Lunar: Silver Star Story Complete Demo Guide
Date: 5:44 PM 4/26/99
Version: 0.1 (To be continued on the full version)
By: Marcus Tilley
E-mail: fffan08@aol.com
Website: http://members.aol.com/fffan08/index.html
I. Walkthrough
II. Items
III. Weapons
IV. Armor
V. Accessories
VI. Magic
VII. Shops
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Part I - Walkthrough
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1. Burg
Exit to the north-east to meet Luna. When she joins you, go back home
to get some starting equipment. After opening the treasure chests in
the basement, leave Burg to the west, picking up Ramus next to the
exit. When you're on the world map, follow the path to the north
around to the White Dragon Cave to the south.
2. White Dragon Cave
Items that can be found here: Herb x 4, Star Light x 1, 250 Silver,
Dragon Ring, Dragon Diamond
I won't ruin the element of exploration and take you every single step
to every item, instead, I'll just highlight the important parts. If you
need to be healed, go back to Burg and talk to the statue in front of
the weapon shop. After some exploring, make your way to the south end
of the cave to an entrance. Go in to meet Quark. When you regain
control of Alex, leave to the main area. Go west and enter the next
entrance. You'll have to lure the ape into knocking down the ice rocks
to get through. In the second of the next two rooms, get the Dragon
ring the same way. Now head back to see Quark again. When you regain
control of Alex again, head back to Burg.
3. Burg
Go to the statue in front of the weapon shop. When you're refreshed,
go to the item shop to find out they can't afford the Dragon Diamond.
Head toward home and Ramus will ask to talk to you alone. You lose
Luna here. Ramus wants to go the the big city to sell the Dragon
Diamond. So go to the weapon shop and buy all the best equipment.
You should have the money, but if you don't, go back to the White
Dragon Cave and fight for a while to get it. Now leave Burg and
enter the Weird Woods to the west.
4. Weird Woods
Ramus will get scared and run away and you'll follow him. Go back
to Burg.
5. Burg
Go home and talk to mom. When she asks a question, answer "I have to
go" to get 1000 silver. Talk to Luna, then talk to dad. After watching
a scene and you regain control, leave town, picking up Ramus on the
way.
6. Weird Woods
Items that can be found here: Antidote x 5, Herb x 4
Make your way to the north-west corner of the woods. You'll meet Laike
and have to fight a group of eight monsters. After a scene, continue
to the north-west and exit to the world map.
7. Saith
Head south to Saith and go to the building on the docks. Talk to the
captain in front of the stairs, then talk to the man at the counter.
Go to the pub and talk to Brett in the far back. Gamble with him and
you'll lose twice. Gamble a third time and you'll unveal his cheating
scheme. Talk to him again and you'll receive the Fortune Cane. Now
leave Saith and head north-west to the Old Hag's Forest.
8. Old Hag's Forest
Items that can be found here: Herb x 3, 400 Silver
Make your way to the northern exit. You'll meet Nash and he'll join
you. Continue north and meet the old hag. You'll trade the Water Cane
for the Sea Chart. Now leave the forest and head back to Saith.
9. Saith
Go speak to the captain and offer to kill the monster on the ship.
Here you encounter the first boss of the game.
Boss: Saline Slimer
This is a very easy boss if your on at least level 10. Have Alex use
Sword Dance on every turn, and when he runs out of MP, use attack.
Have Luna use Tranquil Song and Healing Song as needed, if she doesn't
need to, use Cascade Song on Alex and Ramus or attack. Ramus is no help.
Just have him attack. Finally, make Nash cast Thunder Bomb on every turn.
When you beat the Saline Slimer, you'll sail off toward Maribia.
Thus ends the demo.
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Part II - Items
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Alex's Ocarina - Plays different songs in the game
Angel's Tear - Revives fainted characters
Antidote - Neutralizes poison
Cleansing Water - Cures paralysis
Dragon Ring - Symbol of heroism
Dragon Diamond - Priceless gem
Dragonfly Wing - Escape dungeons
Fortune Cane - Good luck to carry it
Herb - Restores a bit of HP
Sea Chart - Detailed ocean map
Star Light - Restores a bit of MP
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Part III - Weapons
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Dagger - +6 attack
Long Sword - +16 attack
Poison Darts - +8 attack
Short Sword - +11 attack
Sling - +4 attack
Small Bow - +10 attack
Water Cane - +20 attack
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Part IV - Armor
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Bandanna - +1 defense
Garbage Can Lid - +2 defense
Hat - +3 defense
Heavy Clothes - +5 defense
Iron Armlet - ?
Iron Bracelet - +4 defense
Leather Armor - +9 defense
Leather Clothes - +7 defense
Peasant Clothes - +3 defense
Robe - +11 defense
Scarf - +1 defense
Wooden Shield - +3 defense
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Part V - Accessories
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Flame Ring - Def vs. water and wind - +1 attack, +1 defense
Mia's Bromide 1 - Nash's Treasure - +1 wisdom
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Part VI - Magic
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Note: an X in the Learn part means the character starts with the spell.
---------------- ------- ------------ ------------------ ----- --
Spell Name Who Use On Description Learn MP
---------------- ------- ------------ ------------------ ----- --
Cascade Song Luna 1 Ally Encourage friends LV 9 10
Explosion Staff Alex Enemies Pressure attack LV 10 9
Healing Song Luna 1 Ally Heal wounds LV X 4
Purity Song Luna 1 Ally Recover condition LV 5 4
Stone Nash Enemies Turn to stone LV X 6
Sword Dance Alex 1 Enemy Multi-hit attack LV X 6
Temptation Luna All Enemies Hypnotize LV 7 8
Thunder Bomb Nash Enemies Thunder attack LV X 6
Tranquil Song Luna All Allies Heal friends LV 10 15
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Part VII - Shops
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1. Burg
Item: Herb 40 S
Antidote 20 S
Cleansing Water 60 S
Equip: Short Sword 200 S
Poison Darts 180 S
Heavy Clothes 140 S
Iron Armlet 60 S
Wooden Shield 100 S
2. Saith
Equip: Long Sword 360 S
Small Bow 320 S
Leather Clothes 200 S
Leather Armor 260 S
Herb 40 S
Antidote 20 S
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Copyright (C) 1999 Marcus Tilley
DO NOT copy any part of this guide and display elsewhere unless I am credited.
DO NOT use this guide to make a profit.