= X Button = Circle Button = Square Button = Triangle Button
------------------------------
Just a quick one this time. Not much else is needed for this game.
It is very easy to play the game just by doing what it says on screen.
------------------------------
Memory Card/Saving Data
-----------------------
You must insert you MEMORY CARD before you save or load a file. NFL
Xtreme 2 saves user-defined options and all data for a Season,
Playoff, and Tournament. Five blocks of memory must be available on
your MEMORY CARD in order to save a Season, Playoff, or Tournament.
Only 1 block of memory is needed to save USER RECORDS. If you don't
have a MEMORY CARD, all NFL Xtreme 2 data will be lost when you turn
off your PlayStation game console.
Game Controls
-------------
Offense
-------
- Snap Ball
, or - Throw to an open receiver determined by the CPU
- Jump catch
- Special moves (spin, juke, jump flip, stiff arm or shoulder
charge)
Defense
-------
- Tackle
- Switch to man closest to the ball
- Jump interception / Deflection
Before the Snap
---------------
- Snap ball
- Switch player
L1 or R1 + , , or - Audible receiver to a blocker
L1 or R1 - Draw back camera to view receiver icons
SELECT button - Change camera view
Offense
-------
- Bring pass icons up
, , or - Pass to the receiver with the appropriate
symbol
- Special moves (spin, juke, jump flip, stiff arm or shoulder
charge)
- Lateral ball down field
- Shoulder charge / High step (when beyond defense)
L1 or R1 + L2 or R2 - Power stiff arm Left or Right
Defense
-------
- Dive, wrap or grab tackles
- Power tackle / Shoulder charge
- Switch to man closest to ball / Switch man on defense
- Jump interception / Deflection
L1 or R1 - Swim move Left or Right
L2 or R2 - Turbo (HOLD)
L1, L2, R1, R2 - Throw player overhead (while engaged)
Advanced Defense
----------------
L2 or R2 + - Jump interception / Flying high tackle
L1 or R1 + L2 or R2 - Power swim move
989 Studios' Tips
-----------------
- On offense, pass the ball to an open receiver in one of two ways:
1. After snapping the ball, press to bring up the passing icons
of the receivers and then pass to an open receiver by pressing , , or .
2. After snapping the ball, press , or to have the CPU
determine which of your receivers is open and pass the ball to that
receiver.
- To throw a player overhead, when engaged with an opponent, rapidly
press L1, L2, R1 or R2.
- To break a tackle, press or to perform the most appropriate
special move (e.g., spin, hurdle).
- Before the snap, press R1/L1 to draw back the camera and view the
passing icons associated with each receiver.
- Before the snap, press to gain control of the receiver and pass
the ball by pressing , , or .
- For a bullet pass, press and hold a passing icon until the ball is
thrown. The receiver will stop for the pass.
- To take control of the defender closest to the ball, press .
- To cause a fumble and send the ball carrier flying, press for a
power tackle.
- To make a shoe-string tackle, before your opponent gets away from
you, press to dive and make the tackle.
- To simulate all games on the schedule and find out if your team made
the Playoffs, D-Pad to the last game on the schedule and press .
------------------------------
Look for my other PSX Manuals:
- Allied General (Panzer General)
- Ape Escape
- Bugs Bunny Lost In Time
- Driver
- Evil Zone
- Fighter Maker
- Lunar: Silver Star Story Complete
- S.C.A.R.S.
- Ultimate 8 Ball
All my manuals are near complete. Formatted 70 characters across.
This makes it easier to print them out in a 2 column sheet with a
small font size of approx. 7 - 9 points and a fixed-width font to
keep the nice even paragraphs. Or do what you want of course :)
-IfLAB
04-Aug-99
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