= X Button = Circle Button = Square Button = Triangle Button
------------------------------
- Page - 1
Table of Contents
-----------------
GAME CONTROLS ................4
PREGAME SETUP ...............11
ATHLETIC DEPT. .............11
View Rosters ..............11
Blue Chip Recruiting ......11
Create Walk-On ............12
Edit Schedule .............13
Load/Save Teams ...........14
CUSTOMIZE ..................15
Options ...................15
Play Editor ...............16
Controller Setup ..........17
Easter Eggs ...............17
MEMORY CARD ................17
SCRIMMAGE GAMES .............18
PLAYING THE GAME ...........19
PAUSE MENU .................21
FANTASY LEAGUE ..............23
TOURNAMENT SEASON ...........23
BOWL SEASON .................26
CAREER MODE .................27
- Page - 4
Game Controls
-------------
QUICK START CONTROLS
--------------------
With NCAA GameBreaker's Quick Start Controls, you don't have to worry
about having to learn a bunch of complicated control combinations.
These basic controls allow you to get started and into the game
quickly.
OFFENSE
-------
- Snap ball
- Bring passing icons up after snap
, , or - Throw to a receiver
- Jump catch
- Special moves (spin, juke, stiff arm or shoulder charge)
- Speed burst
L1 or R1 - Pitch ball Left or Right
- Page - 5
DEFENSE
-------
- Tackle
- Switch to man closest to the ball
- Jump/Deflect/Intercept
- Speed burst
L1 or R1 - Swim moves Left or Right
L2 or R2 - Forearm shiver-bump a receiver at the line of scrimmage
Please reference pages 6-10 for advanced game controls.
- Page - 6
CONTROL STYLE
-------------
Simulation provides a realistic college football game setting. Total
Control allows you to control all aspects of the game.
BEFORE THE SNAP ON OFFENSE
--------------------------
- Snap
or - Fake hut
- Audible
L1 or R1 - Brings camera back to pre-read wide receivers
D-Pad Left/Right - Send wide-receiver in motion if the play is
designated with a player in motion
R2 - Max Pro-running back blocks
START - Pause
BEFORE THE SNAP ON DEFENSE
--------------------------
- Switch man
L2 + - Switch to previous man
D-Pad - Move player
- Audible
- Page - 7
KICKING/PUNTING
---------------
- Bring up and activate kick meter. Tap again to stop kick
meter. The higher the bar on the meter = the stronger the
kick.
D-Pad Left/Right - Change the direction of the kick
BEGINNER OFFENSE - SIMULATION
----------------
RUNNING
------- - Speed burst
- Dive
- Special moves (spin, juke, stiff arm, shoulder charge)
- Hurdle
L1 or R1 - Pitch ball Left or Right
PASSING
-------
D-Pad + - Brings up receiver icons before snap
ADVANCED OFFENSE - TOTAL CONTROL
---------------- - Speed burst
- Spin
- Hurdle
- Dive
L1 or R1 - Pitch Left or Right
R2 - Stiff arm
L2 + - Dive over pile
L2 + - Shoulder charge
L2 + - High step
L2 + - Double spin
L2 + R2 - Juke
TOTAL CONTROL PASSING
---------------------
Used in Total Control mode, Total Control Passing allows you to
operate as a real quarterback. Lead, underthrow, or overthrow a
receiver in any direction, based on man or zone defensive coverages.
- Page - 9
D-Pad + L2 + - Brings up receiver icons
L1 or R1 - Throw out of bounds Left or Right once receiver icons are
up
L2 + SELECT - No-huddle-offense (press after whistle is blown)
989 Sports' Tips:
Press R2 before the snap on a passing play to activate Max Pro. Max
Pro will turn the running back designated for a pass route to remain
in the backfield and block for the quarterback.
Press R2 + , , or to use the Pump Fake to get the
defensive line to jump, leaving their feet and buying time for your
quarterback to locate an open receiver.
- Page - 10
ADVANCED DEFENSE - TOTAL CONTROL
----------------
- Speed Burst
- Wrap tackle/Dive
- Switch to man closest to the ball
- Jump/Deflect/Intercept
L2 + - High tackle
L2 + - Pummel tackle - jars the ball loose
L2 + - Switch to deepest man in coverage
L2 + - One-handed deflection/Interception
L2 + D-Pad Down - Moves linebackers and defensive backs close to the
line of scrimmage for bump-and-run coverage.
L2 + D-Pad Left/Right - Shifts defensive line position
L1 or R1 - Swim moves Left or Right
L2 or R2 - Forearm shiver - bump a receiver at the line of scrimmage
MULTI-PLAYER COMPETITION
------------------------
Adding a Multitap allows you to play up to a five-player game. With
two Multitaps, up to four users (eight players total) can play on each
team.
- Page - 11
Pre Game Setup
--------------
ATHLETIC DEPT
-------------
Use the Athletic Dept menu to view and manage team rosters.
VIEW ROSTERS
------------
View the player rosters of each college team. Rosters will show the
physical attributes and skill ratings of each player by rating each
stat based on a scale of 1-100.
- D-Pad Left/Right to choose a team roster.
- D-Pad Up/Down to view the entire roster and player ratings.
- Press and to cycle through other skill categories.
BLUE CHIP RECRUITING
--------------------
Build your program into an instant powerhouse by recruiting the
nation's top blue chip incoming freshmen and junior college transfers.
Play through the Season and try to get your freshmen blue chips
elected to the All-Freshmen team.
GO RECRUITING
-------------
- D-Pad Left/Right to select your recruiting team or press START to
have the CPU randomly select a team for you. Be sure to review
Rosters to see what kind of players your team needs.
- D-Pad Up/Down to choose a Playbook. Selecting the type of Playbook
your team will be using will help determine the type of quarterback
you'll be recruiting. Choose a Passing or Balanced Playbook to
recruit a classic drop back passing QB. Choose a Running Playbook to
recruit a dynamic option QB.
- Press to continue.
- Page - 12
OFFICIAL VISITS
---------------
From this screen you'll choose one of five recruits from nine
positions.
- D-Pad Up/Down to select a blue chip recruit. Frosh indicates a
college true freshman. Junior indicates a junior college transfer.
- Press to check a recruit and invite him on an official visit.
If a school is highlighted in blue under school preferences, the
recruit has given that school a verbal commitment. Flashing numbers
indicate a gamebreaker. The higher a blue chip's overall attribute,
the more national attention he'll attract.
- Press to continue and repeat the previous steps to invite all
nine recruits to your school.
LETTER OF INTENT DAY
--------------------
On Letter of Intent Day, you'll know which recruits have chosen your
school.
- D-Pad Left/Right to view the recruits that other colleges have
landed. Each blue chip signing with your school will be automatically
placed on the roster depth chart and issued a jersey number.
- Press to keep the current recruiting class or to discard and
go recruiting again.
CREATE WALK-ON
--------------
Create a coach's dream-come-true by molding a walk-on player in the
form of an All-American athlete. Or simply create yourself, using
your own physical attributes.
- D-Pad Up/Down to a player attribute, then Left/Right to alter the
selection. Notice that the player ratings at the bottom of the screen
adjust as you alter the player attributes, retaining the
characteristics of a complete player. Press and hold L2 + D-Pad
Left/Right to move the attribute slider more rapidly. Press R1 + R2
to reset all slider settings.
- Press to continue.
- Page - 13
- D-Pad Up/Down to select the team option, then Left/Right to choose a
team.
- D-Pad Up/Down to select the jersey number, then Left/Right to choose
a number.
- D-Pad Up/Down to select the walk-on, then Left/Right to select a
player position.
Determine your walk-on's position by the NCAA Prospects listing. If
the prospects are an option quarterback or a halfback, select one of
those two choices for your player's position.
- Press to continue.
- D-Pad Up/Down to choose a player to replace and press .
- Press to replace the player.
EDIT SCHEDULE
-------------
Switch a game on the schedule to a different date or give your team a
breather from the college grind by creating a BYE on the schedule
where it didn't exist before. You can also change the opponent of a
scheduled game or simply change a game from Away to Home and give your
team an advantage in an important matchup.
- D-Pad Left/Right to choose a team schedule.
- D-Pad Up/Down to choose a game on the schedule.
- D-Pad Left/Right to change opponents.
- To change the location of the game to Home or Away, press .
- To change the week to a BYE week, press .
- To choose a random opponent for a game, press . L2 + will
choose random opponents for the entire schedule.
- Page - 14
LOAD/SAVE TEAMS
---------------
After you have created players and/or altering rosters, save teams to
the MEMORY CARD. You can also load a previously saved team. A team
cannot be loaded after a Season has been saved. If you attempt to
load a previously saved Bowl Season or Tournament, your current Bowl
Season or Tournament will be cancelled.
NOTE: Before altering files, select a MEMORY CARD slot by using the
D-Pad to select Card 1 or Card 2 and pressing .
To save a team/settings/seniors:
- D-Pad to Save Team and press .
- D-Pad Left/Right to select a team.
- Enter a custom name for the file by using the D-Pad Up/Down to
choose a character and Left/Right to move spaces.
- Press to save the file.
To load a team, it must have already been saved to the MEMORY CARD.
- D-Pad to Load Team and press .
- D-Pad Up/Down to select a team to load and press .
To delete a file from the MEMORY CARD:
- D-Pad to Delete and press .
- D-Pad Up/Down to choose a file to delete and press .
- D-Pad to Yes and press to delete the file or press to
cancel.
- Page - 15
CUSTOMIZE
---------
Use this menu to set up game attributes.
OPTIONS
-------
Select this option to customize the attributes of your game.
DIFFICULTY
----------
The player difficulty will determine each player's offensive and
defensive ability. Select a True Freshman or Sophomore level to
prepare yourself for the challenge of playing at the Junior or Senior
levels.
QTR. LENGTH
-----------
Choose the length of each quarter. There are four quarters per game
plus overtime if necessary.
MUSIC
-----
Turn the front-end and in-game college marching band music ON/OFF.
ANNOUNCER
---------
Turn the play-by-play announcer ON/OFF.
PENALTIES
---------
Set Penalties to Low to play a game with a minimal amount of penalty
calls.
INJURIES
--------
Turn Injuries OFF to eliminate player injuries during the game.
SPEED
-----
Set the pace of the game.
- Page - 16
PLAY EDITOR
-----------
Play Editor mode allows you to create custom offensive and defensive
playbooks for your team. You will be able to select plays from your
team's playbook and change the player assignments for each play. Once
you select a play to customize, you will be able to select each
player. in the formation and then choose for him to run a different
assignment. Setup up as many plays as can fit within the playbook.
Use your creativity and see if you have what it takes to draw up
successful college plays.
CONTROLLER SETUP
----------------
Set the configuration of the controller to any of four settings for
offense and defense.
- D-Pad Left/Right to choose a Default or Inverted controller setup.
Inverted will switch the commands for the and buttons.
- D-Pad Up/Down to Offense/Defense, then Left/Right to view the new
controller functions.
- D-Pad Down to No Vibration/Use Vibration, then Left/Right to choose
one of the two settings. To activate your DUAL SHOCK Analog
Controller, choose Use Vibration to feel the collision of a big hit.
- Page - 17
EASTER EGGS
-----------
Use Easter Eggs to add a unique dimension to your game. Easter Eggs
are revealed to you after you defeat the CPU in any of the Season
formats.
- From Add Entry, press to activate the alphanumeric chart.
- Use the D-Pad to choose a character or option and press to enter
it. To delete a character or space, D-Pad to DEL and press .
Select Clear and press to wipe out your name and start over.
- D-Pad to DONE and press to lock in your name and deactivate the
chart.
MEMORY CARD
-----------
Use MEMORY CARD to alter the files on your MEMORY CARD. You can save
games, game settings and senior players, load games and game settings
or delete files. See Load/Save Teams for more information.
- To choose a save option, D-Pad Left/Right to Save Game, then
Up/Down to select an option.
- Page - 18
Scrimmage Games
---------------
Use Scrimmage games to prepare yourself for a Bowl Season or
Tournament. Scrimmage results cannot be recorded in Season standings.
NOTE: Before starting a game, make changes to your roster and game
attributes from the Athletic Dept and Customize menus.
TEAM MATCHUP
------------
Here's where you choose the teams for your game. Let the CPU randomly choose a
great college matchup or select two Division 1-A teams of your own.
- D-Pad Left/Right to choose the Home/Away team.
- D-Pad Up/Down to choose a team. Press L2 + D-Pad to move through
the teams more rapidly. Press L1 and R1 for the CPU to randomly
choose two teams. Take a look at the power ratings below each team
name to determine your matchup. A flashing GB symbol means that a
GameBreaker plays that position.
- Press to view each team's power numbers for Offense, Defense,
and Special Teams.
To set up Advanced Options:
- Press to bring up Advanced Options.
- D-Pad Left/Right to change categories (School and Location, Game
Time and Weather) and Up/Down to change options.
- Press to bring up additional Advanced Options.
- Form Uniforrms, D-Pad Left/Right to choose a team's uniform.
- D-Pad Up/Down to change the color of the uniforms.
- D-Pad Left/Right to choose a team's Playbook.
- D-Pad Up/Down to change Playbooks. See Play Editor for more
information on how to set up a Playbook.
- Page - 19
PLAYING THE GAME
----------------
KICKING GAME
------------
The kicking game is important in that it not only can score big points
for your team but it determines field position, which on more
occasions than not can win a game.
- Press to put your kicker into motion and start the kick meter.
- Press again to kick the ball. The higher the strength bar the
stronger the kick.
To aim a kick:
- Once the kick meter is activated, before pressing to kick the
ball, D-Pad Left/Right to angle your kick to a certain part of the
field.
SETTING UP A PLAY
-----------------
Once a team has received the ball, the Play Selection screen will
appear. First choose the formation for the play. The formation can
be changed to three different variations for every offensive and
defensive play by pressing L1.
- D-Pad Left/Right to cycle through the available formations.
- Press the associated icon button to select a formation and bring up
the play selections.
- Once the formation is set, select the play. To flip the play and
run a mirror image of that play, press R1. To return to the original
play, press R1 again.
- D-Pad Left/Right to cycle through the available plays and press the
associated icon button to select it.
NOTE: To return to the formation selection, D-Pad Up from the play
selection.
- Page - 20
OFFENSE
-------
The running game is a big part of college football because it helps to
control the flow of the game. It is also used as a tool to keep the
clock running and keep your defense rested on the sidelines for a big
fourth quarter stand.
In college football the pitch is an effective way to add an extra
dimension to your running attack. Hold onto the ball as long as
possible to force the defense to commit to the initial ball carrier.
If the defense converges on the running back before a pitch, keep the
ball and run up field.
The passing game is not a major part of most college football teams.
However, those teams that can use the run to set up the pass have a
much better chance of becoming national champs.
DEFENSE
-------
Defense wins games! At least that's what most of the brilliant minds
in college football think. A sound defensive team can carry a team
and buy some time for a stalling offense to catch fire. Mix up your
defensive schemes so the opposition can never see what's coming.
During a play, the defense will automatically converge on the ball
carrier and attempt to make the tackle. You can take control of the
defender marked by the designated icon! To switch to the defender
closest to the ball carrier, press .
- Page - 21
PAUSE MENU
----------
Press the START button to pause the game and bring up the Pause menu.
Use the Pause menu to change current game settings or to view game
statistics and player statistics.
- D-Pad Up/Down to highlight an option and press .
VIEW GAME STATS
---------------
View the stats compiled by each team during the course of the game.
. D-Pad Left/Right to view all categories of team stats.
. D-Pad Down to scroll through player stats.
INSTANT REPLAY
--------------
Gives you a second chance to view the latest play.
CALLTIMEOUT
-----------
Each team receives three timeouts per half. The number
of timeouts remaining will be shown here.
CAMERA OPTIONS
--------------
Choose from a variety of camera angles to view your game.
- D-Pad Up/Down to select the camera angle and press .
- Page - 22
SUBSTITUTIONS
-------------
Substitute a player from the bench for any player on the field.
Offensive players switched to defensive positions will only be
credited with offensive statistics.
- D-Pad to Defense/Offense, then Left/Right to choose a side of the
ball.
- D-Pad Up/Down to Formation and Left/Right to choose a formation.
- D-Pad Up/Down to Position and Left/Right to choose a position.
- D-Pad Up/Down to Player Number and Left/Right to change a player.
- Press to return to the game.
NOTE: Sub All Forms will place the highlighted player in all
appropriate positions.
CHOOSE AUDIBLES
---------------
Set three audible plays on offense and defense by pressing the icons
on your controller that correspond to the icons of the play.
- Choose a play to change by pressing the corresponding icon.
- Choose a formation for the new play.
- Choose a new play.
- Press to accept audible changes and return to the game.
CUSTOMIZE GAME
--------------
Use Customize game attributes to alter the difficulty level of the
game. CPU RUNNING sets the CPU's Offensive running ability. CPU RUN
DEFENSE sets the CPU's ability to stop the run. CPU PASSING sets the
CPU's offensive passing attack ability. CPU PASS DEFENSE sets the
CPU's pass defense. CPU IQ sets the CPU's intelligence. Player
SIZE sets the size of the players on the field. CLOCK SPEED sets the
speed of the game clock. GAME SPEED sets the speed of the players on
the field. ANNOUNCER VOLUME sets the volume of the play-by-play
announcer. MUSIC VOLUME sets the volume of the marching band music.
- Page - 23
Fantasy League
--------------
Use the Fantasy League format to set up a game based on points earned
for player and team accomplishments.
From the Fantasy Scoring screen:
- D-Pad Up/Down to choose an action.
- D-Pad Left/Right to change the point values for that action.
- Press to continue to the Team Matchup screen. See Team Matchup
for more information.
Tournament Season
-----------------
Play a Season in which your team can compete in a Post-Season
Tournament Series.
CHOOSE SEASON TEAM
------------------
- D-Pad Left/Right to choose a team. Press L2 + D-Pad to move through
the teams more rapidly. Press and hold START for the CPU to randomly
select a team.
- Press to continue to the Weekly Season screen7
WEEKLY SEASON
-------------
Play the scheduled game of the week or simulate the league's games for
the entire week to play in the following week's game. Season games
can be saved to a MEMORY CARD.
- D-Pad Left/Right to choose a Playbook for your team.
- Press to play the first game on the schedule.
- To simulate a game, press . Press + L2 to simulate the
entire Season and then to move to the Season menu and begin a
Tournament Series.
- Page - 24
SEASON MENU
-----------
Quit or continue a Season or Tournament and view the stats of your
team and the rest of Division 1-A. Your team and player stats will be
highlighted in blue.
QUIT SEASON
-----------
Quits the Season in progress and returns you to the Main Menu.
CONTINUE SEASON/TOURNAMENT SERIES
---------------------------------
Continue a Season game when you are returned to the Season menu after
a finished game or load a previously saved Season from a MEMORY CARD.
When a Tournament Season is finished, you can enter the Tournament
Series which is made up of the top 1 6 teams in the country . These
teams will be bracketed into four regions with each regional winner
playing in a semi-final matchup to determine the two teams to play in
the National Championship.
- Press to simulate each round of the Tournament Series.
- D-Pad Left/Right to view each round of the Tournament Series as they
are simulated.
NCAA PROGRESS
-------------
View the schedules of all the teams in Division 1-A and the scores of
the games completed.
- D-Pad Left/Right to choose a team. D-Pad + L2 will move through the
teams more rapidly.
TEAM HOME PAGE
--------------
View the Season highlights of your team.
- Page - 25
STATISTICS
----------
View statistical leaders of Division 1-A Conferences.
- D-Pad Left/ 4Right from the NCAA title bar to select Conference,
Single Team, or Entire NCAA.
- D-Pad Up/Down to the next category, then Left/Right to select a
Conference or Single Team.
- D-Pad Up/Down to Team or Player Stats and press .
- D-Pad Left/Right to view each category.
- D-Pad Up/Down to view other teams or players. From Player Stats,
press to cycle through all stat categories.
RANKINGS
--------
The Rankings menu allows you to view the status of post Season awards
and keep track of the league and its leaders.
CONFERENCE STANDINGS
--------------------
View the standings for each Conference.
TOP 25
------
Updated each week, keep track of the top 25 teams in the country.
HEISMAN TROPHY
--------------
Updated each week, view the top vote-getters in the chase for the
Heisman.
AWARDS
------
Updated each week, view the awards given to the top athletes for the
year.
BEST OF THE BEST
----------------
Updated each week, view the list of first and second teamers for
College All-America, All-Freshman Team, and All-Conference.
- Page - 26
Bowl Season
-----------
Play a Season in which Bowl game eligibility is based largely on the
Bowl Coalition. For instance, the #1 and #2 ranked teams will face
off in the GameBreaker Bowl. See Tournament Games for descriptions of
Season menu items.
When a Season is complete, from the Season menu:
- D-Pad Up/Down to Bowl Games and press .
- D-Pad Left/Right to choose a Bowl Game and press . To simulate
a bowl game, press .
- From Uniforms, D-Pad Left/Right to choose a team's uniform.
- D-Pad Up/Down to change the color of the uniforms.
- D-Pad Left/Right to choose a team's Playbook.
- D-Pad Up/Down to change Playbooks. See Play Editor for more details
on how to set up a Playbook.
- Press to play.
NOTE: A Season team can only play in the Bowl Game to which it is
invited.
- Page - 27
Career Mode
-----------
Career Mode gives you an opportunity to test your skills as a college
coach. From among the NCAA's Division 1-A teams, you'll be able to
select a job from a number of smaller schools and help build that team
into a competitive institution on the gridiron. After selecting a
job, play out the Season. Depending on the accomplishments of your
team and the area in which you did your coaching, you could be in a
position for a coaching promotion or better job offer from another
school. If your team falls short of its goals however, you could get
fired!
- D-Pad Up/Down to choose a job offer.
- D-Pad Left/Right to select a school.
- Press to continue.
- D-Pad Up/Down to select a Playbook. See Play Editor for more
infomation.
- Press to continue and go recruiting. You will be recruiting
from nine positions. See Blue Chip Recruiting for more information.
------------------------------
Look for my other PSX Text Manuals:
- Allied General / Panzer General
- Ape Escape
- Bugs Bunny Lost In Time
- Civilization II
- Driver
- Evil Zone
- Fighter Maker
- Legacy Of Kain: Soul Reaver
- Lunar: Silver Star Story Complete
- NFL Xtreme 2 (Quick guide)
- S.C.A.R.S.
- Ultimate 8 Ball
- WWF Attitude
All my manuals are near complete. Formatted 70 characters across.
This makes it easier to print them out in a 2 column sheet with a
small font size of approx. 7 - 9 points and a fixed-width font to
keep the nice even paragraphs. Or do what you want of course :)
-IfLAB
29-Aug-99
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