Set up your PlayStation game Console according to the
instructions in its Intruction Manual. Make sure the power is off before
inserting or removing a compact disc. Inser the DARKSTALKERS disc and close
the Disc cover. Insert game Controllers and turn on the PlayStation game
Console. Follow the on-screen instructions to start a game.
It is advised that you do not insert or remove peripherals or Memory cards
after the power is turned on.
BUTTON FUNCTION
START BUTTON STARTS GAME
PAUSES GAME
JOINS IN GAME IN PROGRESS
SELECT BUTTON SELECTS GAME MODE (See Title Screen)
DIRECTIONAL BUTTON SELECTS GAME MODE (See Title Screen)
CHANGES SETTINGS (See Option Mode)
MOVES CHARACTER
O BUTTON SELECTS OPTION MENU SCREENS
IMPORTANT NOTE: The Directional button positions for a player facing the
right. The controls are reversed when facing the left.
BUTTON FUNCTION BUTTON FUNCTION
S BUTTON LIGHT PUNCH (JAB) O BUTTON MEDIUM KICK
T BUTTON MEDIUM PUNCH R1 BUTTON HARD KICK (ROUNDHOUSE)
L1 BUTTON HARD PUNCH (FIRECE) L2 BUTTON NOT USED
X BUTTON LIGHT KICK (SHORT) R2 BUTTON NOT USED
DASH: Press Directional button twice in the same direction (left or right
only).
You can even dash backward with any character, but Victor can only dash
backward.
GRAB/THROW: Press Directional button toward opponent, then press any Punch
or Kick button.
When the sun sets and humanity retreats to the imagined safety of their
beds, a mysterious entity appears in the sky to assemble the wicked and the
evil. The unimaginable secreat power of the dark is unleashed! Ten
supernatural beings of destruction have materialised to wage their eternal
war for the domination of the night. The Vampire, the Mummy, Frankenstein,
Bigfoot. . . their very names conjure fear. But who or what has summoned
them? These creatures of myth and legend, the Darkstalkers, have gathered
for what is destined to be the greatest battle ever. And the fate of all
humanity rests on who wins the epic struggle.
The Darkstalkers are coming. . .tonight!
To adjust the options in your game, from the Darkstalkers title screen, use
the Directional button to highlight OPTION MODE. The press the START
button. Select an item by pressing Down or Up on the Directional button,
then change the item by pressing Left or Right on the Directional button.
Press the START button to return to the title screen.
GAME DIFFICULTY
There are 8 levels of difficulty available for Darkstalkers. Adjust the
number of stars for the difficulty from Low to High.
TIME LIMIT
You can play with or without a time limit. If you set the timer of off, and
infinity symbol will be displayed.
BUTTON CONFIGURATION
You can choose any button for your punch/kick functions.
SOUND MODE
Adjust the sound on your game for stereo or mono sound, depending on the
capabilities of your sound system.
There are 2 modes of play for Darkstalkers. Each match is a best-of-three
round battle. After a battle, the win/loss screen appears. Unless you turn
off the PlayStation, win/loss records for each player will be held. At the
continue screen, press athe START button before the timer reaches zero in
order to continue. To bypass the continue screen and end the game, press
any button other than the START button.
Refer to the descriptions below to determine ehich mode of play you want.
ARCADE MODE
This mode is the popular arcade mode, where you select a Darkstalker
character and fight your way through the other computer-controlled
characters. It is a one-player games, but a second player can join in at
any time. Press the START button on the opposite controller to join in. The
character select screen will appear.
Use the Directional button to highlight this mode, then press the START
button to select this mode. You will then see the character select screen.
Use the Directional buttons to select one of the three game speed settings,
then highlight a character and press the START button to begin play.
V.S. MODE
V.S. MODE is the classic 2-player contest. Use the Directional button to
highlight this mode from the title screen and press START button to select
it. You will then be presented with the character select screen. Use the
Directional button to highlight a character then press START button the
select the character.
Once you have selected your character, the player handicap screen will
appear. On the handicap screen, you can set the level of inherent skill for
both players, as well as select the background stage for the fight.
The higher the skill level is set, the increased attack power and defensive
power your character will have. Once you exit the handicap screen, you can
change your button configuration before you begin the fight. Hold down
SELECT button on either Conroller when exiting from the handicap screen.
When you have finished adjusting the buttons, press the START button to
begin play.
The following is a description of each character and a short list of moves
beyond the basic punches and kicks. The moves are described in this manner:
SPECIAL ATTACKS
As you perform punches, kicks and moves, your character's SPECIAL meter
will charge gradually. When the SPECIAL meter is fully charged and
flashing, you can execute even more powerful special moves and hidden
special moves. The meter begins to decrease after it starts to flash, but
you can execute the SCPECIAL move as long as it flashes. The meter returns
to zero if you execute the move.
Birth Place: Romania
Vampire Birth Date: 1483
Demitri Maximoff Height: 197
- Prince of Darkness Weight: 101 kg
-
Demitri has called together the
darkstalkers to prove he is still the lord
of the night. Even after 500 years, his
fighting skills have not dulled, and he is
up to any new challange.
The Vampire is a good, standard character.
His normal moves are powerful and useful.
Utilise the Jumping Hard Punch and the
Standing Heavy Punch. Be careful, though,
as these attacks are ineffective against
J.Talbain and Morrigan.
MOVES:
Hellfire Spinning Uppercut Fallen Angel
D,DR,R + any Punch R,D,DR + any Punch D,DL,L + any Kick button
button button
Air Hellfire Dashing Uppercut
Jump, then perform Dash, then perform
Hellfire Spinning Upercut
Birth Place: England
Werewolf Birth Date: 1940
Jon Talbain Height: 6 ft. 1 in.
- Whirlwind Wolfman - Weight: 154 lbs.
Jon inherited the family curse of
lycanthropy early in his life. At first he
sought an escape from his curse but now has
come to accept what he is.
The Werewolf does not have many special
moves but he is very agile. His range for
throw attacks is half the other characters,
yet his special throws have the same range
as the other characters' normal throws. It
will take much practise to master the
Werewolf.
MOVES:
Luna's Hammer Blaze Kick Roll Throw (when near
D,DR,R + any Punch D,U + any Kick button opponent)
button R,DR,D,DL,L + Medium or
Diagonal Luna's Hammer Hard Kick button
R,D,DR + any Punch
button
Jumping Luna's Hammer
Jump the R,DR,D + any
Punch button
Birth Place: Germany
Frankenstein Birth Date: 1830
Victor von Berdenheim Height: 8 ft. 1 in.
- Crusher Corpse - Weight: 507 lbs.
Victor is the creation of the mad doctor
von Gerdenheim. Although his creator is
long gome, Victor still struggles to find
his place in the world.
He is slow, yet very powerful. His special
throws have long range, and are the most
powerful. Some of his moves can be made
more powerful or have additional range by
pressing the buttons longer. His Special
moves can neutralise projectiles.
MOVES:
Whirlwind Punch Dashing Knee Grab Shock (when near
D,DL,L,R + any Punch D,DR,R + any Kick opponent)
button button U,D + Medium or Hard Kick
Von Stomp Rush Kick button
DL,DR + any Kick Hold R for 2 seconds, Power Belt Throw
button then L + any Kick (when near opponent)
button Press Directional button in
Rush Punch a 360 degree motion, then
Hold R for 2 seconds, press all 3 punch buttons
then L + any Punch simultaneously
button Mega Shock (when near
opponent)
D,DR,R + Medium or Hard
Punch button
Birth Place: Australia
Zombie Birth Date: 1889
Lord Raptor Height: 5 ft. 10 in.
- Rocker of Death - Weight: 86 lbs.
Lord Raptor is an aristocrat who belives he
should bear the title of "Lord of the
Night". Although born during the Victorian
age, he finds modern speed metal music more
to his liking.
He has a long reach with his self-contained
weapons, such as his chainsaw legs. He is
effective against opponents that jump at
him, but you must be quick to pull off the
attack. Raptor is the only character that
can pursue and attack a fallen opponent.
MOVES:
Helicopter Air Helicopter Hell's Gate
D,DL,L + any Kick Jump, then D,DL,L + any L,DL,D,DR,R + any Kick
button Kick button button
Death Dance (when Coffin Maker (when near
opponent is down) opponent)
U,D + any Kick button D,DR,R,UR + Medium or
Hard Punch button
Birth Place: Scotland
Succubus Birth Date: 1678
Morrigan Aenslaed Height: 5 ft. 7 in.
- Queen of the Night Weight: 128 lbs.
-
Morrigan takes her last name from an
ancient queen of Scotland. She is known as
a temptress, and a mistress of the night.
She wishes to become "Queen of the Night"
The Succubus has the ability to perform
combination attacks very quickly. Her
standing Medium Punch and standing Hard
Kick are most potent. She can also get
behind and opponent and attack before they
can block using her diagonal dash ability.
Morrigan is a solid fighter for novice
players.
MOVES:
Fire Bat Shadow Blade Demon Blade
D,DR,R + any Punch R,D,DR + any Punch Jump, then D,DL,L + any
button button Kick button
Diagonal Fire Bat Hell Ride (when near
Jump, then U,UR,R + any opponent)
Punch button R,DR,D,DL,L + Medium or
Hard Punch button
Birth Place: Egypt
Mummy Birth Date: 2664 BC
Anakaris Height: 8 ft. 9 in.
- Pharoah from the Weight: 18 oz. - 1212 lbs. (variable)
Crypt -
Anakaris was once the greatest warrior
Pharoah, and now nearly 5,000 years later
he intends to prove that he is still the
greatest warrior in existence.
The mummy is very slow, but has some
dazzling attacks. His crouching hard punch
is effective against air attacks, and is
useful when getting up or countering trap
moves. One of his Special moves can curse
an opponent and neutralise hime or her for
a certain amount of time.
MOVES:
The Void (catches Pharoah's Curse Sarcophagus Slam
projectiles) Jump, then R,DL,D,DR + (opponent far)
R,DR,D,DL,L + any any Punch button All 3 Kick buttons
Punch button Sarcophagus Slam simultaneously
Retribution (after (opponent near) Long Snake
successful Void) All 3 Punch buttons R,L,R + any Punch button
D,DR,R + any Kick simultaneously Ground Warp (when near
button opponent)
D,DR,R + any Punch button
(press Punch button while
simultaneously pressing R
rapidly)
Birth Place: Las Vegas
Cat Woman Birth Date: 1967
Felicia Height: 5 ft. 6 in.
- Teen Feline Dreamer Weight: 128 lbs.
-
Felicia is an exotic battle dancer. The
youngest of the Darkstalkers, she intends
to prove her strength to all.
Shw uses her cat claws very well, and it is
her best and strongest weapon. The cat
woman is a balanced fighter, yet tends to
be wide open to attack after she executes
her Special moves. Be careful!
MOVES:
Rolling Smash Litterbox Kick Scratching Post (when
R,DR,D,DL + any Punch D,DR,R + any Kick near opponent)
button, then press any button R,DR,D,DL,L + Medium or
Punch button repeatedly Lunge Kick Hard Kick button
Rolling Slash L,D,DL + any Kick
L,DL,D,DR + any Punch button
button twice
Birth Place: Japan
Samurai Birth Date: 1673
Bishamon Height: 6 ft. 2 in.
- Accursed Warrior - Weight: 132 lbs.
Bishamon was charged with protecting his
land and his people. To do so he doned a
forbidden suit of armour and a cursed
sword. Bacause of the forbidden items, he
has never rested from his duty. He still
has a noble heart, however, and defends his
honour.
The Samurai has limited defence for air
attacks but makes up for it in his
incredible chain combination attacks. These
are difficult to master, as are his throw
attacks and special throws. Bishamon's main
advantage is with his long reach, so
utilise this to be successful.
MOVES:
Long Strike The Impaler Spirit Hold
Hold L for 2 seconds, L,DL,D,DR,R + any Punch Jump vertically, then
then R + any Punch button U,UR,R + any Punch button
button The Divider (when
Low Strike Impaler connects) The Skinner (when near
Hold L for 2 seconds, D,DR,R + any Punch opponent)
then R + any Kick button R,DR,D,DL,DR + any Punch
button The Retriever (when button
Impaler connects)
D,DL,L + any Punch
button
Upper Slash (Reversal
when on ground)
R,D,DR + any Punch
button
Birth Place: Brazil
Merman Birth Date: 1953
Rikuo Height: 6 ft.
- Hero of the Sea - Weight: 137 lbs.
Belived to be the last of his aquatic race,
Rikuo searches the world for news of others
of his kind.
Rikuo is very agile and has a long attack
reach. He is very effective in ground
attacks with his kicks. Try using his
"Sonic" to get the opponent to jump over,
then return with a dose of "Swamp Gas".
MOVES:
Sonic Jumping Drill Tounge Throw (when near
D,DR,R + any Punch Dash backward, then opponent)
button press any Kick button R,DR,D,DL,L + Medium or
Swamp Gas Dorsal SawL,R + any Hard Punch button
L,DL,D,DR,R + any Kick Punch button Frenzy (when near
button opponent)
R,DR,D,DL,L + Medium or
Hard Kick button
Birth Place: British Columbia, CANADA
Bigfoot Birth Date: 1903
Sasquatch Height: 5 ft. 5 in.
- Snow Hulk - Weight: 397 lbs.
Leader of an ancient race of snow people,
Sasquatch has decided to make the outside
world aware of his people.
His light punch can stop an opponents' dask
attack. His Vortex Kick is effective
against air attacks, and his dash attack in
ruthless. Command the power of ice with the
fortress and the blast. The blast,
particularly, works well as it freezes an
opponent and renders them immobile for a
short period of time.
MOVES:
Frost Blast Ice Fortress Icicle Hammer (when
L,DL,D,DR,R + any D,D + all 3 Punch buttons near opponent)
Punch button simultaneously R,DR,D + Medium or Hard
Vortex Kick Punch button
R,DR,D + any Kick Refreezer (when near
button opponent)
D,DL,L + Medium or Hard
Kick button
Big Swing (when near
opponent)
Press Directional
button in a 360 degree
motion, then press
Medium or Hard Kick
button
Birth Place: Mexico
Robot Birth Date: 520 AD
Huitzil Height: 7 ft. 3 in.
- Phobos - Weight: 2.27 tons
Constructed to be the ultimate guardain,
Huitzil has been programmed by the ancient
Mayan people to protect Central America
from great evil, and from any other outside
threat. Watch out for his "Plasma Beam",
which comes from 2 different heights; avoid
it, not block it. His missiles explode for
awhile, so watch out!
Birth Place: Planet Hellstorm
Alien Birth Date: 1991
Pyron
Pyron is the supreme overlord of his world.
He is being composed of almost pure energy
that can take solid form. Being a totally
unnatural creature, he feels that he should
be the lord of the Darkstalkers.