMON LIST -._/
EvInfo The EvInfo (Evolution Info) is broken down into Lvl ##, Stones such as Thunder, Water, Fire, Moon, Leaf and TBL (Trade By Link). The stones are needed to evolve your Pokémon. Your Pokémon has to be a certain level to evolve, or you have to trade the Pokémon to another trainer before it can evolve. The Stones are also shortened in one case to W, T, F, for Water, Thunder and Fire. G #'s mean to GROUP the Pokémon into the number that is stated.
GAMESHARK CODES Here is the codes to put into the Gameshark to use any of these Pokémon. You have to enter the codes, then run around in the grass to fight the Pokémon you want, capture it and BINGO, you have it. Where it has ## you have to put the code that is beside the Pokémon in the list above. Here are the base codes for each Pokémon slot.
WARNING - It is known that tampering with games and there data can cause some damage to the program. I do not hold any responsibility for any damage that is inflicted to your program if you use these codes. All use of these codes are under the knowledge that it may cause damage, and it is the willing of the user that s/he proceeds past this point of warning.
(o)>-------------------------=(())=---------------------------<(o) \_.- TECHNICAL MACHINE LIST -._/
GAMESHARK CODES Going through the game you will probably miss 5-10% of these TM's so here are the codes for them. You now dont have to find the TM and train the Pokémon. To use these codes in your Pokémon you have to do this. Stand out in the middle of no-where, a town, route, water, or cave, it does not matter. Then select your Pokémon and put it in the first position on the list. Then choose the skills that you want and enter them using these codes. Remember your Pokémon only has four skill slots. Where it has ## you have to put the code that is beside the Pokémon Skill in the list above. Here are the base codes for each Pokémon Skill slots.
WARNING - It is known that tampering with games and there data can cause some damage to the program. I do not hold any responsibility for any damage that is inflicted to your program if you use these codes. All use of these codes are under the knowledge that it may cause damage, and it is the willing of the user that s/he proceeds past this point of warning.
(o)>-------------------------=(())=---------------------------<(o) \_.- POKéMON SKILLS LIST -._/
GAMESHARK CODES This list is of all the native skills that the Pokémon have, that you can't train them to do, until now. For example, a Squirtle who is a Water Pokémon, that can use the skill Flamethrower, that is normally a fire attack. Yes these two things don't mix, but the still work. So try it and boost your Pokémon up. To use these codes in your Pokémon you have to do this. Stand out in the middle of no-where, a town, route, water, or cave, it does not matter. Then select your Pokémon and put it in the first position on the list. Then choose the skills that you want and enter them using these codes. Remember your Pokémon only has four skill slots. Where it has ## you have to put the code that is beside the Pokémon Skill in the list above. Here are the base codes for each Pokémon Skill slots.
WARNING - It is known that tampering with games and there data can cause some damage to the program. I do not hold any responsibility for any damage that is inflicted to your program if you use these codes. All use of these codes are under the knowledge that it may cause damage, and it is the willing of the user that s/he proceeds past this point of warning.
(o)>-------------------------=(())=---------------------------<(o) \_.- POKéMON BATTLE CHART -._/
This complete Battle Chart was taken from a FREE magazine called POKéMON POWER, and converted for here by me. To my knowledge this is only under a copyright situation when it comes down to replication out of a magazine, but I copied it out of the magazine because I found no copyright notice anywhere in it, plus I can also find it anywhere on the net. So here it is, from Paper to ASCII the POKéMON BATTLE CHART.
01 - Normal 04 - Electric 07 - Fighting 10 - Flying 13 - Rock 02 - Fire 05 - Grass 08 - Poison 11 - Psychic 14 - Ghost 03 - Water 06 - Ice 09 - Ground 12 - Bug 15 - Dragon
(S)=Super (G)=Good (P)=Poor (X)=Bad
+--+---------------------------------------------+ |XX|01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 | +--+---------------------------------------------+ |01| G G G G G G G G G G G G P X G | |02| G P P G S S G G G G G S P G P | |03| G S P P P G G G S G G G S G P | |04| G G S P P G G P X S G G G G P | |05| G P S G P G G G S P G P S G P | |06| G P P G S P G G S S G G S G S | |07| S G G G G S G P G P P P S X G | |08| G G G G S G G P P G G S P P G | |09| G S G S P G G S G X G P S G G | |10| G G G P S G S G G G G S P G G | |11| G G G G G G S S G G P G G G G | |12| G P G G S G P G G P S G G P G | |13| G S G G G S P G P S G S G G G | |14| X G G G G G G G G G S G G G G | |15| G G G G G G G G G G G G G G S | +--+---------------------------------------------+
(o)>-------------------------=(())=---------------------------<(o) \_.- POKéMON ITEM CHART -._/
STONES Item GS Item GS Item GS Item GS ----------------- ---------------- ---------------- -------------- Moon Stone 0A Fire Stone 20 Thunder Stone 21 Water Stone 22 Leaf Stone 2F
HEALING AND RECOVERY Item GS Item GS Item GS Item GS ----------------- ---------------- ---------------- -------------- Antidote 0B Burn Heal 0C Ice Heal 0D Awakening 0E Parlyze Heal 0F Full Restore 10 Max Potion 11 Potion 14 Hyper Potion 12 Super Potion 13 Full Heal 34 Revive 35 Max Revive 36 PP Up 4F Ether 50 Max Ether 51 Elixer 52 Max Elixer 53
STATISTICAL ENHANCEMANT Item GS Item GS Item GS Item GS ----------------- ---------------- ---------------- -------------- HP Up 23 Protein 24 Iron 25 Carbos 26 PP Up 32 Calcium 27 Rare Candy 28 X Accuracy 2E X Attack 41 X Defend 42 X Speed 43 X Special 44
SPECIAL ITEMS Item GS Item GS Item GS ----------------- ---------------- ---------------- Old Amber 1F Dome Fossil 29 Helix Fossil 2A
MISCELLANEOUS ITEMS Item GS Item GS Item GS Item GS ----------------- ---------------- ---------------- -------------- Secret Key 2B Coin Case 45 Bike Voucher 2D Card Key 30 Poké Doll 33 S.S. Ticket 3F Gold Teeth 40 Fresh Water 3C Soda Pop 3D Lemonade 3E Coin 3B Escape Rope 1D Repel 1E Nugget 31 Grand Special 37 Super Repel 38 Max Repel 39 Dire Hit 3A Lift Key 4A Old Rod 4C Good Rod 4D Super Rod 4E
SPECIAL ABILITY Item GS ----------------- Surf 07
GAMESHARK CODES To use these codes stand out in the middle of no-where and enter them in. Choose one of the items above and get the code you want then enter the code. Where it has ## you have to put the code that is beside the Pokémon Item in the list above. Here are the base codes for each Pokémon Item slots.
WARNING - It is known that tampering with games and there data can cause some damage to the program. I do not hold any responsibility for any damage that is inflicted to your program if you use these codes. All use of these codes are under the knowledge that it may cause damage, and it is the willing of the user that s/he proceeds past this point of warning.
Infinite HP's in Battle 01FF16D0 No Random Battles 01033CD1 Infinite Money 019947D3 019948D3 019949D3
WARNING - It is known that tampering with games and there data can cause some damage to the program. I do not hold any responsibility for any damage that is inflicted to your program if you use these codes. All use of these codes are under the knowledge that it may cause damage, and it is the willing of the user that s/he proceeds past this point of warning.
(o)>-------------------------=(())=---------------------------<(o) \_.- CONTACTING THE AUTHOR -._/
Any type of feedback (other than abusive) is welcomed. Although I can't promise that I will reply to every email I get I will try to. Any email that asks for specific help will not be read. All that I know about the stages in this game I have put here. If you are writing to me please put in the topic in caps 'POKéMON FAQ REPLY:' then what ever topic you want after it. This will help me moderate what mail is coming in from where. You can contact me at this address: - oddity@lis.net.au
Anyone found abusing me will be automatically put onto a SPAM list that will be sent for NO profit to many spam outfits across the net. Yes I hate SPAM, but this is the only way to deal with people who just email me to abuse me. Thank you for reading this FAQ.
(o)>-------------------------=(())=---------------------------<(o) \_.- CREDITS AND THANKYOUS -._/
ARGÖNAUT (a.k.a Scott A. Moss) for writing this FAQ.
GAME FREAK Inc for making the game.
RAGER my Blastoise who killed everything and anything throughout the game.
MY GAMEBOY COLOR for just being there. I don't know what I would do without it. Yes I do, I wouldn't be playing this magnificent game, thank you. AEON for bringing the Pokémon spirit alive within my body.
This File was coded in PEDIT (by Paul Brand) and re-edited in Notepad (o)>-------------------------=(())=---------------------------<(o) COPYRIGHT ARGÖNAUT 1999