The House of the Dead Boss Survival Manual Compiled by Mark Kim (Vesther Fauransy) Version 0.0.1 Text Build 318 Premiere Public Version Location of Final Assembly: Downers Grove, IL USA Finish time of this File: July 26, 1999 9:39 PM CDT Unpublished Work Trademarked (tm) and copyrighted (c) Mark Kim. All Rights Reserved. IMPORTANT: YOU MUST READ AND AGREE TO ALL OF THE TERMS AND CONDITIONS SET FORTH BY THE USER AGREEMENT LOCATED AT THE FOLLOWING PAGES BEFORE USING THIS DOCUMENT AT ALL COSTS. BY USING THE CONTENTS OF THIS DOCUMENT, YOU AGREE TO ALL TERMS OF THE USER AGREEMENT GOVERNING THIS WORK. HERE IS THE URL: * http://www.verasnaship.net/text/userrules.html In no event shall this document be reproduced or retransmitted in any way, shape, or form (including but not limited to physical, natural, or electronical). 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License is granted FOR FREE ONLY if the document is mirrored in its entirety, bugs, grammar errors, this legal disclaimer, or the like included and ONLY if the website that you are running is freely accessible to the Internet Public--THIS DOCUMENT IS STRICTLY PUBLIC DOMAIN. In no event shall Mark Kim grant a license TO ANY MAGAZINE PUBLISHER whether if the content of this document is good or bad. Currently, this document is being maintained and is the sole property of Mark Kim (innkeeper@verasnaship.net, vesther@verasnaship.net). This document is protected by ALL APPLICABLE copyright and trademark laws, patent laws, and international treaties. YOU MUST TREAT THIS DOCUMENT LIKE YOU WOULD WITH ANY OTHER COPYRIGHT MATERIAL SUCH AS ADOBE GOLIVE AND ADOBE PHOTOSHOP FROM ADOBE SYSTEMS, INC. Remember any breach of copyright, trademark, and/or patents (which includes but not limited to plagiarism, stealing, laming, pirating, or otherwise) and failure to adhere to the aforementioned URL and ALL PARTS of this disclaimer counts as unauthorized reproduction and/or distribution (partial or full), resulting in severe civil and criminal penalties, which is punishable through prosecution under the maximum extent possible under the law. Mark Kim acknowledges and respects all copyrights, patents (pending or not), and trademarks whether if it's mentioned or not somewhere in this document as no copyright infringement was intended. Mark Kim also acknowledges and respects all copyrights, patents (pending or not), and trademarks of ALL OTHER FAQ AUTHORS (whether if it's Kao Megura, John Culbert, Henry LaPierre, Josh Harring, or otherwise) and if for any reason I MUST USE any or all of the document, it will be mentioned somewhere in this document, commonly in the Acknowledgements section of this document. If for any reason you must use any or all of this document for your own FAQ, please give me credit where credit is due. IF FOR ANY REASON YOU DO NOT AGREE TO ALL OF THE TERMS LISTED AT THE URL AFOREMENTIONED ABOVE AND/OR IF YOU DO NOT AGREE TO THIS DISCLAIMER, then you must destroy this document at all costs. The House of the Dead, The House of the Dead 2, The Original Sin, Agent G, Sophie Richards, the DBR Corporation, Thomas Rogan, James Pennington, Gary Riordan, Magician Type 0, Emperor Type Alpha, Roy Curien, Caleb Goldman, and all House of the Dead-related characters, sceneries, stories, and other House of the Dead-related events not mentioned in this file are registered trademarks, patents, and copyrights of Sega Enterprises Limited. All Rights Reserved. House of the Dead 1 and 2 were developed at Japan under supervision and direction through Division AM1. Published solely by Sega. Verasnaship, Verasnaship.NET, Verasnaship Interactive, Vesther Fauransy, and all Verasnaship-related objects are registered trademarks and copyrights of Mark Kim. All Rights Reserved. This file was written by Mark Kim in respect to all Sega and AM1 Properties as no copyright infringement was intended. I'll make this clear: This document is MINE and there is NO UNAUTHROIZED USE of this document at any cost!!! You are free to mirror this document at your web site, but IT MUST BE SHOWN IN ITS ENTIRETY AND IT MUST REMAIN 100% ORIGINAL AND UNTOUCHED. Feel free to distribute this document BUT IT MUST BE DISTRIBUTED ELECTRONICALLY AND FREE OF CHARGE. I didn't create this document so that some lamer will come around and steal this work and/or have a Gaming Mag Company (namely EGM, who's been making blood money from some Tekken 3 FAQs back in 1997) print this document into a magazine. NO MONETARY COMPENSATION CAN BE MADE FROM THIS DOCUMENT AND THAT'S THE BOTTOM LINE. ONE FINAL FOOD FOR THOUGHT: THE DOCUMENT MUST BE FREELY ACCESSIBLE WHICH MEANS NO PASSWORDS, NO USER ACCOUNTS, NO CHACHI CAN BLOCK ACCESS TO THIS DOCUMENT!!! Note: Just to let you legal-minded officers know that I'm basing this copyright upon Kao Megura's well-placed copyright ever since I released my LA Machine Guns Anti-Terrorist Manual because I admire Kao Megura's work. To tell you the naked truth, I scarred my third right finger from playing plenty of House of the Dead (but I didn't scarring my third right finger until I started playing House of the Dead 2 at Dave and Buster's at Addison, IL USA). I possibly suffer less scars at GameWorks at Schaumburg but game-playing scars is better to show in pictures rather than in words, and that's the sign of generating original work! ======================================================================== HISTORY OF THIS FAQ July 26, 1999 ------------- In order to help you become cost-efficient players of a Light Gun game that requires quick reflexes and instant reaction time, I have come up with a Boss Guide that should help you beat the bosses in a cost-effective way. House of the Dead isn't an easy game mainly because the Zombies are rather quick and resilient and the Boss Characters can be cheap at times. I have managed to find a way to prevent you from spending too much money on the bosses by writing this important Boss Strategy File. ======================================================================== CONTENTS OF THIS FAQ * Newsflash * Why I am creating a Boss Guide? * Why I am offering the PDF Version of this guide? * Who makes House of the Dead Mastery Possible? * Chariot Type 27 * Hangedman Type 041 * Hermit Type 6803 * Magician Type 0 * How to mirror this FAQ * How to zip this FAQ and mirror the ZIP File at your website * How to PROPERLY link to GameFAQs.com and Verasnaship.net * Rules for e-mail * Resources of this FAQ * Acknowledgements * End of Document and One Final Warning ======================================================================== NEWSFLASH Newer versions of the House of the Dead Boss Guide for The House of the Dead (AM1 for the Sega Arcade Game) can be found at this location: - http://www.verasnaship.net For EMERGENCY PURPOSES ONLY, I have an FTP Location where you can retrieve this documentation in ZIP Format (If you are using a Macintosh, please let me know if you can port this document as an HQX File, and if you do, please e-mail it to me so I can make the FTP Site friendly to Mac users) meaning that you will need NetZIP (http://www.netzip.com) by Software Builders or WinZip (http://www.winzip.com) by Nico Mak Computing. DON'T ABUSE THIS LOCATION OR I WILL TAKE IT AWAY. Here's the URL in the event you get a 304 from verasnaship.net: - ftp://ftp.enteract.com/users/markkim/hotd_boss.zip Again, if you are a Mac user and if you have the ability to create HQX Files, please feel free to port this file over as an HQX, but keep the content 100% original at all costs. E-Mail me the HQX and you should get a Thank-You Message. HOWEVER, I recommend viewing this document in the PDF Trim because you can get a better glimpse at the information contained in this document. If you don't have Adobe's Acrobat Reader as of this writing, then I suggest that you *do* get it now by going to http://www.adobe.com. The PDF Version of this document is also at http://www.verasnaship.net. To check the status of my domain at any time, point your browser to the following: - http://www.networksolutions.com/cgi-bin/whois/whois?verasnaship.net If you have visited GameFAQs.com, you should have known that the web- master right over there has been giving us a rant that we should remember at all costs for the week of February 8, 1999. Due to this rant, I had to figure out a new copyright template for all of my FAQs. If you have any additional tips, theories, bug busts, or any other suggestions that you want to share with me in regards to this FAQ, there is a convenient and brand-new Mail Form List at the following location: - http://www.verasnaship.net/text/emailme.html Now before you e-mail me, please keep in mind that I have established my own set of rules, so before you even type down the following syntax to e-mail me (assuming that you are using Netscape 4+), please read these rules: - No spamming of any sorts as the sole intent of your message - No Sega-hating crap - No Namco-bashing crap - Keep your e-mail clean - No flame wars - No dirty pictures - No telling me what you want to sell out of me - No writing of material that is offensive, gross, or otherwise deemed illegal per Internet Community - No bulk e-mail - No links to any dirty sites - No impersonations - No violations of your ISP's Acceptable Use Policy This REALLY hurts the Internet in a lot of ways as committing either of the above are grounds for pinging at your IP and to seek out complaints of abuse to your Internet Provider, resulting in e-mailed warnings, and if you persist in abuse, unfavorable discharge from Internet Access. My pet peeve: Don't mail me unless it is something Soul-Calibur-related that you want to ask me of for this document. Please see the following web sites to see why spamming's bad: - http://spam.abuse.net (Spamming Infocenter) - http://www.cauce.org (Coalition Against Unsolicited Commercial E-Mail) The desired text to view this document is a Monotype Font like Courier New. If for any reason this document isn't aligned correctly, please do the following: * On Netscape Communicator 4.5, go to Edit->Preferences * Go to Appearance->Fonts * For the Fixed Width Font, select Courier New and select a Size of 10. * Now check these sampled type to see if your document has been aligned correctly or not: 1234567890 ********** ======================================================================== WHY I HAD TO WRITE THIS BOSS GUIDE FOR HOUSE OF THE DEAD? For three years, this game has been released. Many scrubs who wander throughout the arcades might have ran into this game called The House of the Dead. This is not an easy game. Sometimes you do get wiped out before you even get started and that's why quick reflexes are important if you want to beat this game with the least amount of tokens and/or swipes of the Game Card. If there was a real reason why I have to offer this guide, it's because of Magician Type 0. He's the hardest boss there is in this game and I often ask for permission before playing a 2-player game just because I want to save some skins of the scrubs. Also, to contribute to much of House of the Dead's income, many scrubs don't know that the HEAD is the quickest way to kill a zombie. Although zombies may take more than one head shot (for about 64% of the time), it's the cost-efficient way of disposing a Zombie. The best way to reduce the cost of playing House of the Dead is to kill Zombies at their heads (and nothing else but the Head) and to read this guide before having to waste more money at your local arcade once again. For this guide, I will assume that I am a surviving scientist of the DBR Corporation. ======================================================================== WHY DO I OFFER THE PDF VERSION OF THIS GUIDE? Well, sometimes action speak louder than words in most cases, especially for this guide, which is written ONLY in words. The Text version of this guide tells you where to shoot the bosses at but the PDF Version does a lot more than that! It shows you where to shoot the boss at! For the Text version, I used Microsoft WordPad. Not a good tool for creating FAQs but it works. Now comes the most entertaining part of the document: For the PDF Version of the guide, here's the lowdown: * It all starts with a simple sketch of plain old paper. Since I don't have a WACOM Writing Pad at all, I have to use my UMAX Scanner. I scan the image and then import the TIFF to Adobe Photoshop. If I had a WACOM Writing Pad, then I would go directly to Adobe Illustrator. * Now I go to Adobe Photoshop to make any necessary corrections to the image. I then save this file as a Photoshop Image and then jump into Adobe PageMaker for the final cuts. * After being finished with Adobe PageMaker, I then distill the finished PageMaker File into an Adobe Acrobat Document. I keep the PageMaker File just in case I need to make some necessary corrections. The PDF gets transferred to my Web Account and then a link is created to the PDF. Now that covers it. Enough ranting here. If you want to learn more about why I choose Adobe for graphical FAQs, go to http://www.adobe.com. ======================================================================== WHO MAKES HOUSE OF THE DEAD MASTERY POSSIBLE? * Tyrone Rodriguez (E-Mail Unknown) * Tristan Kinslow (His work is at http://www.gamefaqs.com) My highest score so far: 69,544, Rank 1 (Special Agent) I was expecting a bug-free Ranking list from FValenzuela (His House of the Dead 2 Document can be found at http://www.gamefaqs.com) but since there were some errors, here's the actual ranking list: * Rank 8-Rookie Agent (You suck or played 2-player) * Rank 7-Average Agent * Rank 6-Standard Agent * Rank 5-Leading Agent * Rank 4-Master Agent * Rank 3-Expert Agent * Rank 2-Top Agent * Rank 1-Special Agent (And that's YOUR GOAL) Using Tyrone Rodriguez's and Tristan Kinslow's "Ending Model", the whole thing goes: * If you finish the game with less than 62,000 points and if the number of continues end with a 0, then you will get the "Sophie is a Zombie" ending. I rarely need to see this ending just because I always finish the game with the number of continues ending with anything but a 0. * If you finish the game with less than 62,000 points and if the number of continues does not end with a 0, then you will get the "Usual" ending. * If finish the game with at least 62,000 points and if you qualify for the Rank 1 (Special Agent) Rating, then you will get the "Sophie is Alive" ending. That's your goal. My note: I was able to verify whether or not you will get the "Bad" ending if you beat the game without continuing. This was done playing a game of House of the Dead 2 FYI. Unless you meet the minimum score as stated above and unless you earned the Rank 1 (Special Agent) Rating, you will get the BAD ending even though you tried so hard to beat the game without continuing. In House of the Dead 2, I was able to beat the whole game without continuing, and I still got the "good" ending simply I scored the minimum amount of points required to get the "good" ending. ======================================================================== CHARIOT TYPE 27 Appearance: End of Chapter 1 and before the caves of Chapter 4 Defense: Somewhat Moderate Speed: Very slow Persistence: Rather poor Attacking Power: Rather poor (Even though he's close enough to slam you up, he can only chop off a life from one player only). After destroying two Zombies, Rogan was in the verge of having poor Sophie run out of the house alive, but all of a sudden a huge monster with a GIANT AXE came down from the ceiling and the monster (who don't care about Rogan's intentions of marrying Sophie) and hacked Sophie right in her torso!!! This angered Rogan but G realized that there's something more to this. Being a good friend of Rogan, G promised that right after he defeated Chariot that "Curien will pay for what Chariot has done to Sophie". Weak Point ---------- The Small, Red Crystal somewhere at his chest. It's really hard to see so try to slam only at the Red Crystal. After he loses his armor, LOL right at Chariot and hit him anywhere you want! Patterns of Attack (This applies to both Chapters 1 and 4) ---------------------------------------------------------- 1. Chariot will try to get close to you and swing his axe to prevent you from slamming him at his weak point. If he's close enough, you will feel the unwelcome touch of that axe. 2. If Chariot takes too many hits at his chest, he'll try to lean down for a while to block any shots that would land at nothing but his weak point. 3. Chariot will repeat step 1 until he loses even more energy. 4. If Chariot loses more energy right after he repeats Step 1, then he will lose his armor. 5. Chariot is defenseless so he tries to punch you in the face in spite of his slow movements. He'll try to land a punch at you and he'll keep on trying until he's defeated. Boss Strategies --------------- This boss should be the easiest boss in HOTD 1 (though some people says that this boss is really cheap). All you need to do is keep on slamming on his weak point continuously. When Chariot ducks, hold your fire. When he resumes Step 1, slam on his weak point once again. When he loses enough energy, he'll duck and his armor will tear off. Chariot is totally defenseless without the armor so all you have to do is shoot him anywhere you want until he pays for killing Sophie. Notice that G claims that it isn't over until Curien pays for Sophie's death by Rogan's sake. You should be able to make through Chariot without any life loss at all. ======================================================================== HANGEDMAN TYPE 041 Appearance: End of Chapter 2 and at the caves of Chapter 4 Defense: Poor (Know that he can't guard his weak point even with his confusing flying patterns and his charging deck-up) Speed: Rather high (His flying movement makes it difficult to lay the smack down on him) Persistence: Moderate (The bats and his charging scratch can really be a big pain at times) Attacking Power: Rather poor (His scratch can only injure one player and his bats can be nullified since the bats give time for error) Rogan approaches poor Sophie Richards at the outside of the Mansion. G tells Sophie to run behind their back but suddenly Hangedman drags Sophie back inside the house to warn that NO ONE escapes the House of the Dead alive. Rogan wants his Sophie back, but G will stop at nothing to help Rogan retrieve Sophie unscathed by trying to lay the smack down on Hangedman. Sadly, Rogan lost Sophie to the cold-blooded Chariot but G promised both Rogan and G that Curien will pay for this. When a scientist (rescued by Rogan and G) notifies that "They're still upstairs", Rogan and G climbed up the ladder only to know that Hangedman dropped two scientists to their death. Hangedman told Rogan and G that this is as far as they will go and tells them that he will finish both AMS-ers here. Hangedman is quite tough but with this guide, you will do some cost-effective smack-down on this cheese ball. Weak Point ---------- Hangedman's defense is rather poor because his entire chest is his weak spot. He doesn't guard his chest at all which is a good thing but his fast movements make him a hard target to hit so try to get some good slam-downs on his chest. Patterns of Attack (End of Stage 2) ----------------------------------- 1. Hangedman will throw bats at you. You can either shoot the bats for a higher score or lay the smack down on Hangedman while he's wide open. For beginners, I would lay the smack down on Hangedman (be sure to kill the coming bats), but for Advanced Players, you can score more points as outlined by Tristan Kinslow on his FAQ at http://www.gamefaqs.com. 2. When he loses enough energy and/or loses all of his bats, he will then deck you with a charging scratch. 3. Hangedman will travel in a pattern that will make it difficult to lay the smack down on his chest and then will try to deck you with a Charging Scratch. 4. Hangedman repeats step 3 until he's near-death. 5. When he's near-death, Hangedman will try to drag you out of the floor, but you are able to survive the fall. 6. Now Hangedman will try a headbutt at you. 7. Hangedman will now do Step 3 once again until he dies. Patterns of Attack (The caves at Stage 4) ----------------------------------------- 1. Hangedman will throw bats at you. Negotiate this like you would with the end of Chapter 2. 2. When he loses enough energy or loses all of his bats, he will then deck you with a charging scratch. 3. Hangedman will travel in a pattern that will make it difficult to lay the smack down on his chest and then will try to deck you with a charging scratch. 4. Hangedman repeats step 3 until he dies. Boss Tips --------- The very first stage gives you a choice between laying the smack down on him by slamming his chest continuously or by just nullifying his bats down. For beginners, I personally would slam his chest continuously (but be sure to knock down his bats) but for Advanced Players, you can just knock down all of his bats (just try to nail as much energy as you can so that you don't have to deal with plenty of his charging scratches later on). Once he loses all of his bats or loses enough energy, then he will try his first scratch on you. Hit him at the chest repeatedly so he can't scratch you. After his initial scratch, he will travel in a pattern that's hard to get a clean shot. Slam him even before he charges for a deadly charging scratch and when he does his charging scratch again, slam him at the chest just about enough so he can't do a scratch at you. If you are playing against him at the caves, just keep on slamming at him until he dies. If not, then once he's near-death, you can't injure him anymore until he drops you one floor. Once he does so (Don't worry you'll survive), then slam him before he does his headbutt at you. Now he will do his charging scratches with much better persistency. Keep on slamming him and nail him before he nails you until he dies. ======================================================================== HERMIT TYPE 6803 Appearance: End of Chapter 3 Defense: Moderate (Know that he can guard his weak point using his arms and legs) Speed: Moderate (Hermit can try to get close to you and jack you with a scratch or bite) Persistence: Moderate (Hermit has close-range and long-range attacks) Attacking Power: Moderate Rogan and G meets up with Curien for the first time but Curien doubts that Rogan and G will be able to defeat him and wants to see how good both Rogan and G are as he disappears from the scenario all of a sudden when a giant spider known as Hermit appears. Rogan and G cannot proceed until they can defeat this tough spider. Weak Point ---------- The head of the spider is the weak point. It's fairly small so try to lay the smack at the head. Sometimes the Hermit will guard his weak point when he's close to death so marksmanship is the key to prevent the Hermit from scratching or biting you. Patterns of Attack ------------------ 1. Hermit will try to get close to you and bite or scratch you if he gets too close. He doesn't guard his weak point from this point so try to lay the smack at Hermit as much as you can. 2. When Hermit loses enough energy, he will escape. You continue to chase Hermit. 3. If Hermit is too far from you, he will then throw his spider vomit at you. The Spider Vomit Balls can be nullified. 4. Hermit will try to scratch or bite you but this time around he will guard his weak point with his arms and legs so be sure that you make your marksmanship skills count by laying the smack down on Hermit's Weak Point. 5. Hermit repeats steps 4 and 5 until he dies. Boss Tips --------- This boss shouldn't be that difficult. All you need to do is to slam his weak point continuously. All Hermit does on his first stretch of attack is trying to get close to you so he can scratch or bite you from up close. Just lay the smack down on his weak point and he won't be able to attack you. He won't guard his weak point so just slam on him until he loses enough energy to escape. Now the final stretch of his attack is tricky: If he's too far, then he will use his rear-end and throw Spider Vomit at you. Nullify his spider vomit first and then lay the smack down on his weak point once again. It's harder to keep the Hermit from a distance during the final stretch of the battle since he now guards his weak point with his arms and legs. Marksmanship is the key to slam the Hermit's weak point while he's guarding it. Keep on slamming at the Hermit's weak point until he's no more. ======================================================================== MAGICIAN TYPE 0 Appearance: End of Chapter 4 Defense: Very High Speed: High Persistence: Very High Attacking Power: Excellent As Rogan and G approached Curien at his own turf, Rogan and G came out in full force so Curien won't escape. However, Curien doubts that Rogan and G will defeat him, so he decides to show Rogan and G his masterpiece (Magician Type 0). But a bug on the Magician's Programming also marked the death of Curien and Rogan and G tried to destroy it before it does something bad beyond their control... After a long and hard fight, Magician was defeated and G has made note about the boss's weak points. The chaos was over, and Rogan and G condemned Curien while poor Rogan bid a fond farewell to the now-deceased Sophie Richards as they left the mansion. REALLY, IF THERE WAS A REASON FOR ME TO WRITE THIS DOCUMENT (WITH CREDIT GIVEN TO TRISTAN KINSLOW AND TYRONE RODRIGUEZ), THEN IT'S BECAUSE OF THIS ONE BAD ASS, SO GET READY TO RUMBLE. Read this section and you won't have to waste too much money on the Magician through your subsequent plays. Weak Points ----------- Although neither the DBR Employees (nor Sophie Richards) knew about Curien's masterpiece, the file Rogan and G read were billed as UNKNOWN. However, right after I read Tyrone Rodriguez's article in Tips and Tricks Magazine, it turned out that the Weak Points are anywhere outside the Shining Blue Armor. This means that you should try to shoot him where the black wires are moving at. To tell you the truth, it's the left upper arm, the right lower arm, the left thigh, and the right shin. This is also outlined in Tristan Kinslow's document at http://www.gamefaqs.com. Pattern of Attack ----------------- 1. Magician throws an array of fireballs from his hands while spinning around. 2. Magician charges his left hand (He only turns around slightly) and lets loose with a Reppuu-Ken (Wind Slice). 3. Magician charges both of his hands with fire and then when fully charged, Magician lets loose with a wide-ranged Force Wave Attack. 4. Magician repeats steps 1-3 until he loses enough energy. 5. Magician then dashes three times and then charges at you. When he's about to hit you, he then does a decking Dragon Hook. 6. Magician will continue to do the Three-Dash Dragon Hook until he YET loses enough energy. 7. Magician will then once again throw an array of fireballs from his hands while spinning around. 8. Again Magician will charge his left hand (he will only turn around slightly) and follow that up with his Reppuu-Ken (Wind Slice). 9. Now Magician gets desperate by charging both of his hands with fire and when fully charged, he will toss a Fire Force Wave at you. 10. Magician repeats 7-9 until he loses enough energy. 11. Magician will then do his trademark "Heave-Ho" Tri-Dash Dragon Hook attack at you again. Only this time Magician will be a lot faster. 12. If Magician is close to his death, then he will find a spot where he can charge a high amount of raw, blistering droplets of fire. Now he charges up (leaning down) and when he's fully charged, he then unleashes the droplets of fire at the sky: Inferno Shower Desperation Attack. 13. Magician repeats his Inferno Shower Desperation Attack until he is defeated. Tips on defeating Magician -------------------------- Magician will dash around between attacks so you can't injure him while he's dashing. When Magician does his turnaround Reppuu-Ken (Turning around and tossing his fire fists at you), it's nearly impossible to hit him anywhere at his weak points so just concentrate on hitting his fireballs for now. When Magician does his higher-charged Reppuu-Ken (He doesn't turn around but charges his left hand with fire before letting loose), hit him at either the left thigh or the right shin before he can let loose with those damn fire waves. After he throws his fire waves at you, hit the fire waves. Now right when Magician charges both of his hands for a desperate Wide Range Fire Force Wave, you will have time to hit him at either the Upper Left Arm, the Lower Right Arm, the Left Thigh, or the Right Shin. Hit him at his weak points before he lets loose with the Force Wave and when he lets loose with his force wave, nullify his fireballs. If you are playing 2-player, one should nullify his fireballs while the second player tries to nail Magician at the left thigh or the right shin. Now if Magician loses enough energy, get ready because it's Dragon Hook Time! Magician will make three dashes from left or right and from the left or right side of the screen he will charge at you and do a flaming Dragon Hook at you which will damage both players. If the Magician is charging at you from the left side of the screen, then you should try to aim for his lower right arm or at his right shin. You can hit him at his left thigh, though it is not recommended. If you don't hit him, then he will deck both players. If you don't hit him, then you don't have to worry about sustaining a hit. If he's trying to deck you from your right, then it's the left thigh that you should hit. You can try to deck the Magician at his upper left arm, but that's the arm he uses to deck you with his damn Fire Hook so other parts of his body would be fine. Just remember the safe spots to deck Magician at. Magician will repeat his Reppuu-Kens after losing enough energy for his first time aroundside his Dragon Hooks. Magician will go through a faster chain of Dragon Hooks when he loses more energy through his second chain of Reppuu-Kens. When Magician is getting close to his death, he will start a chain of his trusty desperation attack, called the Inferno Shower. While he's charging for his Inferno Shower, land shots at either his upper left arm or his lower right arm. When the shower starts, just concentrate on nullifying his fireballs. Accuracy counts when nullifying the fireballs. After nullifying his fireballs, Magician will keep on doing his Inferno Shower again and again until he's defeated. All you have to do is to just jack Magician at his upper left arm and his lower right arm and nullify his shower until he's toast. ======================================================================== HOW TO MIRROR THIS FILE If you want to take a copy of this file for yourself, then here's what to do if you want to mirror it (Remember license is granted ONLY if the document is shown in its entirety with bugs included, including the legal warning at the top of this document): * Connect to the Internet like you usually would. * Open your favorite browser (I recommend Netscape 4.61) * Type in http://www.verasnaship.net/text/arcade.html * From the drop-down menu box, select House of the Dead Boss Survival Guide. * From your browser, click on File and then Save As. * Save the file as markkim_hotd_boss.txt (Use a floppy, Zip, or a Jaz Disk if you are saving the file from a Networked Computer). * FTP this file to your Web Account like you usually would. * Provide an HTML Link to the mirrored file from your HTML Page. * Notify me of the new mirror by e-mail. Point your browser to http://www.verasnaship.net/text/emailme.html and use "OTHER" as your subject. * Please link to my website at http://www.verasnaship.net Please give me the URL of the mirrored file so I can check to see if my guidelines to mirror this document has been met or not. ======================================================================== HOW TO ZIP THIS FILE AND TO MIRROR THE ZIPPED FILE If you feel that you would like to mirror this document, here's what you need to do: * Connect to the Internet like you usually would * Open your favorite browser (I recommend Netscape 4.61) * Type in http://www.verasnaship.net/text/arcade.html * From the drop-down menu box, select House of the Dead Boss Survival Guide. * From your browser, click on File and then Save As. * Save the file as markkim_hotd_boss.txt (Use a floppy, Zip, or a Jaz Disk if you are saving the file from a Networked Computer). * FTP this file to your Web Account like you usually would. * Provide an HTML Link to the mirrored file from your HTML Page. * Notify me of the Text Mirror via E-Mail by pointing your browser to http://www.verasnaship.net/text/emailme.html and use "OTHER" as your subject. * If my Text Mirroring Guidelines are met, you will need WinZip (for the least) or an HQX creator if you are a Mac user. * Go to your Data Compression Program and create a new file called "markkim_hotd_boss.zip" (Use HQX if you are a Mac User). * Add the mirrored file (UNTOUCHED, UNMUTILATED, ORIGINAL, SOLITARY, AND WITH BUGS INCLUDED) to the ZIP/HQX file. * FTP this ZIP file like you usually would and delete the TXT file from your account. * Provide an HTML Link to the ZIP File. * Notify me of a ZIPPED Mirror by e-mailing me the URL of the mirror by pointing to http://www.verasnaship.net/text/emailme.html with OTHER as your subject. * Please link to my site at http://www.verasnaship.net Much of the reason why I have to do this is because I want to make sure that the guidelines of mirroring this document has been met. ======================================================================== LINKING TO GAMEFAQS.COM AND VERASNASHIP.NET Listen, I'M GETTING SICK AND TIRED OF PEOPLE LINKING DIRECTLY TO TEXT (OR ZIP/HQX) DOCUMENTS AT GAMEFAQS (as well as any other Text Document that everybody offers throughout the net)!!!!!! Because many people haven't read the fine print at GameFAQs.com, here's how to do it on this paragraph: To find the EXACT HTML URL for that particular page, Go to GameFAQs (http://www.gamefaqs.com) and use the Search Engine. Type House of the Dead on the Search Box, press GO, and click on the appropriate link. ONLY CUT AND PASTE ANY GAMEFAQS URL WITH THE "HTML" EXTENSION. Part of the reason why I'm doing this is because if you don't view an HTML Site, then you may not be able to run the ads that appear on top of the HTML Document, which IS NO FAIR TO THE WEBMASTER. For details about linking rules, visit http://www.templetons.com/brad/linkright.html which is Brad Templeton's Linking Rights Essay. The same thing goes with Verasnaship.Net. If you want to link to my site, link ONLY to the pages with the HTML Extension. To link to this document, please use http://www.verasnaship.net/text/arcade.html instead. Thanks. ======================================================================== RULES FOR GIVING SUGGESTIONS One time when I was forced to update another FAQ for Super GT by Sega, I was surprised to see that I was driving from Helen Keller. That is why you MUST follow the protocol as described in the Newsflash section of this document. ======================================================================== RESOURCES OF THIS DOCUMENT * Tips and Tricks Magazine, courtesy of Tyrone Rodriguez (Exact Date and Issue Number Unknown) * Tristan Kinslow (His FAQ can be found at http://www.gamefaqs.com) * Secrets of the Game Sages (http://sages.ign.com) ======================================================================== ACKNOWLEDGEMENTS * AM1 for creating a Light Gun game which requires fast reflexes. * Tyrone Rodriguez, FValenzuela, Tristan Kinslow, YC Tan, and Tips and Tricks Magazine for useful House of the Dead/House of the Dead 2 Mastery * Dave and Buster's and GameWorks for 50-inch versions of House of the Dead and House of the Dead 2. AUTHOR'S NOTE: If you are hungry, I would go ahead and eat something before playing this game. I would eat a Salad or anything that provides Vitamins A and B before playing this game. And only Dave and Buster's and GameWorks have restaurant-type food that you can eat in the event you become hungry. * Enchanted Castle Pizza for their past stocking of the 27-inch version of House of the Dead. * Great Odyssey Naperville for being the first arcade to have House of the Dead at display. * Kao Megura for being the man behind all the FAQs * Jeff Veasey for the best collection for FAQs on the Internet. Visit GameFAQs at http://www.gamefaqs.com. * Kao Megura, Jeff Veasey, John Culbert, Marshmallow, Henry LaPierre, Dingo Jellybean, David Bard (Surfbard), Kaijam Jeffers (The Faceless Master), Ben Cureton, Robert Brassfield, Rudy Hendrawan, Vincent Merken, and all the other respective FAQ-writers that I have not mentioned in this sentence for starting the fight against FAQ-laming injustice. * InterNIC for handling my domain name. * Virtualis Systems for hosting my website. This document is dedicated to the loving memory of Princess Diana of Wales and Fashion Designer Gianni Versace. We need to stop destroying people for a stupid reason right now. ** END OF DOCUMENT AND ONE LAST WARNING ** This Electronically Published Document is copyrighted (c) 1999 Mark Kim. All Rights Reserved. This document is protected by applicable copyright laws and international treaties. Unauthroized reproduction, retransmission, and/or a breach of copyright, partial or full, may result in civil and criminal penalties and is subject to maximum punishment and prosecution to the highest extent possible by law. Please credit Mark Kim as Vesther Fauransy where credit is due. This document is the sole property of Mark Kim.