GameSurge Strategy Page
GAMESURGE HOME l STRATEGY HOME l

MonsterSeed

Hatching Guide ver 1.0
by
Weling Wiriyan (dalink@idola.net.id)


-------------------------------------------------------------------------------
Revision History
-------------------------------------------------------------------------------
ver 1.0  Started the FAQ. Seed 1-6 completed.


-------------------------------------------------------------------------------
Seeds List
-------------------------------------------------------------------------------
Seed 1
Temp   Monster's Name  Type
1      Koogeself       harassment, floating
2      Yaagi           harassment
3      Para            battling offensive, magic memory
4      Gutchon         harassment, magic memory
5      Para            battling offensive, magic memory
6      Noot            harassment
7      Yaagi           harassment
8      Gutchon         harassment, magic memory
9      Koogeself       harassment, floating

Seed 2
Temp  Monster's Name   Type
1     Pire             magic attacking
2     Garidola         battling offensive
3     Pire             magic attacking
4     Pire             magic attacking
5     Randol           battling offensive
6     Pire             battling offensive
7     Randol           battling offensive
8     Garidola         battling offensive
9     Pire             magic attacking

Seed 3
Temp  Monster's Name   Type
1     Para             battling offensive, magic memory
2     Bablow           battling offensive
3     Para             battling offensive, magic memory
4     Kirigaloo        battling offensive
5     Bablow           battling offensive
6     Bablow           battling offensive
7     Bablow           battling offensive
8     Kirigaloo        battling offensive
9     Garidola         battling offensive

Seed 4
Temp  Monster's Name   Type
1     Garidola         battling offensive
2     Randol           battling offensive
3     Kirigaloo        battling offensive
4     Bablow           battling offensive
5     Pire             magic attacking
6 Randol           battling offensive
7     Bablow           battling offensive
8     Garidola         battling offensive
9     Kirigaloo        battling offensive

Seed 5
Temp  Monster's Name   Type
1     Porschka         magic assist, floating
2     Urugaru          magic assist, magic memory
3     Kam Foe          magic assist, floating
4     Porschka         magic assist, floating
5     Flamisk          magic assist
6     Para             battling offensive, magic memory
7     Kam Foe          magic assist, floating
8     Porschka         magic assist, floating
9     Urugaru          magic assist, magic memory

Seed 6
Temp  Monster's Name   Type
1     Agroo            magic attacking
2     Agroo            magic attacking
3     Pire             magic attacking
4     Pire             magic attacking
5     Cham Cham        magic attacking
6     Cham Cham        magic attacking
7     Ang-Oolia        magic attacking
8     Ang-Oolia        magic attacking
9     Agroo            magic attacking

-------------------------------------------------------------------------------
MONSTERS LIST
-------------------------------------------------------------------------------

AGROO
Call: Quite fast
Feature: It is good at using the magic of fire rather than the fire's power,
        and loves to use its two tentacles to play with fire.
Attack : - Crimson Rage, effect: none
        - Mela Mela, effect: none
        - Mela Mischied, effect: none
        - Mela Crash, effect: none
        - Mela Anger, effect: none

ANG-OOLIA
Call: Quite fast
Feature: It has big eyes, a big nose and a smart mane. Anyone who gets close
        would be affected by mad pig disease.
Attack : - Wheepit, effect: madness
        - Gult Har Gas, effect: insanity (-)(-)
        - Mela Mischied, effect: none
        - Mela Crash, effect: none
        - Mela Magic Hot Mega, effect: none

BABLOW
Call: Quite fast
Feature: Its body is in a semi liquid state. Therefore its movement is slow,
        but it has battling offensive power. It is unexpectedly pleasant and
        intellectual.
Attack : - Bubbly slide, effect: none

CHAM CHAM
Call: Fast
Feature: It has wings that expand and contract. It is good at attacking with
        electricity's power. It collects magic power using its wings as a
        lightning rod.
Attack : - Tenpoint, effect: none
        - Diamond Kill, effect: none
        - Light Ball, effect: none
        - Elethink, effect: none
        - Stryclaws, effect: none

FLAMISK
Call: Quite fast
Feature: A fairy beast with a shiny coat. It looks pretty and is popular among
        people. It has recently become quite arrogant.
Attack : - Twoflash, effect: blindness
        - Leg stamp, effect: none
        - Mela Chate, effect: fire element (+)
        - Ele Chate, effect: electric element (+)
        - har Chate, effect: light element (+)

GARIDOLA
Call: Fast
Feature: A meat-eating monster with an enormous mouth which makes it look like
        a prehistoric dinosaur. It is always violent and destructive.
Attack : - Garrill Gubble, effect: none
 
GUTCHON
Call: Fast
Feature: It is the same as the coat of a stray dog after it's rained, and it is
        quite dirty.
Attack : - Guriguri, effect: Unknown
        - Vita Meest, effect: maximum HP (-)
        - Mine Mule, effect: maximum MP (-)
        - Sault Mule, effect: attack strength (-)
        - Badigh Mule, effect: strike defence (-)
        - Madik Mule, effect: spiritual defence (-)
        - Agile Meest, effect: agility (-)
        - Abile Meest, effect: dynamism (-)

KAM FOE
Call: Quite fast
Feature: It has a modest personality and dislikes fighting. However, it is very
        curious.
Attack : - Patching, effect: none
        - Stone Dissua, effect: recover from petrification
        - Jing Dissua, effect: recover from paralysis
        - Guld Dissua, effect: recover from insanity
        - Nell Cherin, effect: water element (+)
        - Bon Cherin, effect: gas element (+)

KIRIGALOO
Call: Fast
Feature: It has a floppy face and unsettled movements. It is selfish, and it is
        not normal whichever way you look at it!
Attack : - Killic Kick, effect: none

KOOGESELF
Call: Quite fast
Feature: It is a creature which looks like a flower, floating in the air. The
        more beautiful it is, the more poison it has.
Attack : - Seaflower, effect: paralysis
        - Nell Mule, effect: water element (-)
        - Fro Mule,  effect: ice element (-)
        - Har Meest, effect: light element (-)
        - Nell Muga, effect: water element (-)

NOOT
Call: Fast
Feature: It is quiet. It is difficult to know what it is thinking or even where
        it is looking. It likes talking to itself.
Attack : - Krecrazy, effect: madness
        - Vita Mule, effect: maximum HP (-)
        - Mine Mule, effect: maximum MP (-)
        - Sault Mule, effect: attack strength (-)
        - Badigh Mule, effect: strike defense (-)
        - Madik Mule, effect: spiritual defense (-)
        - Agile Mule, effect: agility (-)
        - Abile Mule, effect: dynamism (-)

PARA
Call: Fast
Feature: A normal species in the process of dividing into two parts.
        Nickname: Defect.
Attack : - Tumbling, effect: none

PIRE
Call: Fast
Feature: A normal species in the process of dividing into two parts.
        Nickname: Defect, but it thinks it is a complete body.
Attack : - Hoppoo, effect: none
        - Mela Mela, effect: none

PORSCHKA
Call: Fast
Feature: A monster with a gentle heart who thinks its destiny is to help the
        wounded.
Attack : - Porshcapo, effect: none
        - Vita See, effect: recover HP
        - Vita Emmer, effect: recover HP
        - Har Cherin, effect: light element (+)
        - Mela Cherin, effect: fire element (+)
        - Badigh Cherin, effect: strike defense (+)

RANDOL
Call: Quite fast
Feature: What is known as a mole on Earth started to live above the ground.
        It has a useful drill on its nose.
Attack : - Slash, effect: none
        - Nose Drill, effect: paralysis

URUGARU
Call: Quite fast
Feature: Its brain is quite slow, causing it to talk slowly.
Attack : - Wolkick, effect: none
        - Vita See, effect: recover HP
        - Vita Seeth, effect: recover HP
        - Vita Emmer, effect: recover HP
        - Guld Dissua, effect: recover from insanity
        - Jing Dissua, effect: recover from paralysis
        - Stone Dissua, effect: recover from petrification

YAAGI
Call: Normal
Feature: An insect that walks on two legs. It wants to do things that its
        opponent dislikes. It attacks by causing magic with its two tentacles.
Attack : - Bug head, effect: deep sleep
        - Eyene Harth, effect: blindness (-)
        - Stone Harth, effect: petrify (-)
        - Stone Harne, effect: petrify (-)(-)
        - Guld Harne, effect: insanity (-)


-------------------------------------------------------------------------------
MONSTER ITEMS LIST
-------------------------------------------------------------------------------

- Acidnamin
 It raises acidity's power to a maximum of +8.
 Its' side-effects after use influence water's power and ice's power.

- Confusion liquor
 It influences every status, although the effect and side-effects of its
 durable attributes after use are unknown.

- Elefray (learned Light Ball)
 Magic memory item.
 Aggressive magic to life force by electricity, with ordinary power.

- Ishin
 It raises ice's power to a maximum of +8.
 Its' side-effects after use influence fire's power and gas' power.

- Lightmeton
 It raises light's power to a maximum of +8.
 Its' side-effects after use influence ice's power, sound's power and
 electricity's power.

- Melafray (learned Mera Mischied)
 Magic memory item.
 Aggressive magic to life force by fire, with ordinary power.







Built by Text2Html
PREVIOUS PAGE l STRATEGY HOME l GAMESURGE HOME

At GameSurge, we pride ourselves in being a game site for ALL games. We are always looking for new and exciting features to add to our site. If you have a submission, or wish to join the strategy section staff here at GameSurge, you can contact us through our email at webmaster@gamesurge.com.
This page is Created by CD2HTML v3.4.2 ( 1999 by Falk Petro).


» Contact Us » Top » Homepage


All HTML coding are original and GameSurge.
Original Graphics and layout are copyright of P.D.Sanderson and shivaSite Designs.
No part of this site may not be reproduced without prior consent.
Site best viewed with I.E./NS 4+.
Resolution is 800x600, up to 1152x864. 16 bit+ color recommended
Designed by shivaSite