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                        -     MEGAMAN SOCCER    -

TABLE OF CONTENTS

Chaos at The Soccer Stadium..................6

Mega Man Soccer..............................7

Exhibition Mode..............................9

CAPCOM Cup and Tournament Modes..............11

Passwords (CAPCOM CUP only)..................12

League Mode..................................13

Controlling Your Player......................14

Robot Characters.............................17

                                       -[6]-

CHAOS AT THE SOCCER STADIUM

In the near future the day had come for the big showdown
between the two best soccer teams in the nation.  A wide
television audience was expected in addition to the large
crowd that had already assembled at the stadium.

As the teams took the field an uneasy feeling fell over the
crowd.  Suddenly, bursts of fire pelted the stadium and the
field was engulfed in smoke.  The crowd gazed in amazement
as the smoke cleared to reveal that the players had been
replaced by highly familiar robots running out onto the field
It seemed the robots were going to play the game instead.

The television audience was especially surprised at the
events.  The most surprised person was the one and only Dr.
Light, who immediately recognized the robots and knew Dr.
Wily had to be up to his old tricks.  This is unexpected, Dr.Light
thought.  That's probably what Dr. Wily is thinking: no one will
notice when my robots take control of the world through its most
popular sport.  Think again Dr. Wily, here comes MEGA MAN!

Dr. Light brought to life a reserve of blue crime-fighting
robots with the trusty Mega Man leading them.  The next
great robot showdown will be on the soccer field.  No matter
where Dr. Wily's diabolical plots occur Mega Man will be
there to battle through the robots and get Dr. Wily.

                                       -[7]-

MEGA MAN SOCCER

Mega Man Soccer is a futuristic sports-action game where
you can play soccer with a team comprised of robots masters
from the Mega Man action game series.  Press Start at the Title
screen to bring up a menu of the play modes in the games.

Play Modes

Move the "Met" icon up or down to choose the mode of play
you want.  Then press start to begin play.

       Exhibition will let you play a single match where you
       can choose which robots will play on your team.  You
       may play a one-player game against the computer (1P
       vs. COM), a two-player match with a friend (1P vs. 2P),
       team up with a friend against the computer (1P & 2P vs.
       COM) or watch a demo match (com vs. com).

       Capcom Cup is a one or two player tournament
       feature.  You play as the Mega Man team and battle each
       of the eight computer-controlled robot master teams.

       Tournament is the same as the above CAPCOM CUP
       except that you may choose to control any of the eight
       robot master teams in addition to the Mega Man team.

                                       -[8]-

MEGA MAN SOCCER, cont.

       League is a one or two player feature that gives you
       the chance to play a season against all the other robots
       teams.  You play against the computer as a one player
       team or as a two player team.

       Options Mode allows you to adjust the control
       function of each button, set the game time length
       up to 10 minutes per half and choose the number of
       special attacks per game.  You may also listen to the
       music themes and sound effects used in Mega Man
       Soccer and adjust the sound from STEREO to
       MONAURAL.  Finally you put the KEEPER control
       on AUTO to let the computer control your goaltender
       or set it to MANUAL to have full control.

                                       -[9]-

EXHIBITION MODE

Choose your formation of 7 players plus a goaltender bases
on the type of play strategy you want by putting the "A"
or "B" arrow on the formation listed.  The first number is
the number of defensive players, the second number is
the number of midfield players and the last number is the
number of attacking players.  For a more defensive strategy,
choose 3-2-2, 3-1-3 or SWEEPER, which is a 2-2-2 formation
with the additional player playing SWEEPER position near
your goaltender.

After choosing your formation you go into Member Change.
Here you can adjust which robots you want on your team.
FW means Forwards, HF means Halfbacks, DF means
Defenders, GK means Goalkeeper and SW means Sweeper.
After each of these players roles will be a number of Mega
Man heads based on the formation you chose.  Move the
Square cursor up or down to make a change in players.  Press
A or B Button to move the square down to the robot list at
the bottom of the screen.  Choose which robot type you want
in the position and press X, Y, A and B button.  This will
make all players in that position the robot type you chose.
Press Start when you have finished selecting your robots.

                                       -[10]-

EXHIBITION MODE, cont.

Now you move to Position Change.  You can adjust where on
the field each robot will play.  Move the square cursor to the
player you want to move, then press the B button.  That
robot will flash on the field above.  Then move the square
through the list again and another player will flash. Press the
B button again to switch the position of these two players.

To look at the STATUS of each of your robots press DOWN on
the control pad. "Met" will appear next to STATUS. Press the
A or B button and a robot on the field will flash and more
information about that robot will appear.  Press Left or Right
on the control pad to look at a different robot.  When you
are done checking your robots, press the X, Y, A or B button.
To then look at the computer-controlled robots, press Left
on the control pad when you see "Met." Scan through the
robots the same way as above.

Press Start to exit this mode and select a playing field for the
game.  Move the flashing square to the field you want to play
on and press Start to play the game.  Once time runs out you
may return to Member Change, Stage Change or Retry the
same game.

                                       -[11]-

CAPCOM CUP AND TOURNAMENT MODES

After selecting this mode of play, you may start playing a new
tournament or enter a password to return to a previous tournament
(see Passwords, p.12). When starting a new game, a short anima-
tion sequence will play and then the game select screen will appear.
The CAPCOM CUP is a one or two-player tournament.  MEGA MAN
will be in the middle surrounded by SKullMan, Cut Man, Wood
Man, Pharaoh MAn, Dust Man, Needle Man, Fire Man and Elec Man.
To win the Cup you must play as the Mega Man team and defeat
each of these robot master teams.

Move the flashing square to a team
and press Start to play a match against
that team.  Choose your formation
then press START.  Adjust the position of
your players in the same way as in
EXHIBITION.  In addition you may move
players from your reserve team onto
your starting team or vice versa. Move
"Met" down to RESERVE and press A or B button.  The reserve
players will appear below the starting eight players.  Select the
player you want to switch, then choose the reserve player you
want to move into starting position.  The orginal player will
automatically go into reserve.

Review the STATUS of your players or the computer-controlled
players the same way as in EXHIBITION.  Press start to begin the
CAPCOM CUP.

At the beginning of the CAPCOM CUP you have a team of
only Mega Man robots.  As you defeat the opponent, you will
automatically gain one robot from each defeated team.  This
player will appear in the RESERVE, so move it to the field if
you want to use the player.

                                       -[12]-

PASSWORDS

At the end of each match in the CAPCOM CUP only, a
password will appear with red dots on a grid.  Write down
this password for future reference.  Once you have a
password you can quit and return to the same point
later by choose "Password" after selecting the CAPCOM
CUP mode.  Enter your password to continue.

Tournament

This feature is similar to the CAPCOM CUP except you
may choose any team you would like.  Select your team
then the TOURNAMENT tier will appear to show you who
will be playing whom.  Choose your Formation, adjust
your player Positions or check STATUS.  Press start to
begin the TOURNAMENT.

                                       -[13]-

LEAGUE MODE

League is one or two-player series of games where you
compete against all the other robot teams.  You will always
play against a computer-controlled team even when you
play a two-player game.

After you choose a one or two player game, you may
choose from any of the nine robot teams.  The players on
each team cannot be changed, but the position they play
can be adjusted.

The LEAGUE schedule will then appear and show you the
match-ups for the LEAGUE.  You will only play the games
that the team you selected is involved in.  Your team's record
will be displayed from left to right.  Use the graph to line
up your opponent.

A red circle means you won that
game, an X means a loss and a blue
triangle means you tied the game.
"GP" refers to Game Points and
"GD" means Goal Differential. You
receive 2 points for a victory and 1
point for a tie.  The Goal Differntial
is determined by subtracting the
number of total goals you have allowed the opponent to
score from the total number of goals you have scored.

After each match, the schedule will appear and show you
the results of each match.  When you have finished viewing
the results, press START and you can play your next
league match.

                                       -[14]-

CONTROLLING YOUR PLAYER

Here is an outline of how to control your robot player with
the default control setting:

Control PAd             Moves player in direction pressed

WITH POSSESSION OF BALL

Y Button                Passes to teammate. Press control
                       pad and Y button simultaneously to
                       change direction of pass.

B Button                Shoots ball.  Also can be used for a
                       long, low pass. Press control pad
                       and B button simultaneously to
                       change direction of shot.

                                       -[15]-

CONTROLLING YOUR PLAYER, cont.

A Button                Clearing kick or centering pass.
                       When in defensive zone, the A
                       button clears the ball straight
                       downfield.  When in attacking zone,
                       the A button sends a long, quick
                       cross toward the goal.  When near
                       the outside of the penalty area, the
                       A button will send a lobbing cross
                       toward the other side of the goal.

Hold R button, then     Special Move (see page 17)
press B button

Without Possession of Ball

Y button                Slide tackles or heads ball.
B button                Depending on when you press
                       the button and the location of
                       the ball determines which move
                       is performed.

A button                Shoulder tackle. Knocks opponent
                       off the ball and allows your player
                       to steal.

Passing

At the top of the field of play below the scoreboard there
is a player position guide that shows where the players are
since only part of the playing field can be seen at any one
time. Player 1 will be blue dots and Player 2 (or computer)
will be red dots.

                                       -[16]-

CONTROLLING YOUR PLAYER, cont.

Use this guide to determine when to pass to a player.  As you
are dribbling up field, watch the white dot on the guide.  This
is the player with the ball.  When you see one of your dots
move into an open or unmarked position, try to pass to that
player.  If you pass before he appears open, most likely a
defensive player will intercept the ball.

Slide Tackling, Defensive Headers

Tackling and defensive headers are an important part of
gameplay yet are difficult moves to perform.  Try to start
a slide tackle about a half-inch away from the opponent
with the ball.  Sliding diagonally at the opponent with the
ball can help you be more successful in making a steal.
Shoulder tackles only work when you are standing right
next to an opponent.

As for heading the ball, it really takes keen anticipation.  You
must time the jump correctly in order to make contact.  When
the ball is in the air, run underneath and if done correctly
your player will either head the ball in the direction you are
pressing the control pad or the player will trap the ball and
bring it down to its feet so you can pass, clear or shoot.

                                       -[17]-

ROBOT CHARACTERS

Special Attacks

Each robot has special attacks that will change the look of
the ball and send it hurling toward the opponent's net.
Should any player come in contact with the special attack
ball while in flight, that player will be disabled for a moment.
The ball will drop near that player, but that player cannot
play the ball right away.  Another player may come in and
steal the ball.

In many cases, the special attack will go straight at the
opposing goal.  Most goalkeepers cannot stop this shot so
a goal will be scored.  Once again timing is crucial when
performing these special attacks.  You must press the B button
and the R button precisely at the same time to perform the
special attacks, which are different for each type of robot.

Robot Characters

When playing in the EXHIBITION Mode you can select which
robots you would like on your team.  Here is a list of the robot
you can choose from in the order as they appear on screen
from left to right in MEGA MAN SOCCER.

Mega Man                Ice Man         Elec Man
Skull Man               Needle Man              Wood Man
Flash Man               Top Man         Bomb Man
Bubble Man              Fire Man                Proto Man
Toad Man                Pharaoh Man             Dust Man
Cut Man         Enker           Air Man
Gemini Man              Snake Man

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