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WALKTHROUGH  FOR  ATLANTIS



WHEN ARRIVING TALK TO SENTRIES .  GO UPSTAIRS TO POND AREA .
GO TO LEFT SET OF STAIRS AND TALK TO SENTRIES AGAIN.  SHOW
THEN COMPANIONS BADGE TO GAIN ENTRY.  GO UPSTAIRS  AND TAKE
THE STAIRS TO THE LEFT ALL THE WAY UP TO THE TOP.  HEAD EITHER LEFT OR RIGHT
TO GET TO THE BACK OF THE BUILDING WHERE THERE IS A DOOR TO COMPANIONS
QUARTERS AND ENTER.  TALK TO AGATHA  AUTOMATIC SEQUENCE WHERE MELJENZ
AND LASCOYT COME BARGING IN ANNOUNCING QUEENS KIDNAPPING.
AFTER SEQUENCE MELJENZ ASKS FOR WINE  -  SAY  NO.  HE LEAVES  -  TALK TO
AGATHA AND AGREE TO GO LOOK FOR CLUES AT QUEENS DISAPPEARANCE.
EXIT AND HEAD TOWARDS BEACH  THROUGH GARDEN.  GO TO FISHERMANS HOUSE
AND TALK TO ACTYON.  SHOW HIM COMPANION BADGE AND HE GIVES YOU EARING
HEAD BACK TO PALACE AND GET ARRESTED AND GET TAKEN TO CREON.  WHEN
HE ASKS IF YOU HAVE ANY INFORMATION SAY NO.  ONCE OUTSIDE TALK TO GIRL
IN ALCOVE ASK ALL QUESTIONS - GO TO VILLAGE ASK GIRL THERE ALL QUESTIONS -
GO BACK TO PALACE  -  ON TOP OF STAIRS ON RIGHT HAND SIDE  YOU FIND LASCOYT.
ASK ALL QUESTIONS AND SHOW EARING - AND AGREE TO MEET HIM AT RED COCKEREL.
HE TELLS YOU TO GO VIA SECRET PASSAGE AND GIVES A LAMB TOKEN TO USE IN LIONS
MOUTH BUT TO GET INSIDE HE MUST DISTRACT THE GUARD AT THE DOOR ON THE RIGHT
HAND SIDE.  WAIT A FEW SECONDS , GO ROUND THE CORNER AND INTO THE ROOM.
HEAD TOWARDS LEFT CORNER OF ROOM AND LISTEN AS GUARD\SENTRY FOOTSTEPS
FADE AWAY THEN HEAD FOR ARCHWAY  GO THROUGH TURN LEFT AND UP THE STAIRS.
GO RIGHT TOWARDS SOLAR DISPLAY .  AT BACK OF DISPLAY MOVE SUN, MOON AND
EARTH INTO ALIGNMENT. (ALL IN LINE WITH TRIANGLE ON EARTH SURFACE).
THIS CAUSES LIONS MOUTH TO OPEN WHERE YOU PLACE THE LAMB TOKEN AND OPENING
A SECRET DOOR TO THE RIGHT.  GO THROUGH DOOR TO FACE ANOTHER DOOR
USE THE EARING TO OPEN THE DOOR .  HEAD RIGHT AND JUMP OUT WINDOW.  GO LEFT
PAST  TWO GARDENS.  GO UP THE STAIRS OF THE HOUSE ON LEFT HAND SIDE AND GRAB
FLOWER POT , USE FLOWER POT ON GUY  IN ALLEY WAY  BELOW TO KNOCK HIM OUT.
GO TO GUY IN ALLEY WAY AND PICK UP HIS KNIFE.  HEAD TOWARDS WATER TROUGH
ROTATE AROUND FACING DOOR WHICH IS RED COCKEREL.  GO THROUGH DOOR ASK
LASCOYT ALL QUESTIONS.  WAIT FOR MELJENZ TO ENTER ,  ONCE CONVERSATION IS
FINISHED HEAD UPSTAIRS AND FACE THE DOOR THAT YOU CAME IN.  CUT ROPE WITH
KNIFE CLICK ON MELJENZ LEFT HAND SIDE BOTTOM OF STAIRS.   ONCE OUTSIDE FOLLOW
VOICE TO YOUR RIGHT TO ENTER GARDEN ON LEFT.  TALK TO AGATHA AND AGREE TO
SPY ON CREON.  GET LADDER AND USE ON BENCH .  GO FORWARD ONE MOVE AND USE
LADDER ON WINDOW.  GO INTO SECRET PASSAGE AND PICK UP CROWBAR.  USE CROWBAR
ON NICHE IN WALL TO GET WOODEN MOUSE.  USE MOUSE ON HOLE IN WALL BY CAT
PAINTING  -  TURN RIGHT AND ENTER ROOM.   TALK TO SILKENS OWNER AND AGREE TO
PLAY THE GAME.  (HERE YOURE ON YOUR OWN)  ONCE YOU WIN YOU FALL THROUGH
TRAPDOOR INTO DOLPHIN ROOM.  GO TO SYMBOLS ON WALL AND PRESS  THE STAR.  TAKE
TRIDENT FROM WOMEN IN POND AND USE IN HOLE IN ROOF.   AUTOMATIC SEQUENCE
WHERE YOU LISTEN.

BEFORE LEAVING ROOM PUT EVERYTHING AS IT WAS.  GO THROUGH DOOR.  WAIT ...
WATCH AND LISTEN FOR GUARD TO GO UPSTAIRS - HEAD THROUGH ARCHWAY AND
STRAIGHT TOWARDS CORRIDOR ON LEFT PAST STAIRS.  GO ALONG PASSAGEWAY AND
UPSTAIRS TO SCROLL ROOM.   GO FORWARD (ONE SQUEEEEEK) TO CORNER - TURN RIGHT
- GO FORWARD  TOWARDS GUARDS  - TURN RIGHT  AND GO BEHIND THE SHELVES
WHERE THE GUARDS ARE  AND PUSH.  HEAD FOR WINDOW AND JUMP OUT INTO ORCHARD.  
HEAD TOWARDS AGATHA  AND TALK TO HER.  WHEN THE GUY COMES BACK WITH THE
GUARD  AND FIGHT PURSUES TAKE KNIFE AND TURN RIGHT AND KILL GUARD
TALK TO AGATHA WHEN SHE DIES TAKE BRACELET.   HEAD BACK TO GARDEN WHERE

.
LADDER IS  AND USE AS BEFORE TO GET TO ROOM WHERE LION IS.  HEAD DOWNSTAIRS
RIGHT THROUGH ARCHWAY AND OUT FRONT DOOR.  TURN RIGHT AND ENTER NEXT
DOOR ON RIGHT.  YOU ARE NOW IN LIFT SHAFT.

GO UP  AND OUT TO THE HANGER.  HEAD TOWARDS FIRST FLYER ON LEFT - ENTER IT
SIT DOWN AND GO TO SLEEP.  HECTOR WAKES YOU UP  - TALK TO HIM AND SHOW
BRACELET.  AUTO SEQUENCE TO FOREST.

TALK TO HECTOR THEN GO LEFT PATH TO BRIDGE.  DON'T CROSS  - GO LEFT OF BRIDGE
AND TAKE A SWIM COMING OUT IN A PASSAGE WAY - GO FORWARD TO SNAKE PUZZLE
[YOURE ON YOUR OWN]  ONCE  THE PUZZLE IS COMPLETED AND ENTRANCE IS GAINED
INSIDE KITCHEN GO BEHIND CHEST ON RIGHT - OPEN AND TAKE OUT WOMENS CLOTHES
WHICH YOU AUTOMATICALLY PUT ON.  TALK TO PRIESTESS AND SHOW HER YOUR
COMPANIONS BADGE, AND TAKE FLASK AND CUP OFF TABLE.  HEAD TOWARDS DOOR  -
TALK TO GUARD  AND GIVE WINE.  WALK AROUND LOOKING FOR QUEEN AND GIVING ANY
GUARDS WINE WHO STOPS AND TALKS TO YOU. YOU EVENTUALLY EAVESDROP AT ONE
POINT IN THE CAVERN  - WHEN CONVERSATION IS FINISHED AND ONE GUARD LEFT AT
DOORWAY  PICK UP LOG AND HIT HIM ON THE HEAD WITH IT.  OPEN DOOR AND DRAG HIM
INSIDE TO WHERE QUEEN IS.  TAKE HIS UNIFORM AND WEAR IT  -  TALK TO QUEEN.
GIVE HER PRIESTESSESS OUTFIT TO WEAR.  ASK ALL QUESTIONS AND TELL HER TO
REMOVE HER MASK.  EXIT BACK TO KITCHEN  UP THROUGH CHIMNEY AND OUT THROUGH
STREAM AGAIN.  HEAD BACK TO FLYER  -  TALK TO HECTOR .  LOOK AT SOLDIERS AT
FLYER.  HEAD BACK THE WAY YOU CAME AND KEEP GOING STRAIGHT OVER STREAM
THEN TURN RIGHT AND HEAD TOWARDS CLIFF.  AT CLIFF A VOICE TELLS YOU TO CLOSE
YOUR EYES - DO SO.  ENTER CLIFFWALL AND TALK TO OLD WOMAN.
COMPLETE BOTH PUZZLES [YOURE ON YOUR OWN AGAIN].  GO OUT AND HEAD TOWARDS
BRIDGE - GO OVER BRIDGE TURN LEFT AND UP BANK  -  TREE ON LEFT YOU FIND BOW
AND ARROWS.  GO BACK TO STREAM AND WASH BOW AND ARROWS IN WATER.
TURN AROUND AND PACE PATHWAYS AND WAIT FOR WHITE BOAR TO APPEAR AND USE
BOW AND ARROWS ON HIM.  THIS IS POT LUCK AND TRIAL AND ERROR IN HITTING THE
TARGET.  ONCE HE IS DEAD GET RING AND USE BAG ON BLOODY SOIL.  GO BACK TO OLD
WOMAN.  TALK AND ASK ALL QUESTIONS EVENTUALLY GO TO SLEEP AND SEE VISION.

SHE WAKES YOU UP  -  TALK TO PRIESTESS ASK ALL QUESTIONS.  GO OUTSIDE AUTOMATIC
SEQUENCE TO GET TO FLYER AND FLY BACK TO BEACH.  TALK TO
ACTYON AND FIND OUT THAT THE QUEEN DID NOT ARRIVE.  GO TO SLEEP.

NEXT DAY HEAD FOR SECRET ROOM IN PASSAGEWAY VIA LADDER AND WINDOW AGAIN
AND TALK TO SILKENS MASTER .  DO SECOND PUZZLE  AND GET BLUE MARBLE .
YOU NOW END UP IN ANOTHER PASSAGE.   BE  EXTRA  OBSERVANT  WHEN   PLACING
MARBLE  IN  WALL  -  FOR   STARS ,  SUN,   AND  MOON   POSITIONS  LATER  ON  IN  THE  
THRONE  ROOM   BEHIND  THE  CHAIR.

HEAD ALONG PASSAGE UP TO DOOR  -  GO THROUGH DOOR  AND COME FACE TO FACE
WITH  MELJENZ AND GUARD.  PICK UP POT ON LEFT HAND SIDE AND TOSS AT GUARD
DIVE THROUGH MELJENZ LEGS AND ENTER DOOR.  INSIDE ROOM PICK UP SPEAR BY DOOR
AND USE TO LOCK DOOR.  HEAD TOWARDS THRONE AND GO BEHIND AND DO
PUZZLE  WHICH MOVES CHAIR.  ENTER SECRET PASSAGEWAY .  AT BOTTOM OF STAIRS
GO LEFT UP SINGLE PASSAGEWAY INTO ROOM .  DO PUZZLE ON FLOOR TO PRODUCE
FIRST STATUE.  SEARCH STATUE FOR PIECE OF PUZZLE AND USE WITH OTHER PIECES
TO  COMPLETE NEXT PUZZLE.  DO THIS UNTIL ALL FOUR STATUES ARE SHOWING.
LAST STATUE MOVE HEAD PIECE TO CLIMB UP STAIRS TO TOP OF BUILDING .  FIND FORK
IN NICHE AND USE IN GROUND BY TREE TO GET  TREASURE.
                                                                                                         


HEAD BACK TO LEFT HAND PASSAGEWAY TO THE END.  [THIS PUZZLE IS A TREE]
EXIT AND GO TO FISHERMAN.  TALK TO HIM  -  HE GIVES YOU A CRYSTAL FOR ANNA.
HEAD BACK TO VILLAGE VIA SAME PASSAGEWAY.  HEAD BACK TO RIGHT HAND
PASSAGEWAY TO THE END .  [THIS PUZZLE IS A CIRCLE PATTERN]  USE FORK ON IT TO
ACTIVATE IT.  ONCE COMPLETE IT OPENS OUT INTO A PASSAGEWAY BY SCROLL ROOM.  
TURN RIGHT AND HEAD FOR STAIRS  -  GO UP  AND ACTIVATE SOLAR DISPLAY AND ENTER
SECRET PASSAGE TO JUMP OUT WINDOW.  GO  TO THE HOUSE ON RIGHT  AT
TOP OF STAIRS  -  ENTER  -  SPEAK TO PRIESTESS AND ASK FOR ANNA.  ASK ALL QUESTIONS
AND EVENTUALLY LEAVE WITH ANNA.  ONCE OUTSIDE SHE ESCAPES.

GO TO RED COCKEREL.  INSIDE SPEAK TO LASCOYT AND SERVAGE.  SEQUENCE TO ASK
QUESTIONS IS :   SOLDIER,  ANNA,  CREON,  QUEEN   AND  SERVAGE.  GO UPSTAIRS TO
ROOMS AND ENTER FAR ONE ON THE RIGHT.  EXIT AND TALK TO SERVAGE SAY  Y E S
AND TALK TO HIM AGAIN.  ENTER OPPOSITE ROOM  -  ANSWERS AND QUESTIONS ARE ;
.. CREON,  CREON,  MELJENZ,  FATHER,  AND  SERVAGE  ...

HEAD OUTSIDE AND GIVE ANNA THE CRYSTAL TO CONVINCE HER TO HELP YOU.
GO BACK  TO LIFT SHAFT VIA LIONS ROOM.  

AT TOP OF LIFT SHAFT GO ALL AROUND TO THE OTHER SIDE AND PICK UP BAG.
GO BACK TO ANNA AND TELL HER TO GET IN THE BAG.  YES..    GO OUT TO HANGER
AND  HEAD FOR FIRST FLYER ON THE LEFT.  GET ONTO THE FLYER - AUTOMATIC
SEQUENCE AS YOU TAKE OFF.

WELCOME TO THE ICE PLANET.   AFTER AUTOMATIC SEQUENCE AND YOU WAKE UP IN AN
IGLOO,  USE KNIFE ON ROPE AND ROPE ON STICK AND STICK ON TOP OF IGLOO TO GET
OUT.   HEAD FOR MIDDLE IGLOO AND PICK UP THREE PUZZLE PIECES.  EXIT AND HEAD FOR
IGLOO  DISTANCE  LEFT OF ONE YOU JUST CAME OUT OF. COMPLETE PUZZLE
AND GO DOWNSTAIRS.  TURN RIGHT AND FOLLOW PASSAGEWAY TO END.  AFTER
AUTOMATIC SEQUENCE TURN AROUND AND FOLLOW PASSAGE ALL THE WAY TO OTHER
ENTRANCE.  GO THROUGH AND CLOSE DOOR BEHIND YOU.  USE KNIFE ON STATUE AND
TAKE THE MASK.  AUTOMATIC SEQUENCE.  GO TO ANNA AND FREE HER WITH KNIFE.
ASK HER TO LOOK AT CRYSTAL IN EYE AND FOLLOW HER SEQUENCE ON THE FLOOR
SEQUENCE.   EXIT  AUTOMATIC SEQUENCE ..

HEAD TOWARDS THE BEAR CAVE BUT TURN LEFT AND HEAD TOWARDS THE GUARD
GO RIGHT ROUND THE ROCK PILE  IN THE MIDDLE  CAUSING YOU TO COME UP  WITH THE
BEAR ON YOUR LEFT.  AFTER HE STANDS UP FOR THE THIRD TIME HEAD LEFT AND
AROUND THE ROCK PILE BACK TOWARDS BEARS CAVE AND ENTER AND GO THROUGH.
GO UP TO PILOT  -   AUTOMATIC SEQUENCE.

ON ISLAND TALK TO PILOT THEN TALK TO THE KING.  HEAD TOWARDS CRABS RACE PEN
PICK UP ROPE  AND CHOOSE CRABS -  ORDER   RED,  WHITE,  BROWN  WERE THE WINNING  
ONES FOR ME!!!!!!!!!!!

TALK TO KING  AND WALK AROUND UNTIL HECTOR ARRIVES.
ATTACH ROPE TO STATUE AND ATTEMPT TO RAISE IT TWICE.  KING OFFERS DAUGHTER
TO HELP HECTOR .  ACCEPT.   YOU RAISE THE STANDING GOD AND ASK KING TO TAKE
YOU ISLAND OF REAL STANDING GOD -  AUTOMATIC SEQUENCE.

ON ISLAND ANSWER TO PUZZLE  IS    .  TOP ROW  LEFT TO RIGHT
BLUE    RED    YELLOW    GREEN
MIDDLE ROW LEFT TO RIGHT    BIRD  WILD  BOAR  FISH CRAB
BOTTOM ROW  LEFT TO RIGHT  WORLD  STARS   MOON  SUN



SPEAK TO THE WOMAN AT THE SPINNING WHEEL.  NO SUCCESS !!!
WALK AROUND UNTIL YOU COME TO CREONS IMAGE TWICE.   AUTOMATIC SEQUENCE.
IN ROOM  CLICK ON  CUBE  ASK ALL QUESTIONS.  TURN AROUND AND USE BROWN
CRYSTAL ON FLOOR WHERE IT HIGHLIGHTS THAT YOU CAN DO SOMETHING.
WALK AROUND EDGE TO MISSING STONE, STAND IN GAP TO GET LOWERED TO FLOOR.
HEAD THROUGH DOOR AND PICK UP TORCH [FLAME]   GO BACK TO ROOM AND PLACE
TORCH IN MIDDLE OF SPIRAL.  PLACE BROWN CRYSTAL ON TOP OF SPIRAL TO ROLL ALL
THE WAY DOWN AND CATCH ALIGHT BEFORE REACHING THE BOTTOM.  ENTER THE HOLE
IT CREATED , GRAB IT AND BURN IT INTO YOUR HAND.   USE BLUE HAND ON FLYER
AND EXIT.  AUTOMATIC SEQUENCE.

TALK TO ACTYON GO BACK ON FLYER  -   AUTOMATIC SEQUENCE.

IGNORE WARNING FROM PILOT FROM BARGE  AND APPROACH ALONGSIDE.  FREE
ANNA WITH A KNIFE .   AS MELJENZ APPROACHES YOU GO RIGHT  - HE FALLS OVER THE
EDGE AND YOU ESCAPE BACK TO YOUR FLYER -  AUTOMATIC SEQUENCE.

AFTER ANNA LEAVES YOU  GO BACK TO SILKENS MASTER IN SECRET PASSAGE VIA
LION ROOM.  ASK ALL QUESTIONS.
GO BACK TO SCROLL ROOM , HEAD UPSTAIRS TO  HANGING FISH SKELETON AND REMOVE
DOLPHINS EYE FROM  SKELETONS EYE.  GO BACK TO DOLPHIN ROOM AND
PLACE EYE INTO DOLPHIN STATUE.  

IN MAZE MAKE YOUR WAY TO THE MIDDLE BY AVOIDING ALL AREAS WHERE
MINOTAUR APPEARS.  AS CREON STARTS HIS MACHINE TO DESTROY YOU USE BLUE
HAND ON MACHINE.  FOLLOW HIM INTO  THROUGH HOLE IN WALL INTO ROOM .  USE
BLUE HAND WITH THE HEAD , TURN AROUND AND EXIT OUT AGAIN.  PICK UP BROWN
CRYSTAL FROM FLOOR AND USE ON CREATURE [THE THING] .  AUTOMATIC SEQUENCE


                                                                THE END                                                                                                                                                                                          

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