GameSurge Strategy Page

               Front Mission Alternative Gameplay Information

                            By Nathan Stout
                 From: The Front Mission Series Web Page:
Visit us for: Walkthroughs of all Front Mission Games, Gameplay Information,
Technical Data, Pictures, character descriptions, cheat codes, and more!!!!
                              GAME PLAY
This section will help you understand game play and menu and controller


                              GAME BASICS

    You need 1 Free block of memory to save.
    The very first thing you will need to do is change the menus from
Japanese to English. To do this, do the following....
1.)  When the very first menus appears (after you are briefed on the first
    mission) Choose the last option. A submenu will appear...
2.)  Choose the last option on that menu. This will take you to a new
    screen and a new menu.
3.)  Go to the second (2) option and another menu will appear. Highlight
    the bottom option and press the X button. The menu should change to
    English right away!
This game is played in missions. When you are not on a mission, you are
outfitting your WAW or learning about the next mission. The mission
information and story line are in Japanese, but the menus and other vital
information are in English.


                        TARGET SELECT SCREEN

In the target select screen, you can plan and run a time simulation on the
next mission in the game. This is if you wish to really conserve on time
and plan you attack out to the letter. It is not necessary in the earlier
mission, but you might want to use it if you are having trouble in later
missions. Most of the mission give you plenty of time to complete them. All
mission have a 30 min. time limit. The controls and symbols are the same
for the Battle Menu, so refer to it if you need help.


                             BATTLE MENU

The Battle Menu is actually the place where you will be planning your
actual attacks. In the Battle Menu you select your attack route for your
platoon(s). This screen can be accessed before and during a mission. When
you plan you attack for a mission, you are given 3 targets. You use these
three targets to move your platoons to locations on the map and actually
attack enemy platoons. When your platoons have completed moving through all
three targets, you will need to set the 3 targets again, to get your
platoon moving again. In a mission, you can press the start button at any
time to see the progress your platoon has made on the map and select new
targets. In this screen there are several kinds of symbols:

    Blue Dots: These are way points. When you decide on a plan of attack,
    you use these like connect-the-dots.
    Blue Symbol: This clump of squares is your platoon(s).
    Red Symbol: This clump of squares are the enemy platoons.

When you are looking at the mission map, you can use these commands to
change the camera view, so you can get a better look at the terrain:
Press the Square button to get a side view of the map.
Use the game pad to move the map around to get a better view.

To Plan an attack route:

1.) Press the O button to bring up the select target menu. Here you press
the O button again and move the game pad to the first blue dot or red
target to plot the movement of your platoon. * Be sure not to plot a course
through thick foliage or cliff walls! If you do, all you need to do is come
back to this screen during the mission and readjust your course.
2.) When done plotting all three courses, press the R1 or L1, select Battle
Field, then choose Sally. (If you are currently in a mission, just press
the start button again).


                              SALLY FORTH!

    When you begin a battle, your platoon will automatically begin moving
according to the instructions you set in the Battle Menu. If you did not
set a course in the Battle Menu before the mission, you will need to do it
right away (see Battle Menu above). In the upper right hand corner is the
time in which you have to complete this mission. Here are the commands you
can choose during the mission:
L2 or R2 buttons: Zooms camera in or out. Use the control pad to move the
camera about.
Triangle button: Shows or hides your platoon's WAW information and the
radar screen.
Select button: This sets the currently selected platoon on offensive or
defensive posture. To select a platoon use the L1/L2 buttons to cycle
through them.
Start button: When you want to check the progress you have made you can see
in the Battle Menu / Target Select screen.
Square button: Changes the view to Mc Coys actual view. Use the control pad
to look around.
L1 or R1 buttons: This will cycle through the menu bar at the top of the in
battle screen. You can highlight either the different platoons in your
command or you can highlight the options. Here are the items you can
Options:  Press O and here you can select these Options:

    Scouting: Will show you the different enemy platoons.
    Camera: Can choose Autochase, Automove, or Behind Unit.
    Sound: Can change the sound volumes of Special Effects and BGM.
    Color: Can change the color of the menus.
    Rader: You can choose Wide or Narrow. This is the Radar screen in the
    bottom right hand corner of the screen. If you select Wide, it will
    show you a large overhead view, Narrow will show you a close up view.

Platoon 1, Platoon 2, ect...: Pressing O makes the in-battle menu appear
Here you have the following options:

    Behavior: Can select either Offensive or Defensive. Most of the time,
    it will be set to offensive. If during a mission, your WAWs won't
    attack their targets, you will need to change this option to Offensive
    (it will be on Defensive).
    Attack Type: Can select either Local Raid or Diffusion. Local Raid
    will have your WAWs attack only one of the enemies in the platoon.
    Diffusion will have each WAW attacks all enemy units in the platoon
    Platoon Information: Gives you comprehensive info about your platoon's

If you take more than 30 minutes on a mission, you will fail it, and it is
count as ONE retreat. If you retreat over 4 times on one mission, you will
get game over. If the total number of retreats in the whole game is over 20
times you get game over as well.
BUT if you stay on the mission longer, even if you DO NOT move you still
learn the skills (set up learning direction)!! SO if you want to get the
mission done, just stay there for 20 or more minutes, then kill the enemies
under the other 10 minutes and you will learn a lot of skills. Do these on
missions that are not important to the endings!!

If you have any comments, suggestions, or corrections mail them to:

Visit the Front Mission Series Webpage at:
Walkthroughs of all Front Mission Games, Gameplay Information,
Technical Data, Pictures, character descriptions, cheat codes, and more!!!!

Nathan Stout
updated: 4-7-99

Built by Text2Html

At GameSurge, we pride ourselves in being a game site for ALL games. We are always looking for new and exciting features to add to our site. If you have a submission, or wish to join the strategy section staff here at GameSurge, you can contact us through our email at
This page is Created by CD2HTML v3.4.2 ( 1999 by Falk Petro).

» Contact Us » Top » Homepage

All HTML coding are original and GameSurge.
Original Graphics and layout are copyright of P.D.Sanderson and shivaSite Designs.
No part of this site may not be reproduced without prior consent.
Site best viewed with I.E./NS 4+.
Resolution is 800x600, up to 1152x864. 16 bit+ color recommended
Designed by shivaSite