Part One: Game Walkthrough
Part Two: Jobs and Abilities
Part Three: Secrets and other Info
This file contains Part Three.
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Table of Contents
i. Revision History
ii. Where to find these files
iii. Introduction
iv. Wanted!
v. Special Thanks
1. Secret Abilities
1.1. Ultima
1.1.1. The Assassins
1.1.2. Ultima Demons
1.2. Zodiac
1.2.1. Elidibs
2. Secret Characters
2.1. Beowulf, Reis, and Worker 8
2.1.1. Goug Machine City
2.1.2. Goland Coal City
2.1.3. Lesalia Imperial Capital
2.1.4. Goland Coal City
2.1.4.1. Colliery Underground: Third Floor
2.1.4.2. Colliery Underground: Second Floor
2.1.4.3. Colliery Underground: First Floor
2.1.4.4. Underground Passage in Goland
2.1.5. Goug Machine City
2.1.6. Zeltennia Castle
2.1.7. Nelveska Temple
2.2. Cloud
2.2.1. Zarghidas Trade City
2.2.2. Goug Machine City
2.2.3. Zarghidas Trade City
2.2.4. Bervenia Volcano
3. Poaching list
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i. Revision History
1.02 -- Added a poaching list, edited the Cloud section.
1.01 -- Corrected a couple of typos (the jobs section is actually legible),
added the "Where to find these files" section, and the Special Thanks
section.
1.00 -- First draft.
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ii. Where to find these files
You can find these help files at:
Gamefaqs:
www.gamefaqs.com
My page, Station Omega:
www.bigfoot.com/~sephiroth_masamune
Exlr8er's RPG Fantasy:
members.aol.com/Exlr8er/index.html
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iii. Introduction
I wrote these files because I have found that there is a certain lack of
English written FAQ's and walkthroughs of various games. I figured that
many people looking for help on this game would appreciate a FAQ/Walkthrough
that was originally written in English. Also, the only help files on Final
Fantasy Tactics that I have seen do _not_ include a complete walkthrough,
which I have included here. My only hope is to provide you with all the
information you need. If any readers of this have things to add, corrections
or anything, let me know.
A notice to players: this file contains many "spoilers" of the storyline, so
unless you want the complete walkthrough, don't read through it entirely.
I'm just warning you ahead of time. Also, if you wish to use any information
contained in any of these files, contact me first. At the very least, give
credit where credit is due.
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iv. Wanted!
I would like to include in these files:
Game Shark codes
Item lists
Deep Dungeon info
Anything you think should be added.
The methods of contacting me are above, please give me any info you can on
this. I will credit you with this information by putting your name and
e-mail address on these files.
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v. Special Thanks
First, I would like to give a big "thank you" to all of my friends, who
helped me immensely with the statistics and many other things.
Sergio Lopez, (bo20@iona.edu) for correcting some of my data in the jobs
section.
Thanks to Matt Hobbs (YelseyKing@aol.com) and Kevin McCullough
(Bluelion10@aol.com) for submitting their poaching list.
And, thanks goes to SquareSoft, who has made another incredible game!
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1. Secret Abilities
There are two abilities than you can't learn through ordinary means. One
is a Guts ability for Ramza, another is a Summon spell for any summoner you
have. To learn these, you must have the spell cast on you, and if it is
Ultima, Ramza must be in the Squire job class. If it is Zodiac, your
summoner must be in the Summoner job class.
1.1. Ultima
You can learn Ultima through two different types of enemies, Assassins and
Ultima Demons. Learning these spells is very difficult; you really have to
force them to use it. Ramza must be in the Squire job class, have this
spell cast on him, and he must survive it.
1.1.1. The Assassins
Celia and Lede, whom you fight three times, are the easiest way to learn
Ultima. If you equip your characters with Black Costumes to prevent their
Shadow Stitch attack and Angel Rings to prevent Stop Bracelet, they will
more likely cast Ultima. This is probably best done on the roof of
Riovanes castle or at the gate of Limberry Castle.
1.1.2. Ultima Demons
You fight Ultima Demons twice, once during the battle with Elmdor, and once
at Murond. Ultima Demons will very rarely cast Ultima, for they have much
better spells. Typically, the Demons won't cast Ultima until you have a
character that can be taken out by it. You really have to have Ramza walk
in on the effect range to learn it.
1.2. Zodiac
There is only one battle in which you can learn Zodiac, and that is the
last battle in the Deep Dungeon, at "End." Elidibs casts this spell, and
it usually does about 800 damage, so you need to protect a summoner with
Shell and probably use Mind Break on Elidibs.
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2. Secret Characters
There are four "secret characters." You can only get them near the end of
Chapter Four. I have found that the best time to get them is just before
you go to Orbonne Monastery.
2.1. Beowulf, Reis and Worker 8
These characters are all part of one sub-quest in this game. This
sub-quest starts at Goug Machine City.
2.1.1. Goug Machine City
You must have Mustadio to do this. Go to Goug, and you will find that
Mustadio's father has found a metal sphere. He sees a symbol on it, and
that is your cue to find another Zodiac Stone. Now go to Goland.
2.1.2. Goland Coal City
Go to the bar at Goland and listen to all the rumors. Now go to Lesalia.
2.1.3. Lesalia Imperial Capital
Here you will enter a bar and hear about a monster uprising in the mines
at Goland. Ramza overhears that Goland is recruiting people to stop this
uprising. Ramza volunteers for the job, and is approached by Beowulf. If
you choose to go with him, he will join your party as a guest. Head back
to Goland.
2.1.4. Goland Coal City
You will now fight a string of four battles, all with enemies at or above
your level.
2.1.4.1. Colliery Underground: Third Floor
Here you will fight against five Chemists, who all have Mythril Guns. Try
to stick close to them so they can't snipe you to death with their guns.
Also, watch out, they can use Hi-Potions, X-Potions and Phoenix Downs, so
this could turn out to be a long battle.
2.1.4.2. Colliery Undeground: Second Floor
The Chemist here is equipped with the aptly-named Blaze Gun, and there are
two Behemoths here. However, the two thieves should be the least of your
worries. If you are at high levels, the Behemoths will be too, and they
can take out a weak character in one hit, so stay far from them. The King
Behemoth is hiding behind the Thief in the front, who is close, so be
careful.
2.1.4.3. Colliery Underground: First Floor
The two Chemists have the regular Mythril Guns now, so they aren't much of
a threat. The Blue Dragons are your biggest worry. Use Orlandu at long
range to defeat them. The Uribo doesn't seem to do anything at all in this
battle, so ignore it until the very end.
2.1.4.4. Underground Passage in Goland
Your objective here is to save the Holy Dragon Reis, who seems quite
capable of handling herself. With Orlandu and Ramza, you should not have
any trouble with the Archaic Demon and the Ochus. The Plagues have the
ability to petrify your characters, so you may want to equip Jade Armlets
beforehand. You receive a Zodiac Stone from Beowulf and Reis after this
battle, and they will now join as members. Now go back to Goug.
2.1.5. Goug Machine City
When you return, the Zodiac Stone will activate the sphere, and Worker 8
will activate. It will join your party now. Mustadio's father will
discover another machine that requires another Zodiac Stone, so head to
Zeltennia.
2.1.6. Zeltennia Castle
As in Goland, go to the bar and listen to new rumors. Nelveska Temple will
appear on the map when you leave the bar.
2.1.7. Nelveska Temple
Here you will fight against Worker 7, a Steel Giant just like Worker 8.
However, the Hyudras and the Cocatoris make this battle rather difficult,
so focus just on Worker 7. Rememeber, since Worker 7 has Innocent, he is
not affected by magic. After defeating Worker 7, you will receive his
Zodiac Stone.
2.2. Cloud
This portion of the sub-quest will now allow you to get Cloud. I believe
that you can only get him after you have gotten all the other secret
characters, and after you have fought the battle with Dycedarg at Igros.
First go to Goug, then to Zarghidas.
2.2.1. Zarghidas Trade City
If you haven't already, go here. A girl will approach you in the town and
sell you a flower. Buy it, then go to Goug.
2.2.2. Goug Machine City
The machine that was found will now activate and deposit Cloud Strife into
your reality. But, you don't have him yet, as he runs off. He went to
Zarghidas, go follow him.
2.2.3. Zarghidas Trade City
You will be attacked here, but it is not a problem at all. Beware, though,
because Cloud is not equipped with a weapon. Cloud will join your party as
a member after this battle, and, to get his Materia Blade, go to Bervenia
Volcano.
2.2.4. Bervenia Volcano
Equip a character with the Move-Find Item ability, and go to the top of the
spire in this level. You will find the Materia Blade there, and with this
Materia Blade, Cloud can use his Limit abilities.
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3. Poaching list
I've noticed that when trying to obtain items through poaching, it's easiest
to recruit 1st level monsters (like Dragons, Bull Demons, Hyudras), and then
breed them to get higher level monsters. It's easier this way, because if
you keep one around, you can always breed more 3rd levels, and you won't
have to fight them. You can put them on your side, just whack them with
someone with Secret Hunt, and hope they don't counter attack.
This list was submitted via e-mail by Matt Hobbs and Kevin McCullough.
They also informed me that some of the information may not be correct, so if
you see an error, e-mail me and let me know.
Enemy Name Common Item Rare Item Commonly found
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Chocobo Phoenix Down High Potion Everywhere, especially
Mandalia Plains
Black Chocobo Eye Drop X-Potion Bariaus Hill, Bariaus
Valley
Red Chocobo Remedy Barrette Finath River, Bariaus
Hill
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Goblin Potion Hi-Potion Everywhere, especially
Mandalia Plains
Black Goblin Hi-Potion Antidote Everywhere, especially
Sweegy Woods
Gobbledeguck Mage Masher Ancient Sword Bariaus Valley,
Dolbodar Swamp
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Red Panther Antidote Battle Boots Everywhere, especially
Mandalia Plains
Cuar Soft Germinas Boots Everywhere, especially
Germinas Peak
Vampire Holy Water C Bag Zirekile Falls,
Germinas Peak
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Bomb Fire Ball Flame Rod Everywhere, especially
Sweegy Woods
Grenade Water Ball Flame Whip Bed Desert, Zeklaus
Desert
Explosive Lightning Ball Flame Shield Bed Desert, Zeklaus
Desert
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Skeleton Holy Water Ether Araguay Woods, Zigolis
Swamp
Bone Snatch Hi-Potion Partisan Araguay Woods, Zigolis
Swamp
Living Bone Wizard Mantle Elf Mantle Bervenia Volcano,
Zeklaus Desert
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Ghoul Ether Ninja Knife Araguay Woods, Zigolis
Swamp
Gust Hi-Potion Main Gauche Araguay Woods, Zigolis
Swamp
Revnant Hi-Ether Mythril Gun Yuguo Woods
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Floatiball Shuriken Platina Dagger Everywhere, especially
Fovoham Plains
Ahriman Magic Shuriken Air Knife Bervenia Volcano,
Fovoham Plains
Plague Yagyu Darkness Zorlin Shape Bervenia Volcano,
Germinas Peak
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Pisco Demon Echo Grass Hi-Potion Zirekile Falls,
Fovoham Plains
Squidlarkin Small Mantle Sleep Sword Zirekile Falls,
Dolbodar Swamp
Mindflare Hi-Ether Dracula Mantle Zirekile Falls,
Fovoham Plains
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Juravis Potion Rubber Shoes Zeklaus Desert,
Fovoham Plains
Steel Hawk Phoenix Down Hunting Bow Zeklaus Desert,
Germinas Peak
Cocatoris Soft Feather Mantle Zeklaus Desert,
BRIDGE
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Bull Demon Battle Axe Giant Axe Zeklaus Desert,
Bariaus Hill
Minitaurus Coral Sword Slasher Zeklaus Desert,
Bariaus Hill
Sacred Holy Lance Ivory Rod Zeklaus Desert,
BRIDGE
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Morbol Platina Dagger Ice Shield Araguay Woods
Ochu N-Kai Armlet Chameleon Robe Finath River
Great Morbol Elixir Madelgelm VOYAGE
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Woodman Eye Drop Healing Staff Araguay Woods, MLAPAN
Trent Gold Staff Fairy Harp Araguay Woods, MLAPAN
Taiju Defense Ring Defender MLAPAN
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Dragon Jade Armlet H Bag Bed Desert, VOYAGE,
HORROR
Blue Dragon Cashmere Dragon Rod Dolbodar Swamp,
HORROR
Red Dragon Salty Rage Dragon Whisker Bed Desert, VOYAGE
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Behemoth Defense Armlet P Bag Poeskas Lake, VOYAGE
King Behemoth Ultimus Bow Cherche Poeskas Lake, VOYAGE
Dark Behemoth Wizard Rod Stone Gun VOYAGE
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Hyudra Blood Sword Scorpion Tail VOYAGE
Hydra Setiemson Rubber Costume VOYAGE
Tiamat Whale Whisker Ryozan Silk END
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Uribo Maiden's Kiss Cachusha END
Porky Chantage Nagra Rock END
Wildbow Ribbon FS Bag (can only be bred)
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The names in capital letters are Deep Dungeon levels. They are, in order: